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simulation2
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Ykkrosh
c989f52c46
Use heap-based queue in pathfinder to improve worst-case performance (in exchange for terrible VS2008 debug-mode performance)
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This was SVN commit r10790.
2011-12-22 16:58:03 +00:00
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components
Use heap-based queue in pathfinder to improve worst-case performance (in exchange for terrible VS2008 debug-mode performance)
2011-12-22 16:58:03 +00:00
docs
…
helpers
Rendering marker lines between buildings and rally points
2011-12-10 07:07:04 +00:00
scripting
…
serialization
# Partial support for saved games with AI.
2011-12-22 14:04:32 +00:00
system
# Partial support for saved games with AI.
2011-12-22 14:04:32 +00:00
tests
…
MessageTypes.h
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Simulation2.cpp
# Partial support for saved games with AI.
2011-12-22 14:04:32 +00:00
Simulation2.h
…
TypeList.h
Rendering marker lines between buildings and rally points
2011-12-10 07:07:04 +00:00