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195affefee5dbbf093b689873b0f8786fbb9782f
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pyrolink
195affefee
Queue hotkey-watch the test cinematic...looks good on my test map, ask if you want me to send the map to you (it actually orbits around some units on that map).
...
This was SVN commit r3475.
2006-02-05 02:49:33 +00:00
..
graphics
allocators: bugfix (wasn't setting freelist to 0)
2006-01-31 03:47:52 +00:00
gui
minor warning fixes: struct vs. class forward decl; size_t vs uint
2006-01-29 18:38:40 +00:00
i18n
fixed wchar_t issues; now correctly separates utf16, CStrW and jschar.
2006-02-03 20:36:15 +00:00
lib
file_cache: add refcounting to ExtantBufMgr (required for correctness)
2006-02-04 23:32:01 +00:00
maths
-CinemaTrack-refined
2006-01-29 23:25:04 +00:00
ps
Queue hotkey-watch the test cinematic...looks good on my test map, ask if you want me to send the map to you (it actually orbits around some units on that map).
2006-02-05 02:49:33 +00:00
renderer
minor warning fixes: struct vs. class forward decl; size_t vs uint
2006-01-29 18:38:40 +00:00
scripting
Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0
2006-01-29 18:23:47 +00:00
simulation
ConfigDB.cpp: fix vfs_load return value check
2006-01-28 22:21:54 +00:00
sound
…
tools
Preliminary version of player selection for Atlas. You can press any key 0-8 while the place object tool is active to place an object for that player, though the preview object will always be shown in white (Gaia) until I can figure out how to cleanly update its colour.
2006-01-29 23:38:19 +00:00
main.cpp
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ProgrammingSchedule.xls
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