This website requires JavaScript.
Explore
Help
Sign In
gptbot
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
mirrors/0ad
Code
Pull Requests
Activity
Files
1c3c962ea1fa661adeabaf674c334d4918a13566
0ad
/
source
/
simulation2
T
History
Ykkrosh
9b25df5958
Fix
#591
(Disable sounds for units in FoW/SoD), based on patch from Bogi
...
This was SVN commit r8910.
2011-02-11 23:02:19 +00:00
..
components
Fix
#591
(Disable sounds for units in FoW/SoD), based on patch from Bogi
2011-02-11 23:02:19 +00:00
docs
…
helpers
# Add initial basic player AI framework.
2011-01-12 12:29:00 +00:00
scripting
# Support AI construction of buildings.
2011-02-10 16:06:28 +00:00
serialization
# Support AI construction of buildings.
2011-02-10 16:06:28 +00:00
system
Simplify component interface: remove explicit context parameter, use GetSimContext() instead.
2011-01-16 14:08:38 +00:00
tests
# Support AI construction of buildings.
2011-02-10 16:06:28 +00:00
MessageTypes.h
…
Simulation2.cpp
# Add initial basic player AI framework.
2011-01-12 12:29:00 +00:00
Simulation2.h
# Add initial basic player AI framework.
2011-01-12 12:29:00 +00:00
TypeList.h
Add AI script code to provide a cleaner API around the engine interface.
2011-01-15 23:35:20 +00:00