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historic_bruno
27847fb078
Fixes BuildLimits init so its data serializes correctly (they should be objects not arrays).
...
This was SVN commit r10532.
2011-11-14 00:02:54 +00:00
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interfaces
Makes AIProxy keep the garrisoned units array up to date.
Fixes
#1019
2011-11-13 23:23:58 +00:00
tests
Fixes GUIInterface tests.
2011-10-22 00:10:17 +00:00
AIInterface.js
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AIProxy.js
Makes AIProxy keep the garrisoned units array up to date.
Fixes
#1019
2011-11-13 23:23:58 +00:00
Armour.js
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Attack.js
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Auras.js
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Builder.js
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BuildingAI.js
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BuildLimits.js
Fixes BuildLimits init so its data serializes correctly (they should be objects not arrays).
2011-11-14 00:02:54 +00:00
BuildRestrictions.js
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Cost.js
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EndGameManager.js
Adds player ID to PlayerDefeated message for AI usage.
2011-10-01 17:38:43 +00:00
Formation.js
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Foundation.js
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GarrisonHolder.js
Makes AIProxy keep the garrisoned units array up to date.
Fixes
#1019
2011-11-13 23:23:58 +00:00
GuiInterface.js
Adds useful stats to training and construction tooltips, based on patch from pejuko.
Fixes
#872
.
2011-11-12 22:23:08 +00:00
Health.js
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Identity.js
Added some new classes, DropsiteFood/Wood/Stone/Metal, to help with building placement.
2011-11-13 12:12:33 +00:00
Loot.js
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Looter.js
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MotionBall.js
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Player.js
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PlayerManager.js
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Promotion.js
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RallyPoint.js
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ResourceDropsite.js
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ResourceGatherer.js
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ResourceSupply.js
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Settlement.js
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Sound.js
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Stamina.js
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StatisticsTracker.js
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StatusBars.js
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TerritoryDecay.js
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Timer.js
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TrainingQueue.js
Fix OOS error after saving/loading
2011-10-27 17:38:44 +00:00
UnitAI.js
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UnitMotionFlying.js
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