This website requires JavaScript.
Explore
Help
Sign In
gptbot
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
mirrors/0ad
Code
Pull Requests
Activity
Files
2bfa84aef58449e79febb48c1777f49d172eacc8
0ad
/
source
/
graphics
T
History
janwas
34b418e0c1
slight improvement, use ARCH_X86_X64 instead of ARCH_IA32||ARCH_AMD64
...
This was SVN commit r6411.
2008-09-27 10:23:05 +00:00
..
scripting
…
tests
Stopped CLogger outputting error messages with debug_printf while in test cases that are intentionally triggering errors.
2008-07-19 19:02:27 +00:00
Camera.cpp
…
Camera.h
…
CinemaTrack.cpp
…
CinemaTrack.h
…
ColladaManager.cpp
…
ColladaManager.h
…
Color.cpp
slight improvement, use ARCH_X86_X64 instead of ARCH_IA32||ARCH_AMD64
2008-09-27 10:23:05 +00:00
Color.h
…
DefaultEmitter.cpp
…
DefaultEmitter.h
…
Frustum.cpp
…
Frustum.h
…
GameView.cpp
…
GameView.h
…
HFTracer.cpp
…
HFTracer.h
…
LightEnv.cpp
…
LightEnv.h
…
MapIO.h
…
MapReader.cpp
…
MapReader.h
…
MapWriter.cpp
Some fixes for OS X:
2008-08-11 04:18:10 +00:00
MapWriter.h
…
Material.cpp
…
Material.h
…
MaterialManager.cpp
…
MaterialManager.h
…
MeshManager.cpp
…
MeshManager.h
…
MiniPatch.cpp
…
MiniPatch.h
…
Model.cpp
…
Model.h
…
ModelDef.cpp
…
ModelDef.h
…
ObjectBase.cpp
…
ObjectBase.h
…
ObjectEntry.cpp
Added automatic "root" prop-point to meshes from the Collada converter.
2008-09-09 22:30:14 +00:00
ObjectEntry.h
…
ObjectManager.cpp
…
ObjectManager.h
…
ParticleEmitter.cpp
…
ParticleEmitter.h
…
ParticleEngine.cpp
…
ParticleEngine.h
…
Patch.cpp
…
Patch.h
…
RenderableObject.h
…
SColor.h
…
SkeletonAnim.h
…
SkeletonAnimDef.cpp
…
SkeletonAnimDef.h
…
SkeletonAnimManager.cpp
…
SkeletonAnimManager.h
…
Sprite.cpp
Fixed some strict aliasing warnings
2008-07-19 00:36:42 +00:00
Sprite.h
…
Terrain.cpp
…
Terrain.h
…
TerrainProperties.cpp
…
TerrainProperties.h
…
Texture.h
…
TextureEntry.cpp
…
TextureEntry.h
…
TextureManager.cpp
…
TextureManager.h
…
Unit.cpp
…
Unit.h
replace most BIT macros with a Bit() template for better 64-bit safety
2008-09-06 21:15:53 +00:00
UnitAnimation.cpp
…
UnitAnimation.h
…
UnitManager.cpp
…
UnitManager.h
…