sanderd17
ec3fb36602
Fix build for gcc 4.6. Patch by Vladislav
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This was SVN commit r18032.
2016-04-14 16:36:12 +00:00
sanderd17
22bbe450e4
Move some methods out of the headers. Patch by Vladislav. Refs #3814
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This was SVN commit r18000.
2016-04-07 17:47:30 +00:00
sanderd17
2a11d3ca7b
Interpolate cinematic camera rotation + allow more points in cinematic path + add comments. Patch by Vladislav. Refs #3814
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This was SVN commit r17975.
2016-04-04 20:31:18 +00:00
Yves
89aef0b6eb
Cinematic camera core functionality. Patch by Vladislav Belov.
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Based on existing code that was still around from an old(not working)
implementation.
Supports basic control from trigger scirpts (queue, start and stop
camera paths) and works in multiplayer.
This was SVN commit r17594.
2016-01-03 12:41:04 +00:00
Yves
a144ec7e08
Indentation corrections and other code style fixes in preparation for the cinematic camera patch.
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Refs #3301
This was SVN commit r17578.
2015-12-31 13:40:56 +00:00
Ykkrosh
c9fa7f13d9
Add GPL header
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This was SVN commit r6830.
2009-04-18 17:00:33 +00:00
janwas
b755ddefda
remove all author/modified by tags.
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make include guards consistent.
This was SVN commit r5040.
2007-05-07 16:33:24 +00:00
pyrolink
a4c0ea9d07
#Cinematic changes
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-Eliminated tracks, rotation is per node
This was SVN commit r4929.
2007-02-27 02:14:18 +00:00
pyrolink
b62f53620f
#Cinematic editor
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This was SVN commit r4234.
2006-08-22 02:24:44 +00:00
pyrolink
a95c72d0c1
Upgraded console (text wrap, help text), cinematic stuff
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This was SVN commit r4065.
2006-07-06 03:17:44 +00:00
Ykkrosh
3d26549032
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
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This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
pyrolink
6af039def8
-CinemaTrack-refined
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GameView- commented out test track in constructor, and commented out
hotkey interface
NUSpline-added bounds checking and corrections
Hotkey-added cinematic hotkey (doesn't work though (see above) )
This was SVN commit r3442.
2006-01-29 23:25:04 +00:00
prefect
b889826a3d
Some Linux compile fixes over the place.
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Create TerrainRenderer, ShadowMap and WaterManager classes to divide
CRenderer's functions into more logical units.
This was SVN commit r3332.
2006-01-07 01:04:26 +00:00
pyrolink
e7685e32cc
Adds non-uniform (hence "NU") splines. Are especially useful for cinematic tracks and precalculated particle paths.
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This was SVN commit r3306.
2005-12-29 06:37:17 +00:00