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0ad/source/lib/sysdep/arch/ia32/ia32.cpp
T
janwas 383cf7b220 cleanup:
use intrinsics for cpu_AtomicAdd and cpu_CAS, get rid of the
corresponding assembly implementations. (wrapper functions are necessary
at work because mere declarations aren't enough to export the functions
from DLL)
also remove no longer needed fminf

This was SVN commit r8521.
2010-11-02 13:38:56 +00:00

195 lines
6.4 KiB
C++

/* Copyright (c) 2010 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* routines specific to IA-32
*/
#include "precompiled.h"
#include "lib/sysdep/cpu.h"
#include "lib/sysdep/arch/ia32/ia32.h"
#include "lib/sysdep/arch/ia32/ia32_asm.h"
static const size_t maxInstructionLength = 15; // IA-32 limitation
static bool IsCall(void* ret_addr, void*& target)
{
target = 0; // (not always possible to determine)
// points to end of the CALL instruction (which is of unknown length)
const u8* c = (const u8*)ret_addr;
// this would allow for avoiding exceptions when accessing ret_addr
// close to the beginning of the code segment. it's not currently set
// because this is really unlikely and not worth the trouble.
const size_t len = maxInstructionLength;
// (most frequent cases first to reduce stack walk overhead:)
// CALL rel32 (E8 cd)
if(len >= 5 && c[-5] == 0xE8)
{
i32 offset;
memcpy(&offset, c-sizeof(offset), sizeof(offset));
target = (void*)(intptr_t(ret_addr) + intptr_t(offset));
return true;
}
// CALL r32 => FF D0-D7
if(len >= 2 && c[-2] == 0xFF && (c[-1] & 0xF8) == 0xD0)
return true;
// CALL [r32 + disp8] => FF 50-57(!54) disp8
if(len >= 3 && c[-3] == 0xFF && (c[-2] & 0xF8) == 0x50 && c[-2] != 0x54)
return true;
// CALL [disp32] => FF 15 disp32
if(len >= 6 && c[-6] == 0xFF && c[-5] == 0x15)
{
void** addr_of_target;
memcpy(&addr_of_target, c-sizeof(addr_of_target), sizeof(addr_of_target));
target = *addr_of_target;
// there are no meaningful checks we can perform: we're called from
// the stack trace code, so ring0 addresses may be legit.
// even if the pointer is 0, it's better to pass its value on
// (may help in tracking down memory corruption)
return true;
}
// CALL [r32 + r32*s] => FF 14 SIB
if(len >= 3 && c[-3] == 0xFF && c[-2] == 0x14)
return true;
// CALL [r32] => FF 00-3F(!14/15)
if(len >= 2 && c[-2] == 0xFF && c[-1] < 0x40 && c[-1] != 0x14 && c[-1] != 0x15)
return true;
// CALL [r32 + r32*s + disp8] => FF 54 SIB disp8
if(len >= 4 && c[-4] == 0xFF && c[-3] == 0x54)
return true;
// CALL [r32 + r32*s + disp32] => FF 94 SIB disp32
if(len >= 7 && c[-7] == 0xFF && c[-6] == 0x94)
return true;
// CALL [r32 + disp32] => FF 90-97(!94) disp32
if(len >= 6 && c[-6] == 0xFF && (c[-5] & 0xF8) == 0x90 && c[-5] != 0x94)
return true;
return false;
}
LibError ia32_GetCallTarget(void* ret_addr, void*& target)
{
if(IsCall(ret_addr, target))
{
// follow the incremental linker's jump tables
const u8* c = (const u8*)target;
if(c && c[0] == 0xE9)
{
i32 offset;
memcpy(&offset, c+1, sizeof(offset));
target = (void*)(intptr_t(c)+5 + intptr_t(offset));
}
return INFO::OK;
}
const u8* const instructionWindow = (const u8*)ret_addr - maxInstructionLength;
if(memchr(instructionWindow, 0xCC, maxInstructionLength))
return ERR::AGAIN; // NOWARN (debugger has inserted a breakpoint)
// this shouldn't normally be reached but might happen if the
// call stack is corrupted. note that we mustn't warn, because
// this routine is already called from the stack dump chain.
debug_break();
return ERR::CPU_UNKNOWN_OPCODE; // NOWARN (see above)
}
void cpu_ConfigureFloatingPoint()
{
// no longer set 24 bit (float) precision by default: for
// very long game uptimes (> 1 day; e.g. dedicated server),
// we need full precision when calculating the time.
// if there's a spot where we want to speed up divides|sqrts,
// we can temporarily change precision there.
//ia32_asm_control87(IA32_PC_24, IA32_MCW_PC);
// to help catch bugs, enable as many floating-point exceptions as
// possible. unfortunately SpiderMonkey triggers all of them.
// note: passing a flag *disables* that exception.
ia32_asm_control87(IA32_EM_ZERODIVIDE|IA32_EM_INVALID|IA32_EM_DENORMAL|IA32_EM_OVERFLOW|IA32_EM_UNDERFLOW|IA32_EM_INEXACT, IA32_MCW_EM);
// no longer round toward zero (truncate). changing this setting
// resulted in much faster float->int casts, because the compiler
// could be told (via /QIfist) to use FISTP while still truncating
// the result as required by ANSI C. however, FPU calculation
// results were changed significantly, so it had to be disabled.
//ia32_asm_control87(IA32_RC_CHOP, IA32_MCW_RC);
}
#if MSC_VERSION
// VC 2008 and ICC 12 differ in their declaration of _Interlocked*
#if ICC_VERSION
typedef long* P32;
typedef __int64* P64;
#else
typedef volatile long* P32;
typedef volatile __int64* P64;
#endif
bool cpu_CAS(volatile intptr_t* location, intptr_t expected, intptr_t newValue)
{
const intptr_t initial = _InterlockedCompareExchange((P32)location, newValue, expected);
return initial == expected;
}
bool cpu_CAS64(volatile i64* location, i64 expected, i64 newValue)
{
const i64 initial = _InterlockedCompareExchange64((P64)location, newValue, expected);
return initial == expected;
}
intptr_t cpu_AtomicAdd(volatile intptr_t* location, intptr_t increment)
{
return _InterlockedExchangeAdd((P32)location, increment);
}
#elif GCC_VERSION
intptr_t cpu_AtomicAdd(volatile intptr_t* location, intptr_t increment)
{
return __sync_fetch_and_add(location, increment);
}
bool cpu_CAS(volatile intptr_t* location, intptr_t expected, intptr_t newValue)
{
return __sync_bool_compare_and_swap(location, expected, newValue);
}
bool cpu_CAS64(volatile i64* location, i64 expected, i64 newValue)
{
return __sync_bool_compare_and_swap(location, expected, newValue);
}
#endif