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0ad/binaries/data/mods/public/gui/reference/viewer/viewer.xml
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s0600204 b2842e8021 Rewrite Structure Tree and Template Viewer to use OOP principles
Commenters: elexis, Stan, Angen
Refs.: #5387
Differential Revision: https://code.wildfiregames.com/D2734
This was SVN commit r23808.
2020-07-07 19:11:36 +00:00

39 lines
1.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<objects>
<script directory="gui/common/"/>
<script directory="gui/reference/common/"/>
<script directory="gui/reference/common/Buttons/"/>
<script directory="gui/reference/viewer/"/>
<!-- Add a translucent black background to fade out whatever's behind this -->
<object type="image" sprite="BackgroundTranslucent"/>
<object type="image" sprite="ModernDialog" size="50%-250 50%-300 50%+250 50%+300">
<object style="TitleText" type="text" size="50%-128 -18 50%+128 14">
<translatableAttribute id="caption">Information</translatableAttribute>
</object>
<object name="entityName" type="text" size="8 16 100%-8 48" text_align="center" text_valign="top" textcolor="white"/>
<object name="entityIcon" type="image"
size="16 48 128+16 128+48"
sprite="stretched:pregame/shell/logo/wfg_logo_white.png"
>
<object type="image" style="IconFrame"/>
<object type="image" style="RankGlyph" name="entityRankGlyph"/>
</object>
<object name="entityStats" type="text" style="ModernText" size="128+20 44 100%-8 50%" scrollbar="false"/>
<object name="entityInfo" type="text" style="ModernText" size="16 128+48+8 100%-16 100%-48"/>
<!-- Close button -->
<include file="gui/reference/common/Buttons/CloseButton.xml"/>
</object>
</objects>