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0ad/binaries/data/mods/public/gui/reference/structree/rows.xml
T
s0600204 cdf6109713 Relocate and Rearrange the structree codebase
Makes it possible to reuse the more generic parts of the `structree`
codebase in other pages without including `structree`-specific logic.
This sets the stage for further reference/encyclopedia-type pages.

Reviewed By: fatherbushido, elexis
Differential Revision: https://code.wildfiregames.com/D295
This was SVN commit r19940.
2017-07-31 12:49:00 +00:00

26 lines
833 B
XML

<?xml version="1.0" encoding="utf-8"?>
<object name="phase_rows">
<repeat count="4" var="k">
<object name="phase[k]">
<repeat count="20" var="s">
<object type="image" style="StructBox" name="phase[k]_struct[s]">
<object type="text" style="StructNameSpecific" name="phase[k]_struct[s]_name"/>
<object type="image" style="StructIcon" name="phase[k]_struct[s]_icon"
sprite="stretched:pregame/shell/logo/wfg_logo_white.png"
/>
<object name="phase[k]_struct[s]_rows">
<repeat count="4" var="r">
<object name="phase[k]_struct[s]_row[r]">
<repeat count="24" var="p">
<object type="image" style="ProdBox" name="phase[k]_struct[s]_row[r]_prod[p]"/>
</repeat>
</object>
</repeat>
</object>
</object>
</repeat>
</object>
</repeat>
</object>