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12eab0ded687b654c4e18c810e11f5ae565f66c9
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janwas
12eab0ded6
faster default options; try-catch around padding checks to catch really bogus pointers; our heap-valid checks come before the system's (because they're better behaved/more robust)
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This was SVN commit r2055.
2005-03-27 01:33:18 +00:00
..
graphics
Fixed support for extra-new actor format. Updated binaries.
2005-03-26 00:22:42 +00:00
gui
Stopped undesirable loading-screen blending
2005-03-24 00:02:54 +00:00
i18n
…
lib
faster default options; try-catch around padding checks to catch really bogus pointers; our heap-valid checks come before the system's (because they're better behaved/more robust)
2005-03-27 01:33:18 +00:00
maths
…
ps
Hacked up ScEd a bit, to disable its actor editor and to let users place entities (rather than actors) on the map.
2005-03-22 23:31:30 +00:00
renderer
improved update frequency and accuracy of progress bar (by splitting up more init functions).
2005-03-22 21:00:56 +00:00
scripting
On-demand loading of actors (sort of)
2005-03-19 11:55:27 +00:00
simulation
Hacked up ScEd a bit, to disable its actor editor and to let users place entities (rather than actors) on the map.
2005-03-22 23:31:30 +00:00
sound
add pitch shift capability to snd.cpp and JS binding
2005-03-09 16:17:26 +00:00
tests
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tools
Actor Editor: Open / save / save as. Confirmation on exit. Allow launch from command line / Explorer.
2005-03-30 10:35:43 +00:00
main.cpp
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
2005-03-25 23:04:36 +00:00
ProgrammingSchedule.xls
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