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0ad/source/network
phosit 1eb11b39bf Remove the StateSet from FSM
The `StateSet` is only used to check if a state is valid. That's useless
since it wouldn't be found in the `TransitionMap` - With the same
outcome.

Accepted By: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D5236
This was SVN commit r28039.
2024-02-25 14:05:23 +00:00
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