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1ed37618594e1dabbeebb8c8f3b7cd29856a7b09
0ad
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simulation2
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wraitii
1ed3761859
Fix style issues and redundant code in [17161] and [17163].
...
This was SVN commit r17189.
2015-11-06 19:48:08 +00:00
..
components
Fix style issues and redundant code in [17161] and [17163].
2015-11-06 19:48:08 +00:00
docs
…
helpers
Fix style issues and redundant code in [17161] and [17163].
2015-11-06 19:48:08 +00:00
scripting
Revert the logic change in
9da482ead4
. This commit removed the checks in UnitMotion against structures, which should have been fine except the short-range pathfinder and the long-range pathfinder are not entirely compatible (check out
#3532
for details). This behavior was probably slightly optimized, but it was too clever for its own good in the current state of the pathfinder, might be reintroduced later.
2015-10-31 08:43:31 +00:00
serialization
…
system
…
tests
…
MessageTypes.h
Revert the logic change in
9da482ead4
. This commit removed the checks in UnitMotion against structures, which should have been fine except the short-range pathfinder and the long-range pathfinder are not entirely compatible (check out
#3532
for details). This behavior was probably slightly optimized, but it was too clever for its own good in the current state of the pathfinder, might be reintroduced later.
2015-10-31 08:43:31 +00:00
Simulation2.cpp
…
Simulation2.h
…
TypeList.h
Revert the logic change in
9da482ead4
. This commit removed the checks in UnitMotion against structures, which should have been fine except the short-range pathfinder and the long-range pathfinder are not entirely compatible (check out
#3532
for details). This behavior was probably slightly optimized, but it was too clever for its own good in the current state of the pathfinder, might be reintroduced later.
2015-10-31 08:43:31 +00:00