/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_FILE_SYSTEM #define INCLUDED_FILE_SYSTEM class FileInfo { public: FileInfo() { } FileInfo(const std::wstring& name, off_t size, time_t mtime) : m_name(name), m_size(size), m_mtime(mtime) { } const std::wstring& Name() const { return m_name; } off_t Size() const { return m_size; } time_t MTime() const { return m_mtime; } private: std::wstring m_name; off_t m_size; time_t m_mtime; }; extern LibError GetFileInfo(const fs::wpath& pathname, FileInfo* fileInfo); typedef std::vector FileInfos; typedef std::vector DirectoryNames; // jw 2007-12-20: we'd love to replace this with boost::filesystem, // but basic_directory_iterator does not yet cache file_size and // last_write_time in file_status. (they each entail a stat() call, // which is unacceptably slow.) extern LibError GetDirectoryEntries(const fs::wpath& path, FileInfos* files, DirectoryNames* subdirectoryNames); // same as fs::create_directories, except that mkdir is invoked with // instead of 0755. extern LibError CreateDirectories(const fs::wpath& path, mode_t mode); extern LibError DeleteDirectory(const fs::wpath& dirPath); #endif // #ifndef INCLUDED_FILE_SYSTEM