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kai
7ba586b16e
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
...
This was SVN commit r5397.
2007-10-10 19:35:23 +00:00
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collada
…
dcdt
/se
pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths)
2007-10-09 07:27:45 +00:00
graphics
fixes for the relocated res/file/archive stuff (adjust include paths)
2007-10-06 07:45:15 +00:00
gui
…
i18n
…
lib
fix debug_stl for vc8; refactor/simplified implementation
2007-10-09 17:05:05 +00:00
maths
…
network
…
pch
pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths)
2007-10-09 07:27:45 +00:00
ps
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
2007-10-10 19:35:23 +00:00
renderer
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
2007-10-10 19:35:23 +00:00
scripting
…
simulation
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
2007-10-10 19:35:23 +00:00
sound
…
tools
…
main.cpp
fixes for the relocated res/file/archive stuff (adjust include paths)
2007-10-06 07:45:15 +00:00
test_setup.cpp
minor fix (probably necessary for vc2002/3): only do leak reporting if mmgr.h thinks the debug allocator should be used (since that header is responsible for including the requisite crtdbg.h)
2007-10-06 09:11:15 +00:00