wraitii
9d82ae15af
[gameplay] Fix chasing range cavalry
...
This fixes chasing, particularly chasing ranged cavalry.
- Standardise the range of melee cav to 4.
- Decreases the speed of ranged cavalry slightly to make melee cavalry a
better counter & reduce the ability of ranged cavalry to dominate an
area.
- Fix UnitMotion to better chase units, by increasing direct-range
distance and making "from scratch" short paths recompute better paths
(by increasing the search range).
- Gives some free rotation time for slight angles to units. Angles below
30° take no time to rotate towards. Chasing units that recomputed a lot
of paths could be slowed down substantially by minute angle differences.
Fixes #5936
Differential Revision: https://code.wildfiregames.com/D3402
This was SVN commit r24708.
2021-01-19 19:09:55 +00:00
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