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Commit Graph

  • 5903935e4a let the AIs know when a training has started mimo 2014-06-14 14:34:37 +00:00
  • 4e6a21e9da fix promotion of autogarrisoned units (forgot in previous tag) mimo 2014-06-14 14:26:51 +00:00
  • e2b493bb67 fix double-click on a garrisoned hero button should select its holder, even if from autogarrison mimo 2014-06-14 14:21:30 +00:00
  • 7cf927baec fix typo from 2b8758745f mimo 2014-06-14 14:14:33 +00:00
  • 8d164ca5d1 Add civ requirement to tech that was missed in the previous commit. Refs #2580. leper 2014-06-13 21:02:32 +00:00
  • 121f14d521 Add civ requirements to civ specific techs. Patch by s0600204. Refs #2580. leper 2014-06-13 16:16:31 +00:00
  • 1142fc55ca Clean up Commands.js a bit. leper 2014-06-13 16:16:25 +00:00
  • 58e628338c Also check if a technology was already researched when checking requirements. Fixes #2580. leper 2014-06-13 16:16:10 +00:00
  • 9990d4c885 Actually call the function instead of testing if it exists. Patch by falsevision. Fixes #2626. leper 2014-06-13 12:54:57 +00:00
  • 55247e926a Remove legacy trading pane sanderd17 2014-06-13 12:06:57 +00:00
  • 2b8758745f put the unit commands in a JS object sanderd17 2014-06-13 11:35:16 +00:00
  • 2b408e766b Fix problem with setting up trade routes sanderd17 2014-06-13 08:01:06 +00:00
  • 350d4a6b7e add rally points for the AIs mimo 2014-06-12 18:41:13 +00:00
  • e3f3051b2a Petra: code cleaning and minor improvments mimo 2014-06-12 16:47:43 +00:00
  • 2e00628562 Take the action definitions out of input.js, and in a separate JS object that can be edited by other scripts. This makes it possible to easier add new actions by editing this new script, or (in mods) even by editing the object in other scripts. sanderd17 2014-06-12 13:47:37 +00:00
  • 2e4441b528 Minor typos in text strings fabio 2014-06-12 13:24:36 +00:00
  • 85e2e72eb7 Fix TestHeaderless failure on GCC 4.9. Ykkrosh 2014-06-11 19:50:38 +00:00
  • 548f50b071 Give gaia back it's vision. JoshuaJB 2014-06-11 18:20:02 +00:00
  • 89f5e7b260 Improve gui moddability by allowing to load an entire directory of scripts at once, and being able to split up big gui XML files. Fixes #2622 sanderd17 2014-06-11 17:14:35 +00:00
  • 791eba9451 Fix Splash damage calculation. Patch by falsevision. Fixes #2623 sanderd17 2014-06-11 14:02:02 +00:00
  • b289303c25 Fix setting rallypoint via the minimap + fix out-of-world problem when the targeted entity for a rallypoint disappeared sanderd17 2014-06-11 13:36:12 +00:00
  • 49194819f6 Schwarzwald random map. Script by niektb, with random terrain generation from FeXoR. sanderd17 2014-06-10 19:59:17 +00:00
  • 6d0df59697 Fix theatrons sanderd17 2014-06-10 14:27:43 +00:00
  • 8551a799d0 Petra: prevent gatherers to stay blocked when UnitAI make them return resource in an inaccessible dropsite, see #2563 mimo 2014-06-10 13:45:23 +00:00
  • 57a7bbcb90 fix javascript warning mimo 2014-06-10 13:34:49 +00:00
  • 3b519b132a fix undefined variable in petra mimo 2014-06-10 13:27:49 +00:00
  • 60212b0418 Fix Iberian monument. sanderd17 2014-06-10 13:18:33 +00:00
  • 7cb6768132 fix productionTime computation on AI common-api mimo 2014-06-10 12:59:42 +00:00
  • 9723f73262 Fix tests sanderd17 2014-06-09 18:13:29 +00:00
  • 1d7001c8cd Fix walls + remove debug warning sanderd17 2014-06-09 17:51:23 +00:00
  • 2fb0262142 Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now. sanderd17 2014-06-09 17:35:37 +00:00
  • 3a2670f7fa Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul. sanderd17 2014-06-09 14:15:05 +00:00
  • d6b8f1989e Petra: complete and improve 2c0daaf80b mimo 2014-06-09 13:30:41 +00:00
  • 1776aa4750 Continue the transition to the usage of visible classes. Fix Hero inheritance for that. sanderd17 2014-06-09 09:32:36 +00:00
  • 2c0daaf80b Petra: improve choice of ships to train and some style cleaning mimo 2014-06-09 07:54:59 +00:00
  • 5f42834710 some aegis fixes, patch by falsevision, close #2617 mimo 2014-06-09 07:48:29 +00:00
  • 91a511560c remove code dupplication for dock angle computation mimo 2014-06-08 16:00:00 +00:00
  • 049caba9f9 Let the timer hold the latest turnLength instead of the Attack component. Reduces a lot of messages sanderd17 2014-06-08 09:39:57 +00:00
  • cb9d0733ef Changes XMB format to store UTF-8 strings and removes pointless UTF-16 conversions, refs #204, #244. historic_bruno 2014-06-08 03:23:37 +00:00
  • 40b351a99a Fixes error in silhouettes hotkey handler historic_bruno 2014-06-08 02:04:29 +00:00
  • 72706f708b Some unfinished maps for others to finish if they wish. Mythos_Ruler 2014-06-07 14:39:01 +00:00
  • 567917bf41 Give RMS access to the simulation templates. Fixes #1589. Patch by Itms. sanderd17 2014-06-07 12:12:53 +00:00
  • 27ca5fe19d Iberians now have the Celtic war barge. Mythos_Ruler 2014-06-07 11:21:42 +00:00
  • 67a4af0fe0 fix typo from a4f2c2ac90 mimo 2014-06-05 18:29:11 +00:00
  • a96953efea remove dupplicated (and buggy) line introduced in 0fcc074a65 mimo 2014-06-05 17:51:06 +00:00
  • 53ea269af0 Add the ability to specify a log level when using dlopen and change it to normal for Atlas. leper 2014-06-05 17:07:04 +00:00
  • fd8ffb506b Remove commented out code and add licence headers to COList.cpp/.h. JoshuaJB 2014-06-05 14:33:44 +00:00
  • c699409246 Add translation context to stances. leper 2014-06-05 14:06:15 +00:00
  • 55760f6413 cache the affected players in order to remove the template bonuses given by auras from the right players before adding them again. sanderd17 2014-06-05 11:24:31 +00:00
  • 2d1f9c33dc Bring healable classes to the uniform class matching sanderd17 2014-06-05 10:34:41 +00:00
  • 638123950c Check if the position changed before updating it for rally points set on entities. Refs #1257. leper 2014-06-05 10:27:40 +00:00
  • fd615c4c54 Round some alpha values for overlays. leper 2014-06-05 10:22:16 +00:00
  • a4f2c2ac90 Allow for unification in identity class matching + add the opportunity to combine with AND and OR. Fixes #2612 sanderd17 2014-06-05 09:39:36 +00:00
  • cbfbc72d36 Other auras fix sanderd17 2014-06-05 07:57:05 +00:00
  • 02c68064ed Fix syntax errors in two auras. leper 2014-06-04 22:27:36 +00:00
  • d5b4dbcb71 Retain corpses in FoW. Patch by Itms. Fixes #1366. leper 2014-06-04 22:13:47 +00:00
  • b09a702c60 Recompute rally point lines when the rally point is set on a moving unit. leper 2014-06-04 22:07:58 +00:00
  • 6b015e935e remove a forgotten debug warning in petra mimo 2014-06-04 20:52:21 +00:00
  • 0fcc074a65 Petra: try to improve cart shipyard placement mimo 2014-06-04 20:13:15 +00:00
  • d883fc332d Correct mime-types and end-of-lines for the XML files in simulation/templates sanderd17 2014-06-04 17:21:24 +00:00
  • b67aca01c8 Fix color fade to not go beyond 255 and be integer. leper 2014-06-04 16:23:56 +00:00
  • 8d2835d9e0 Fixed resource balance for players 3 and 4. (they didn't have chickens or huntable fauna before). Mythos_Ruler 2014-06-04 15:59:43 +00:00
  • 685d5e0197 Switch default AI to Petra and remove an old Aegis warning. JoshuaJB 2014-06-04 15:29:20 +00:00
  • 9a7984c544 Fix class checking for technologies sanderd17 2014-06-04 12:07:35 +00:00
  • b6870bf415 Move the extraction of the classes from templates to the global scripts, and let the AI use it to reduce redundancy. sanderd17 2014-06-04 08:42:48 +00:00
  • c07d394999 Fix GCC build of 2c14d94559. Refs #2589 JoshuaJB 2014-06-04 03:03:58 +00:00
  • 2c14d94559 Replace usage of CParser for CColor. leper 2014-06-04 00:58:05 +00:00
  • db39d742f0 Fix units falling off the edge of the world. Ykkrosh 2014-06-03 22:35:40 +00:00
  • 0900005e5b fix #2605 mimo 2014-06-03 19:41:11 +00:00
  • 86a99b745e Petra: code rearrangement + small improvments mimo 2014-06-02 20:21:28 +00:00
  • 4f6afbc0bf Fix non-PCH build. leper 2014-06-02 20:06:27 +00:00
  • b4f3b503f2 code style cleanup sanderd17 2014-06-02 15:48:37 +00:00
  • a500826ae4 Since the VFS logs the missing files now, there's no reason to crash on it. sanderd17 2014-06-02 15:41:41 +00:00
  • 49ca719049 Reinitialize music when hotloading. Fixes crash when hotloading GUI files. sanderd17 2014-06-02 15:13:16 +00:00
  • a63ed4e4c4 Fixes rare crash in sound manager, due to worker thread dereferencing global pointer before it had been assigned. Fixes #2333, refs #2387, #2317. historic_bruno 2014-06-02 02:09:58 +00:00
  • c17bf75cbb Fix bad merge. Ykkrosh 2014-06-01 19:06:58 +00:00
  • fb0b4572ab Fix Valgrind complaint about delete vs delete[]. Ykkrosh 2014-06-01 18:46:14 +00:00
  • e6b8339103 Minor optimisation for non-animated units. Ykkrosh 2014-06-01 18:25:20 +00:00
  • 1882f28504 New unit renderer. Ykkrosh 2014-06-01 18:24:50 +00:00
  • d117d96d22 Simplify component deserialization. Ykkrosh 2014-06-01 18:14:09 +00:00
  • b30a9a6384 Remove m_NeedInitialXZRotation - not needed after changes to map loading order. Ykkrosh 2014-06-01 18:10:00 +00:00
  • ceb3c3d366 MapReader: Load terrain before entities. Ykkrosh 2014-06-01 18:08:11 +00:00
  • fe3315376c Add BoundingSphere, SOverlaySphere. Ykkrosh 2014-06-01 18:05:46 +00:00
  • 3b0fee9073 This was SVN commit r15260. Mythos_Ruler 2014-06-01 13:15:16 +00:00
  • ac925ed1b6 fix 8efc3b0241 mimo 2014-06-01 12:49:34 +00:00
  • 8efc3b0241 code rearrangement mimo 2014-06-01 09:47:12 +00:00
  • 6f11097c00 Allow the CLI to load skirmish maps. From now on, the directory must be included in the map path to load any maps (see the readme). Patch by Teiresias. Fixes #2572 sanderd17 2014-06-01 08:18:46 +00:00
  • 38130e5b94 Brit woman can build rotary mill now. Mythos_Ruler 2014-06-01 04:13:19 +00:00
  • 608ab456d5 fix tests sanderd17 2014-05-31 14:57:14 +00:00
  • 59c9ae670f Stop VFS from causing a crash when the AI player isn't found. Patch by Itms. Fixes #2558 sanderd17 2014-05-31 14:55:09 +00:00
  • bb16a8ee98 Fix ungarrisoning via ungarrisoning pane sanderd17 2014-05-31 14:03:00 +00:00
  • 17d83a8b4c Add ungarrison button to ungarrison specific entities sanderd17 2014-05-31 13:58:16 +00:00
  • e2aa24fc9a Clean up the turret interface a bit + fix serialisation for turrets sanderd17 2014-05-31 11:35:07 +00:00
  • 8ef7278306 Add a bonus to units on walls + disable placing units on palisades (which was enabled by accident due to inheritance) sanderd17 2014-05-31 11:02:58 +00:00
  • f5c5bbe26d some fixes for Petra AI mimo 2014-05-30 15:24:19 +00:00
  • cfec28e553 Add the Engine code for turrets + use them to get units on walls. The scripted TurretHolder isn't included due to lack of usability for now. Refs #2577 sanderd17 2014-05-30 14:46:06 +00:00
  • d05bd656e7 Added Sibylline Books tech for Romans. Mythos_Ruler 2014-05-30 04:18:05 +00:00
  • 84d799ed9f Petra: reduce the CPU time for building placement mimo 2014-05-29 20:39:09 +00:00
  • 7105dabca7 fix failing unit training in Aegis and Petra mimo 2014-05-29 20:18:29 +00:00
  • e0218fff8d New final fix? sanderd17 2014-05-27 14:54:51 +00:00