Files
0ad/source/renderer
Ykkrosh b7888aea52 Add support for specular materials.
Let materials specify shader uniform values.
Use interned strings for shader uniform/attribute names.
Remove confusing float* cast operator on CVector4D.
Simplify and clean up CVector4D.
Remove non-supported 'old' lighting model.

This was SVN commit r11453.
2012-04-08 15:55:06 +00:00
..
2012-02-25 17:29:27 +00:00
2011-07-30 00:56:45 +00:00
2012-02-13 15:06:25 +00:00
2011-11-13 18:31:06 +00:00