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3ad3d32a82402f1b40c19fe787d0bd424b7f116e
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prefect
7362d746d5
Function property Getter/Setters now take a JSContext parameter.
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This was SVN commit r2996.
2005-10-24 02:32:44 +00:00
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DOMEvent.cpp
Added initial version of LOS, and updated minimap to show both LOS and water.
2005-10-09 03:43:03 +00:00
DOMEvent.h
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EventTypes.h
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GameEvents.h
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JSConversions.cpp
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JSConversions.h
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JSSerialization.h
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ScriptableComplex.h
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ScriptableObject.cpp
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ScriptableObject.h
Function property Getter/Setters now take a JSContext parameter.
2005-10-24 02:32:44 +00:00
ScriptCustomTypes.cpp
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ScriptCustomTypes.h
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ScriptGlue.cpp
Sped up minimap rendering by having a separate LOS texture and recomputing only that per frame. To force a recompute of the terrain texture, set g_TerrainModified to true sometime before the render step of each frame (it is set back to false at the end of the frame).
2005-10-19 03:02:51 +00:00
ScriptGlue.h
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ScriptingHost.cpp
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ScriptingHost.h
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SpiderMonkey.h
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SynchedJSObject.cpp
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SynchedJSObject.h
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