#include "precompiled.h" #include "../cursor.h" #include "win.h" #include "wutil.h" static void* ptr_from_HICON(HICON hIcon) { return (void*)(uintptr_t)hIcon; } static void* ptr_from_HCURSOR(HCURSOR hCursor) { return (void*)(uintptr_t)hCursor; } static HICON HICON_from_ptr(void* p) { return (HICON)(uintptr_t)p; } static HCURSOR HCURSOR_from_ptr(void* p) { return (HCURSOR)(uintptr_t)p; } // creates a cursor from the given image. // w, h specify image dimensions [pixels]. limit is implementation- // dependent; 32x32 is typical and safe. // bgra_img is the cursor image (BGRA format, bottom-up). // it is no longer needed and can be freed after this call returns. // hotspot (hx,hy) is the offset from its upper-left corner to the // position where mouse clicks are registered. // cursor is only valid when INFO::OK is returned; in that case, it must be // sys_cursor_free-ed when no longer needed. LibError sys_cursor_create(uint w, uint h, void* bgra_img, uint hx, uint hy, void** cursor) { // MSDN says selecting this HBITMAP into a DC is slower since we use // CreateBitmap; bpp/format must be checked against those of the DC. // this is the simplest way and we don't care about slight performance // differences because this is typically only called once. HBITMAP hbmColour = CreateBitmap(w, h, 1, 32, bgra_img); // CreateIconIndirect doesn't access this; we just need to pass // an empty bitmap. HBITMAP hbmMask = CreateBitmap(w, h, 1, 1, 0); // create the cursor (really an icon; they differ only in // fIcon and the hotspot definitions). ICONINFO ii; ii.fIcon = FALSE; // cursor ii.xHotspot = hx; ii.yHotspot = hy; ii.hbmMask = hbmMask; ii.hbmColor = hbmColour; HICON hIcon = CreateIconIndirect(&ii); // CreateIconIndirect makes copies, so we no longer need these. DeleteObject(hbmMask); DeleteObject(hbmColour); if(!hIcon) // not INVALID_HANDLE_VALUE WARN_RETURN(ERR::FAIL); *cursor = ptr_from_HICON(hIcon); return INFO::OK; } LibError sys_cursor_create_empty(void **cursor) { u8 bgra_img[] = {0, 0, 0, 0}; return sys_cursor_create(1, 1, bgra_img, 0, 0, cursor); } // replaces the current system cursor with the one indicated. need only be // called once per cursor; pass 0 to restore the default. LibError sys_cursor_set(void* cursor) { // restore default cursor. if(!cursor) cursor = ptr_from_HCURSOR(LoadCursor(0, MAKEINTRESOURCE(IDC_ARROW))); (void)SetCursor(HCURSOR_from_ptr(cursor)); // return value (previous cursor) is useless. return INFO::OK; } // destroys the indicated cursor and frees its resources. if it is // currently the system cursor, the default cursor is restored first. LibError sys_cursor_free(void* cursor) { // bail now to prevent potential confusion below; there's nothing to do. if(!cursor) return INFO::OK; // if the cursor being freed is active, restore the default arrow // (just for safety). if(ptr_from_HCURSOR(GetCursor()) == cursor) WARN_ERR(sys_cursor_set(0)); BOOL ok = DestroyIcon(HICON_from_ptr(cursor)); return LibError_from_win32(ok); }