This website requires JavaScript.
Explore
Help
Sign In
gptbot
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
mirrors/0ad
Code
Pull Requests
Activity
Files
2e392ac76e11ef35463e3e21afec9ed1e6ce7df2
0ad
/
source
/
scripting
T
History
Matei
4fb0f2ae5d
Added CEventTargetExhausted, used by the unit AI for gather and build, as well as GetDistance and GetVisibleEntities JS functions in CEntity that are required by the JS code for these events.
...
This was SVN commit r4531.
2006-10-09 04:17:15 +00:00
..
DOMEvent.cpp
…
DOMEvent.h
…
EventTypes.h
Added CEventTargetExhausted, used by the unit AI for gather and build, as well as GetDistance and GetVisibleEntities JS functions in CEntity that are required by the JS code for these events.
2006-10-09 04:17:15 +00:00
GameEvents.h
…
JSConversions.cpp
…
JSConversions.h
…
JSSerialization.h
…
JSUtil.cpp
…
JSUtil.h
…
ScriptableComplex.cpp
…
ScriptableComplex.h
…
ScriptableComplex.inl
…
ScriptableObject.cpp
…
ScriptableObject.h
…
ScriptCustomTypes.cpp
…
ScriptCustomTypes.h
# Bug fixes.
2006-10-08 04:56:30 +00:00
ScriptGlue.cpp
Bug fixes and more game setup options.
2006-10-08 17:39:46 +00:00
ScriptGlue.h
…
ScriptingHost.cpp
…
ScriptingHost.h
# GCC 4.1.1 compatibility
2006-09-30 15:46:40 +00:00
SpiderMonkey.h
…
SynchedJSObject.cpp
Bug fixes and more game setup options.
2006-10-08 17:39:46 +00:00
SynchedJSObject.h
…