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0ad/binaries/data/mods/public/gui/session/session.xml
T
Angen bcf329a884 Shrink selection panel icons
Current gui has no space for more structures/formations to be displayed
and some
civilisations are very close to hit this limit.
Alternative would be scrolling option or pages, but until then this is
acceptable solution.

Differential Revision: https://code.wildfiregames.com/D2875
Patch by: Nescio
Reviewed by: Angen, geneva55
Comments by: wraitii, Stan
This was SVN commit r24028.
2020-09-07 17:36:44 +00:00

113 lines
3.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<objects>
<script directory="gui/common/"/>
<script directory="gui/session/"/>
<script directory="gui/session/chat/"/>
<script directory="gui/session/developer_overlay/"/>
<script directory="gui/session/diplomacy/"/>
<script directory="gui/session/diplomacy/playercontrols/"/>
<script directory="gui/session/lobby/"/>
<script directory="gui/session/lobby/LobbyRatingReport/"/>
<script directory="gui/session/message_box/"/>
<script directory="gui/session/minimap/"/>
<script directory="gui/session/objectives/"/>
<script directory="gui/session/top_panel/"/>
<script directory="gui/session/top_panel/IconButtons/"/>
<script directory="gui/session/trade/"/>
<object name="session">
<action on="Tick">
onTick();
</action>
<action on="SavegameLoaded">
restoreSavedGameData(arguments[0]);
</action>
<action on="SimulationUpdate">
onSimulationUpdate();
</action>
<!-- Hotkeys won't work properly unless outside menu -->
<include directory="gui/session/hotkeys/"/>
<include file="gui/session/NetworkStatusOverlay.xml"/>
<include file="gui/session/PauseOverlay.xml"/>
<include file="gui/session/TimeNotificationOverlay.xml"/>
<!-- Chat messages -->
<object name="chatPanel" size="0 130 100% 100%-240" type="image" ghost="true" z="0" absolute="true">
<object name="chatText" size="3 1 100%-1 100%-1" type="text" style="chatPanelOverlay" ghost="true"/>
</object>
<include directory="gui/session/chat/"/>
<include directory="gui/session/developer_overlay/"/>
<include directory="gui/session/dialogs/"/>
<include directory="gui/session/diplomacy/"/>
<include directory="gui/session/objectives/"/>
<include file="gui/session/GameSpeedControl.xml"/>
<include file="gui/session/PanelEntities.xml"/>
<include file="gui/session/ResearchProgress.xml"/>
<include file="gui/session/TopPanel.xml"/>
<include file="gui/session/trade/TradeDialog.xml"/>
<include file="gui/session/tutorial_panel.xml"/>
<include file="gui/session/Menu.xml"/>
<!-- Contains miscellanious objects s.a.: the technology research -->
<!-- progress, group selection icons, and the hero selection icon -->
<include directory="gui/session/session_objects/"/>
<!-- Information tooltip -->
<!-- Follows the mouse around if 'independent' is set to 'true'. -->
<object name="informationTooltip" type="tooltip" independent="true" style="informationTooltip"/>
<!-- Structure placement info tooltip -->
<object name="placementTooltip" type="tooltip" independent="true" style="informationTooltip"/>
<!-- START of BOTTOM PANEL -->
<!-- Limit to the minimal supported width of 1024 pixels. -->
<object size="50%-512 0 50%+512 100%">
<object size="50%-512 100%-200 50%-312 100%">
<include directory="gui/session/minimap/"/>
</object>
<!-- Supplemental Details Panel (left). -->
<object name="supplementalSelectionDetails"
size="50%-316 100%-166 50%-110 100%"
sprite="supplementalDetailsPanel"
type="image"
z="20"
>
<include directory="gui/session/selection_panels_left/"/>
</object>
<!-- Selection Details Panel (middle). -->
<object name="selectionDetails"
size="50%-114 100%-200 50%+114 100%"
sprite="selectionDetailsPanel"
type="image"
>
<include directory="gui/session/selection_panels_middle/"/>
</object>
<!-- Commands Panel (right). -->
<object name="unitCommands"
size="50%+110 100%-166 50%+512 100%"
sprite="unitCommandsPanel"
type="image"
z="20"
>
<include directory="gui/session/selection_panels_right/"/>
</object>
</object><!-- END OF BOTTOM PANEL -->
</object> <!-- END OF SESSION OBJECT -->
<!-- Selection bandbox -->
<object name="bandbox" type="image" sprite="bandbox" ghost="true" hidden="true" z="200"/>
</objects>