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Ykkrosh
3a5ca7fdbc
Improve camera restraints at edge of map to be independent of zoom, and to work on circular maps.
...
Fixes
#573
. This was SVN commit r9011.
2011-03-04 20:02:05 +00:00
..
collada
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graphics
Improve camera restraints at edge of map to be independent of zoom, and to work on circular maps.
2011-03-04 20:02:05 +00:00
gui
Various minor optimisations.
2011-03-03 00:16:14 +00:00
lib
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maths
Improve camera restraints at edge of map to be independent of zoom, and to work on circular maps.
2011-03-04 20:02:05 +00:00
mocks
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network
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pch
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ps
Tell the profiler about a few more bits of code
2011-03-03 22:38:01 +00:00
renderer
Tell the profiler about a few more bits of code
2011-03-03 22:38:01 +00:00
scripting
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scriptinterface
Various minor optimisations.
2011-03-03 00:16:14 +00:00
simulation
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simulation2
Make non-combat units flee when under melee attack, and not attack enemies automatically.
2011-03-04 14:36:41 +00:00
sound
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tools
Make non-combat units flee when under melee attack, and not attack enemies automatically.
2011-03-04 14:36:41 +00:00
contributors.txt
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main.cpp
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test_setup.cpp
…