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2a1240008ce3f0beb82da2de5a4bb77db6260e42
0ad/source/ps/GameSetup
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mimo 41d3366f6a check version and mods before loading a file, fixes #2361 and #2385.
This was SVN commit r14630.
2014-01-21 22:49:42 +00:00
..
tests
Fix test
2011-05-07 00:14:17 +00:00
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
fix self-test and map load on Windows (avoid mixing dir separators).
2011-05-06 18:45:30 +00:00
CmdLineArgs.h
Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either)
2011-05-04 12:16:51 +00:00
Config.cpp
Disables the JS debugger.
2014-01-04 20:47:56 +00:00
Config.h
Fix water rendering (transparent objects now appear correctly when underwater/in reflections)
2013-12-30 15:52:42 +00:00
GameSetup.cpp
check version and mods before loading a file, fixes #2361 and #2385.
2014-01-21 22:49:42 +00:00
GameSetup.h
Fixes stack overflow in stack dump logic, by special-casing boost::unordered types, fixes #1813.
2013-08-20 21:07:42 +00:00
HWDetect.cpp
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
HWDetect.h
…
Paths.cpp
Fix MSVC warning. Refs #1838.
2013-02-21 19:59:39 +00:00
Paths.h
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145.
2012-03-22 00:23:31 +00:00
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