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0ad/binaries/data/mods/public/gui/reference/structree/styles.xml
T
s0600204 b2842e8021 Rewrite Structure Tree and Template Viewer to use OOP principles
Commenters: elexis, Stan, Angen
Refs.: #5387
Differential Revision: https://code.wildfiregames.com/D2734
This was SVN commit r23808.
2020-07-07 19:11:36 +00:00

40 lines
747 B
XML

<?xml version="1.0" encoding="utf-8"?>
<styles>
<style name="TreeDisplay"
sprite="ModernDarkBoxGold"
/>
<style name="StructNameSpecific"
font="sans-12"
size="0 0 100% 20"
text_align="center"
textcolor="white"
/>
<style name="StructBox"
size="4 4 68 68+16"
sprite="ModernDarkBoxGold"
/>
<style name="StructIcon"
size="50%-24 8+16 50%+24 8+16+48"
sprite="stretched:pregame/shell/logo/wfg_logo_white.png"
tooltip_style="referenceTooltip"
/>
<style name="ProdBar"
sprite="ProdBar"
size="40 0 0 0"
/>
<style name="ProdBox"
size="2 2 22 22"
sprite="stretched:pregame/shell/logo/wfg_logo_white.png"
tooltip_style="referenceTooltip"
/>
<style name="ProdBoxRow"
size="50% 100%-24 100% 100%"
/>
</styles>