This website requires JavaScript.
Explore
Help
Sign In
gptbot
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
mirrors/0ad
Code
Pull Requests
Activity
Files
1778e685ac768ca38d4fa6cfa2ed12659dde9b7d
0ad
/
source
T
History
wraitii
1778e685ac
Improve detection of when a component needs to be interpolated. Patch by sbte.
Fixes
#1858
.
...
This was SVN commit r13251.
2013-03-10 20:28:01 +00:00
..
collada
…
graphics
Adds the server-side part of the javascript debugger. Refs
#410
2013-03-07 13:49:49 +00:00
gui
Adds the server-side part of the javascript debugger. Refs
#410
2013-03-07 13:49:49 +00:00
lib
Improves frame rate counter to give smoother results, patch by sbte.
Fixes
#1016
2013-02-26 21:50:38 +00:00
maths
…
mocks
…
network
…
pch
…
ps
Add support for -autostart-civ to set civilizations when quickstarting.
2013-03-09 14:09:06 +00:00
renderer
Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs
#1663
2013-02-22 07:32:22 +00:00
scripting
…
scriptinterface
Fix non-pch build. Maybe use pimpl idiom instead.
2013-03-08 23:46:32 +00:00
simulation2
Improve detection of when a component needs to be interpolated. Patch by sbte.
Fixes
#1858
.
2013-03-10 20:28:01 +00:00
soundmanager
fixes windows compile error and some nuused param warnings
2013-03-03 22:28:26 +00:00
third_party
…
tools
My modifications to the jsdebugger's web GUI. Adds a few features and makes it compatible with the current server-side code.
Closes
#410
2013-03-07 14:41:03 +00:00
contributors.txt
…
main.cpp
Fix mod priority. Add user mod support.
Fixes
#1838
.
2013-02-14 00:40:02 +00:00
test_setup.cpp
…