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35dcdb263f3cef03474e1bacda3833760c74afd5
0ad/source/ps/GameSetup
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elexis a936cc618a Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack.
Differential Revision: https://code.wildfiregames.com/D2206
Tested on: clang 8.0.1., Jenkins

This was SVN commit r22931.
2019-09-18 20:51:45 +00:00
..
tests
Add a mod installer, fixes #4027.
2018-04-15 01:46:28 +00:00
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
Add a mod installer, fixes #4027.
2018-04-15 01:46:28 +00:00
CmdLineArgs.h
Add a mod installer, fixes #4027.
2018-04-15 01:46:28 +00:00
Config.cpp
Refactor renderer options.
2019-08-04 08:28:30 +00:00
Config.h
Refactor renderer options.
2019-08-04 08:28:30 +00:00
GameSetup.cpp
Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack.
2019-09-18 20:51:45 +00:00
GameSetup.h
Fix hotkey events synching with hotkey state.
2019-09-15 12:16:28 +00:00
HWDetect.cpp
Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid.
2019-09-13 00:56:51 +00:00
HWDetect.h
…
Paths.cpp
Actually remove trailing whitespace for non-header files as well.
2016-11-23 13:02:58 +00:00
Paths.h
…
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