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2eeb7c2ba15c252480d085bfecc158f25cd189bf
0ad/source/simulation2/scripting
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sanderd17 19965ce37a Fix missing territory decay when moving out of territory without changing the actual territory. Add possibility to check movement over territory boders in the JS simulation part. Based on patch by niektb
This was SVN commit r14754.
2014-02-16 15:22:11 +00:00
..
EngineScriptConversions.cpp
Fixes a crash introduced in fd187f466f by ensuring that the CScriptValRooted values are destroyed before calling JS_DestroyContext.
2014-01-30 13:21:36 +00:00
MessageTypeConversions.cpp
Fix missing territory decay when moving out of territory without changing the actual territory. Add possibility to check movement over territory boders in the JS simulation part. Based on patch by niektb
2014-02-16 15:22:11 +00:00
ScriptComponent.cpp
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
ScriptComponent.h
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
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