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forked from mirrors/0ad

Commit Graph

  • 3c69a79f0f Updated to output OpenGL version Calefaction 2004-10-31 07:37:32 +00:00
  • 955ddcf9a1 More programmable pipeline updates Calefaction 2004-10-30 21:57:46 +00:00
  • 2cf79ca6cf more dox :] janwas 2004-10-30 15:17:19 +00:00
  • 4e7b6bd165 improved dox a bit; explicit deque_finished_bufs call, instead of changing update behavior via VS_ flags. janwas 2004-10-25 13:07:34 +00:00
  • 728e6e1f10 Update to fix likely GCC compile problem Ykkrosh 2004-10-24 15:49:52 +00:00
  • 09ce67303e Updates to fix VC2K5 compile problem Calefaction 2004-10-24 00:48:54 +00:00
  • 06051e3628 cleaned up and documented. ready for use. janwas 2004-10-23 19:55:41 +00:00
  • 0c95417dec Avoid type warnings Ykkrosh 2004-10-23 19:24:55 +00:00
  • 96807dd6f3 remove resource.h include - not needed, was actually referring to sced resource.h janwas 2004-10-23 18:41:02 +00:00
  • 7947293015 Initial programmable pipeline push Calefaction 2004-10-23 18:13:54 +00:00
  • dc69bb3682 CVS commit test, just inserted some comments into the file :) Fire Giant 2004-10-23 17:16:52 +00:00
  • d33d2e4450 Added some support for user profiles MarkT 2004-10-23 14:39:28 +00:00
  • 01456b797c further cleanup + fixed another shutdown order bug via h_force_close janwas 2004-10-22 22:00:57 +00:00
  • 6f114dcd5e h_force_close support for sound shutdown issue janwas 2004-10-22 21:58:03 +00:00
  • a8fff67c91 remove "p-pressed" debug_out janwas 2004-10-22 21:54:31 +00:00
  • 0f93e53e61 \n on debug_out Ykkrosh 2004-10-21 15:08:10 +00:00
  • 0a4c838185 Exciting space->tab transformations Ykkrosh 2004-10-21 15:04:19 +00:00
  • 27d52a8c45 WIP. have added some dox and armor-plated the lower-level components. janwas 2004-10-20 23:18:52 +00:00
  • 20061f0e38 due to h_allow_free, no longer rely on h_mgr cleaning up buffers (that was a hack, and wouldn't work if OpenAL is reset at runtime)_ now snd_cleanup before h_mgr_cleanup - makes sense anyway. janwas 2004-10-20 23:16:38 +00:00
  • 0540792825 add ERR_AGAIN error janwas 2004-10-20 13:36:49 +00:00
  • 1ef7ce088c add support for forcibly closing cached files (needed when closing all active sounds before resetting openal) janwas 2004-10-20 00:58:55 +00:00
  • 0afc3c159d trivialities: add extern, add assert to make sure oglInit called janwas 2004-10-19 17:49:12 +00:00
  • d30c7ef9aa use correct path to sound assets janwas 2004-10-19 13:45:50 +00:00
  • 8764693bd8 allow 0-length allocs without complaint (required when vfs_loading 0-length files, as happens with current art pack) janwas 2004-10-19 13:29:51 +00:00
  • 3c9823fd31 Don't override the printscreen key when the user's looking at some other program Ykkrosh 2004-10-18 22:08:21 +00:00
  • 34b553e2b2 remove ogg_display junk janwas 2004-10-18 14:25:13 +00:00
  • 628e0e6843 Added and documented Matt's lodbias variable. Acumen 2004-10-17 21:24:21 +00:00
  • 50dee130ae Updated to properly support LOD bias settings in config. Fixes mipmap blurryness. Calefaction 2004-10-17 21:01:00 +00:00
  • e31edf4fb4 Fixed mouse-wheel zooming Ykkrosh 2004-10-17 10:55:57 +00:00
  • b5d9f886a4 Don't complain when shutting down without having played a sound Ykkrosh 2004-10-17 10:21:06 +00:00
  • f0f7f236b7 sound test filename -> game data, since ogg playing works again. janwas 2004-10-16 20:55:56 +00:00
  • f144aa0686 as per meeting today, disabled use of OpenAL ogg extension; wrote a quick, ugly, no-good hack to decode OGG files 'manually' (using vorbis) (it doesn't stream, it loads the whole thing into memory - baad) but the steaming pile seems to work! all is good ;) janwas 2004-10-16 20:54:24 +00:00
  • d272a7ebb4 remove ofs field for vfs_start_io - never used janwas 2004-10-16 20:52:18 +00:00
  • b0fcfb8a55 Updated GUI script to get ensure all objects have discrete widths and heights (no more control blocking). Acumen 2004-10-16 12:49:03 +00:00
  • c8cb07fb59 Updated GUI. Acumen 2004-10-15 22:15:31 +00:00
  • dfb126ca34 Icon fixes. Acumen 2004-10-15 22:14:15 +00:00
  • 901fa7e68a Added GUI hotkeys for control toggling. Acumen 2004-10-15 22:13:36 +00:00
  • 168ab4b962 Added 4_manual.xml (okay, it's only a placeholder for now, but you have to start somewhere). Acumen 2004-10-15 18:02:35 +00:00
  • 90a0860081 Added load for 4_manual.xml. Acumen 2004-10-15 18:01:22 +00:00
  • 1798a1ab1d remove testing code that makes clicks do strange things ;) janwas 2004-10-15 17:26:36 +00:00
  • 45ffe69f90 fix sign conversion bug (int -> size_t) janwas 2004-10-15 13:42:13 +00:00
  • 390fe343a0 gives sound engine current position during update; also fixed sound shutdown order issue (must come after h_mgr_shutdown) note: you will need to fiddle a bit to test this ATM: see http://forums.wildfiregames.com/0ad/index.php?showtopic=1672 #5 janwas 2004-10-15 13:29:04 +00:00
  • cd24c9c6f7 fixes for RES_UNIQUE (used by sound instances) - no longer add such handles to the h_find lookup data struct, because it can't handle several instances backed by the same file janwas 2004-10-15 13:19:37 +00:00
  • 6f2c1fbb8c WIP; still tons of debug code now theoretically supports 3d positional sound; solidified snd data provider -> VSource code janwas 2004-10-15 13:18:34 +00:00
  • fd91563f42 Sorry! Totally forgot to add the CInput.cpp/h Gee 2004-10-14 21:01:13 +00:00
  • cdf7334d34 Added GetHeight() Gee 2004-10-14 10:10:43 +00:00
  • 5b74afce82 Added unifont_height... Gee 2004-10-14 10:09:51 +00:00
  • f4b410ff82 A bunch of updates: Gee 2004-10-14 10:09:26 +00:00
  • 1d4ebcca24 Added minimap setting, and progress bar settings (they are not as described in the TDD, they are renamed to sprite-background and sprite-bar). Gee 2004-10-14 05:54:51 +00:00
  • c4684effb6 Progress bar added, and an optional attribute for the [icon] tags in text. Gee 2004-10-14 02:32:26 +00:00
  • 51fbfc57db Updated to use mini-map object Calefaction 2004-10-08 01:10:44 +00:00
  • 5275dc862b Initial mini-map check-in Calefaction 2004-10-08 01:10:14 +00:00
  • 6b084c3173 Fixes to comply with VC2005. Acumen 2004-10-07 22:03:12 +00:00
  • 714d41cbbe Placeholder XMLs to stop the GUI loader from complaining until the Real McCoy is ready. Acumen 2004-10-07 21:07:01 +00:00
  • 769e521349 Added references to multiple GUI XML files (temporary adjustment to make it easier to work on different GUI pages). Acumen 2004-10-07 21:06:08 +00:00
  • 442c6f315f Added 'const' to appropriate bits of Xeromyces Ykkrosh 2004-10-07 20:49:35 +00:00
  • 2c9ac03375 Another minor fix Ykkrosh 2004-10-07 20:14:20 +00:00
  • 6f10c954de Missing JSCollection*. Oops. MarkT 2004-10-07 20:09:11 +00:00
  • 53719430d1 Minor bug fixes Ykkrosh 2004-10-07 20:02:58 +00:00
  • 3469e90636 Couple of files missing from previous commit. MarkT 2004-10-07 19:35:08 +00:00
  • 2aeaa40326 Updates to the entity XMLs (they work like the DD says they should, now - more or less) MarkT 2004-10-07 19:34:19 +00:00
  • 2ab625720b Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence. MarkT 2004-10-07 19:23:35 +00:00
  • e260a5eb8e Support for recursive actor directories; few other minor changes. notpete 2004-10-06 18:46:33 +00:00
  • 17a4174505 Minor additional functionality. notpete 2004-10-06 18:45:59 +00:00
  • 81c829ec4c Minor changes. notpete 2004-10-06 18:44:47 +00:00
  • 711118ee97 less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr janwas 2004-10-06 14:25:36 +00:00
  • 975344b515 less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr janwas 2004-10-06 14:12:10 +00:00
  • 67d95dd3af add ARRAY_SIZE janwas 2004-10-06 14:11:55 +00:00
  • 4f230f061d less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr janwas 2004-10-06 14:00:43 +00:00
  • 53f8283cfc update sound test rig, have added a few (local) filenames for testing janwas 2004-10-05 13:14:34 +00:00
  • 622febf5b7 update sound test rig, have added a few (local) filenames for testing janwas 2004-10-05 13:14:03 +00:00
  • fecb8e38de buggy, work-in-progress. can now again play sounds. basic culling/prioritization code in place. janwas 2004-10-05 13:11:28 +00:00
  • 7a0cf92c25 add RES_UNIQUE, required for sound code janwas 2004-10-05 13:10:49 +00:00
  • 13dfff0e12 removed unnecessary (unused) calc janwas 2004-10-05 13:07:25 +00:00
  • 10a81394ff removed test rig crap janwas 2004-10-03 23:28:57 +00:00
  • b6c1ad7126 had a look at CPU freq detect due to win32asm thread. janwas 2004-10-03 13:06:37 +00:00
  • bc669568f9 Updated GUI for Cavalry Dude. Acumen 2004-10-01 09:40:25 +00:00
  • 9312033a56 Cavalry Dude. Acumen 2004-10-01 09:39:31 +00:00
  • 5c850d51cd Fix for Mini-Map. Acumen 2004-09-30 16:09:45 +00:00
  • cb11ff27c2 startServer() display corruption bug, bug #28 olsner 2004-09-28 16:01:11 +00:00
  • 011666f393 Minor fixes for Linux/GCC olsner 2004-09-26 21:21:34 +00:00
  • 39501530d4 Updated to properly update material parameters. Calefaction 2004-09-26 04:09:57 +00:00
  • 4e93961f92 Minot change. The renderer now no longer does any work unless the game state is indicated as "started" by g_Game->IsGameStarted() Calefaction 2004-09-26 04:05:35 +00:00
  • f888544789 *** empty log message *** Calefaction 2004-09-24 03:52:32 +00:00
  • b1c269b72e Complete materials checkin Calefaction 2004-09-24 03:52:03 +00:00
  • 7f962ea9c4 Fixed very minor bug Ykkrosh 2004-09-23 13:23:42 +00:00
  • 6d4f94112d Fixed memory leak Ykkrosh 2004-09-23 12:42:37 +00:00
  • 0a05c2977a Updated to reflect MaterialManager Calefaction 2004-09-23 05:21:18 +00:00
  • 831053d680 Update to the material system Calefaction 2004-09-23 05:10:03 +00:00
  • 4fff66cfce Initial import of material code. MaterialReader is implemented and functional. Currently models do not attempt to load materials, nor does the renderer use them. Calefaction 2004-09-23 04:00:56 +00:00
  • 9c2fb5a466 stomped on vc2k5 warning (size_t -> uint) janwas 2004-09-22 18:14:00 +00:00
  • a8ef15b665 Lengthened boundary of FPS counter; was wrapping when longer than 2 digits. Acumen 2004-09-22 16:43:11 +00:00
  • df1b502bbd Linux Compat and some updated PARANOIA code olsner 2004-09-22 15:20:58 +00:00
  • ab7b542c20 console height now relative to y resolution instead of always 600 pixels janwas 2004-09-22 14:01:50 +00:00
  • 7c157c5f90 Avoided minor for-scoping complaints Ykkrosh 2004-09-22 11:51:43 +00:00
  • c28c5a1beb fix of VC2k5 fix (both pointers to tokenized string are now char*) janwas 2004-09-22 00:46:12 +00:00
  • 4a7757dac6 VC2k5 fix: avoided ambiguous parameter naming Ykkrosh 2004-09-21 22:11:33 +00:00
  • a1bd91d198 VC2k5 fix: don't keep converting char* -> const char* -> char* Ykkrosh 2004-09-21 22:10:49 +00:00
  • 0868b2ee6c VC2k5 fix: strchr return value saved as const char* (cf Stu's CVS report #161) janwas 2004-09-21 18:43:58 +00:00
  • ff4af72da1 fix incorrect round up calculation janwas 2004-09-21 16:59:50 +00:00