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Commit Graph

  • ba76f60c53 Fix portraits icon leftovers in templates. Accepted by enrique. fatherbushido 2017-01-15 11:56:32 +00:00
  • 6b9725892e Remove remaining colour occurence in art files as done in b1c4e29ac8. Patch by stanislas69. Refs #4458. fatherbushido 2017-01-14 16:14:00 +00:00
  • 103a59ec1e Fix a space tab inconsistency detected by python3. fatherbushido 2017-01-13 08:40:54 +00:00
  • 19e1be6e7b Remove a target moving spread factor for ranged attack. That one was a bit redundant as a moving target has yet a big advantage. Accepted by wraitii. fatherbushido 2017-01-12 11:33:25 +00:00
  • 0706fe8410 Add history tag to Carthaginians units from design docs. Replace a generic one by the specific one. Remove a TBD tooltip. fatherbushido 2017-01-12 10:58:35 +00:00
  • b84be743fa Adds garrisoned variant to carthage super dock. Patch by Stanislas69 Improves carthage market obstruction and rubble actor. Patch by Stanislas69 Enrique 2017-01-10 23:08:31 +00:00
  • dc1835bb1d Add missing history entries to Macedonian units and set their slinger as mercenary in agreement of design doc. fatherbushido 2017-01-10 20:41:07 +00:00
  • 4f7b4e97d8 Improved slinger attack animation. Enrique 2017-01-10 19:26:02 +00:00
  • ef7fcd4674 Batch of patches from Stanislas69 Fixes #3813 Refs #2524 and #4440 Enrique 2017-01-10 19:22:54 +00:00
  • 0a68ace52d Upgraded Carthaginian market from Stanislas69. Thanks! Enrique 2017-01-10 19:17:17 +00:00
  • 004c8679d4 Updated unit portraits from wowgetoffyourcellphone. Thanks! Enrique 2017-01-10 19:13:47 +00:00
  • d51ad4fbdf Remove useless empty specific name and history entries in templates. Refs fd4e899f11. Fix #4445. fatherbushido 2017-01-10 15:39:19 +00:00
  • 8229ca499c Handle case where diminishing returns equal to 1. Accepted by mimo. fatherbushido 2017-01-10 14:05:43 +00:00
  • 2e636af9bc fix missing semicolons mimo 2017-01-09 19:03:24 +00:00
  • b096728618 “an huge army” → “a huge army” Gallaecio 2017-01-08 22:22:31 +00:00
  • 449ea2b6ed “setting a game” → “setting up a game” Gallaecio 2017-01-08 22:19:24 +00:00
  • 0e77bdd911 Add some missing auras and remove some tooltip. Accepted by elexis. fatherbushido 2017-01-08 16:06:20 +00:00
  • 4ad6890cad Add a simulation test to the previous commit of s0600204's patch. Refs #4263. fatherbushido 2017-01-08 14:04:23 +00:00
  • 6c97d8118b Merge different logics of technology requirements and fix the related bugs. Create a global script which derive the technology requirements objects in a form usable for structure tree, gui, simulation and AI. Reviewed by mimo (for AI) and fatherbushido. Fixes #3993, #1646, #4263, #4217. Refs #4108. fatherbushido 2017-01-08 14:00:20 +00:00
  • b5991e188b TemplateLoader cleanup. leper 2017-01-07 17:52:32 +00:00
  • a859f3cd91 Fix double-click on hero button when the hero is garrisoned in a ram garrisoned somewhere, refs #4291 Reviewed By: Imarok Differential Revision: https://code.wildfiregames.com/D46 This was SVN commit r19118. mimo 2017-01-07 10:33:30 +00:00
  • d73d656cc5 Adress a Todo in auras code. Add player type aura. Improve tests. Accepted by mimo. fatherbushido 2017-01-06 20:14:39 +00:00
  • 32d2375e55 petra: start implementing responses to alliance requests, patch by sandarac, refs #4431 mimo 2017-01-06 19:24:15 +00:00
  • 2bae30c454 Fix [19027] by using generic code for conversions and fixing a few other issues. Refs #3403. Reviewed by leper. wraitii 2017-01-06 11:14:03 +00:00
  • 1a038b1735 fixes a typo in 3c56638e8b, spotted by sandarac mimo 2017-01-05 18:00:53 +00:00
  • 3c8fc4f263 Return "local" from GetPlayerGUID to avoid duplicate checks and allow AIs to send private messages to the single player. Refs #4431. elexis 2017-01-05 10:22:39 +00:00
  • 4068f2e14a Fix warning with GCC in our lowlevel PNG texture code. Itms 2017-01-04 21:05:08 +00:00
  • 81eb74163e Happy New Year *cough*(Years)*cough*! Itms 2017-01-04 21:00:16 +00:00
  • 3c56638e8b petra: cleanup of chat messages based on patch by bb, refs #4326 mimo 2017-01-04 20:02:56 +00:00
  • 92ea4af49e Trade with neutral should be allowed in the gui Reviewed By: leper Differential Revision: https://code.wildfiregames.com/D34 This was SVN commit r19108. mimo 2017-01-04 18:28:50 +00:00
  • 0664c5f868 Fix a typo in a comment. Accepted by leper. fatherbushido 2017-01-04 13:22:17 +00:00
  • d68cfb508a Fix alphabetical order in simulation templates. Accepted by elexis. fatherbushido 2017-01-04 13:19:18 +00:00
  • dedbdc384c Stop marking the player as won on endless games. Patch by Vladislav. Fixes #4323. leper 2017-01-03 23:12:52 +00:00
  • 947e087820 petra cleanup, taken from sandarac, refs #4431 mimo 2017-01-03 20:30:03 +00:00
  • aa6ba459d8 Fix identation issues, line endings and remove a not working entry in templates. Refs 83680b0dee. Refs #4440. fatherbushido 2017-01-03 16:24:52 +00:00
  • f8aec9214a Add Persian and Carthaginian team bonus. Reviewed by mimo. fatherbushido 2017-01-03 14:03:15 +00:00
  • faa2090146 cleanup mimo 2017-01-02 19:18:06 +00:00
  • ffb157dae7 Fixes an issue with miraging. Fixes #4297. Reviewed by leper and Itms. wraitii 2017-01-02 12:32:16 +00:00
  • ccf4972bc5 petra cleanup (remove some capitalization) mimo 2017-01-02 10:28:41 +00:00
  • 3a92b322b5 Replace tab with spaces. Refs 9a4fcd55a8. fatherbushido 2017-01-02 09:08:08 +00:00
  • 7c295704be Fix an error message when units with capes used props. Enrique 2017-01-01 21:08:50 +00:00
  • 83680b0dee Let's start the year with the right foot. Enrique 2017-01-01 18:10:09 +00:00
  • 553ab4f961 Fix messy identation in my previous commit. Noticed by leper. Refs 6d318d0869. fatherbushido 2017-01-01 17:39:18 +00:00
  • 6d318d0869 Remove team bonus when the source player is defeated. Reviewed by wraitii. fatherbushido 2017-01-01 17:23:29 +00:00
  • feb22d7626 Don't use range queries for global auras. Fix related team bonus. Add Mauryan team bonus. Based on a sanderd17 patch. Reviewed by wraitti. fatherbushido 2017-01-01 16:52:24 +00:00
  • 852221f595 Commands.js cleanup. leper 2016-12-31 21:28:28 +00:00
  • d8f87e1ec1 female healer animations, syntagma mid row animation and celt chariot rider animations staff props for new female healers and new trader. Enrique 2016-12-31 20:27:18 +00:00
  • 3c3e2b4c65 petra: add healer guards in regicide mode, patch by Sandarac, refs #4142 mimo 2016-12-31 12:18:01 +00:00
  • 86cf621def petra: prevent UnitAI to give a useless capture attack mimo 2016-12-31 11:22:48 +00:00
  • 11ce52f8c5 Fix a few mistakes in the lobby readme. leper 2016-12-31 00:11:30 +00:00
  • 78a3734716 Petra: improve regicide support, patch by Sandarac, refs #4142 add a gametypeManager and improve garrisoning of hurt hero mimo 2016-12-29 15:08:50 +00:00
  • 29367a9d98 Fix translation comment typo. refs #4410 Imarok 2016-12-29 12:59:18 +00:00
  • 9e3dcb6f89 Add tooltip and icon to some autoresearched techs to allow displaying them in the structure tree. Patch by sanderd17. Refs #3801. fatherbushido 2016-12-29 11:27:17 +00:00
  • d4b893c15c Don't say late observers are rejoining. fixes #4410 Imarok 2016-12-28 16:31:21 +00:00
  • 93105bf933 This was SVN commit r19081. mimo 2016-12-28 09:25:40 +00:00
  • 75dc300c78 petra: fixes typos introduced in 1dd7f6d32a mimo 2016-12-28 09:18:42 +00:00
  • 70d3a754e0 prop-point error fix from previous commit Enrique 2016-12-28 02:32:12 +00:00
  • fd9babfdc9 lightly increase size of pikemens aspis Enrique 2016-12-28 02:24:46 +00:00
  • ee148e6bb9 Sling weapon for attack mesh and animation Enrique 2016-12-28 01:26:53 +00:00
  • 0a82149e62 Add missing file in previous commit. fatherbushido 2016-12-27 10:12:05 +00:00
  • b622457b2e Use another boxmuller transform for getting normal distribution in Attack.js and move that function to globalscripts. Differential Revision: https://code.wildfiregames.com/D3 fatherbushido 2016-12-27 10:10:05 +00:00
  • 6680dd14ef Small updates to build scripts, refs #4419. Itms 2016-12-27 09:49:41 +00:00
  • fd8df9143b Remove some semicolons at end of line in a python script. fatherbushido 2016-12-27 09:42:02 +00:00
  • b4357e9a19 renaming last commit file Enrique 2016-12-27 02:22:09 +00:00
  • 222d39630d capturing animation Enrique 2016-12-27 02:21:08 +00:00
  • 7b73b31b33 Samnite shield tilt fix in preparation for new meshes. Enrique 2016-12-27 00:42:19 +00:00
  • 22ffbfb7e9 Praying animation Enrique 2016-12-27 00:22:12 +00:00
  • 6e652a6e0f Fixed Carthage civic center interior reported by av93. Improved AO map with more samples. Enrique 2016-12-26 23:00:53 +00:00
  • 55e9fee616 Add ptol civ and hero class to template analyzer tool. fatherbushido 2016-12-26 20:31:01 +00:00
  • 6133168fe0 Added some missing lines in the actors referencing to AO textures. Enrique 2016-12-26 19:06:03 +00:00
  • b77259b638 Improved UV mapping for athen_cc, kart_fortress, roman farmstead Added remaining animations of spear_shieldsmall variations Updated seleucid champion texture adding pink painted ears Minor tweaks to hoplite and pikemen spears Enrique 2016-12-26 18:17:10 +00:00
  • 8e768f5cef Petra: fix ungarrisoning of ranged siege units Differential Revision: https://code.wildfiregames.com/D4 This was SVN commit r19064. mimo 2016-12-26 09:13:08 +00:00
  • 490a3a27f6 Fix the cache directory appearing during tests. Itms 2016-12-25 22:03:30 +00:00
  • e39d86769a New unit meshes and animations files. Animated capes files. Not set in actors yet. Merry Christmas! Enrique 2016-12-24 15:21:25 +00:00
  • b5633fd4d4 Fix some mistakes I did in templates. fatherbushido 2016-12-24 09:48:52 +00:00
  • c4123b7155 add some optional info on ai level in the gamesetup panel, fixes #4406 redefine the splashscreen options reviewed by elexis mimo 2016-12-22 09:50:03 +00:00
  • 0540be72dc Add an Arcanist configuration file to interact with Phabricator. Itms 2016-12-22 08:26:18 +00:00
  • e7c3580393 Fix previous commit. Try to be consistent with case in aura description by using low case. If someone finds something better, do it. At last, +5 attack bonus was replaced by +25% attack bonus for some auras heros, tweak it to +20% wich is more moderate. fatherbushido 2016-12-22 08:07:29 +00:00
  • 40fd373c83 Revert [19043] wraitii 2016-12-21 12:36:41 +00:00
  • b581c9771f Use relative template for non champion mercenaries costs. It prevents some inconsistencies like for cart slingers noticed by Vercingetorix. Apply that policy to all non champion mercenaries. fatherbushido 2016-12-21 11:45:52 +00:00
  • 539f132237 Use multiplications instead of addition in auras files for most of the attack modifications to avoid inconsistencies. Try to use consistent case and tweak some details like modifying run speed when walk speed is. Agreed by scythetwirler. fatherbushido 2016-12-21 10:02:26 +00:00
  • c9139704cd petra: improve treasure gathering mimo 2016-12-20 16:41:53 +00:00
  • 1dd7f6d32a petra cleanup mimo 2016-12-19 20:39:48 +00:00
  • a4c68b664b Add the executable flag to the translation maintenance script Itms 2016-12-18 17:36:40 +00:00
  • 58e5642c48 Do not print things outside of the standard TS_FAIL output, or garbage will be added to the XML output when running the tests under Jenkins. Itms 2016-12-18 11:16:19 +00:00
  • f622ab0905 Fix tests following the changes to aiInfluenceGroups in the GuiInterface. Itms 2016-12-18 11:03:03 +00:00
  • 8e8da9aee4 Fix a bug introduced by a fix of a bug introduced by a fix of a bug (x100) in the vertex pathfinder. Revealed by automated tests on another branch of mine. Revert back to pre-new pathfinder behavior of not returning paths in some cases, since that is most likely less broken than now - but probably still a little broken. wraitii 2016-12-18 10:02:36 +00:00
  • 9288837472 Fix misleading indentation warning on gcc, introduced by [19024]. Reported by elexis. Fixes #3785 wraitii 2016-12-13 13:34:31 +00:00
  • e7eeb6927d Remove deprecated water parameters. Patch by paulobezerr. Partial review by FeXoR. Fixes #4292. Imarok 2016-12-12 23:46:46 +00:00
  • ef30cedb5d Improve lobby's user profile lookup. Patch from vladislavbelov. Also reviewed by elexis. Fixes #4396. Imarok 2016-12-12 18:20:13 +00:00
  • 846d1af3b5 Garrison flag smoothing fix from Stan Enrique 2016-12-12 16:22:23 +00:00
  • 507ecff2ed Scroll to the top when switching between tabs in the credits. Patch by vladislavbelov wraitii 2016-12-11 21:15:50 +00:00
  • 818bd07bc7 fix initialization of survivalofthefittest trigger map, refs #3102 mimo 2016-12-11 15:17:17 +00:00
  • 9f6da1cc74 fix splashscreen management, fixes #4391 mimo 2016-12-09 18:49:38 +00:00
  • 06333708f8 Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by wowgetoffyourcellphone wraitii 2016-12-08 23:16:54 +00:00
  • d6d45fc53d fix a wrong copy/paste in 82faae8637 mimo 2016-12-08 18:05:44 +00:00
  • b733bd113a stan's drop prop foundations LordGood 2016-12-07 23:10:38 +00:00
  • 78bc56f33e Display the updated batch size immediately when using the batch-train/barter hotkey, instead of waiting for the next turn. Patch by elexis. Fixes #3194 wraitii 2016-12-07 19:18:57 +00:00
  • 977a5c7ca2 Add C++ GUI code for drawing charts. Patch by vladislavbelov. JS will come later. Refs #3403 wraitii 2016-12-07 19:03:54 +00:00
  • 82faae8637 Speed up the guard component by removing OnGlobal calls, based on a patch from wraitii, fixes #4333 mimo 2016-12-07 18:08:26 +00:00