leper
c93c1c92eb
Replace std::auto_ptr uses by std::unique_ptr since the former is deprecated.
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This was SVN commit r16674.
2015-05-25 01:23:27 +00:00
leper
27086be9c3
Split skeleton definitions into multiple files, adds hotloading support for skeleton files. Fixes #190 .
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This was SVN commit r13544.
2013-07-08 20:25:06 +00:00
Ykkrosh
1706363bab
Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr.
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Also delete some unused declarations, and rename is_playing to
snd_is_playing.
This was SVN commit r7813.
2010-07-29 15:55:41 +00:00
Ykkrosh
c9fa7f13d9
Add GPL header
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This was SVN commit r6830.
2009-04-18 17:00:33 +00:00
freenity
ea75498bab
This was SVN commit r6199.
2008-07-05 01:14:23 +00:00
janwas
b755ddefda
remove all author/modified by tags.
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make include guards consistent.
This was SVN commit r5040.
2007-05-07 16:33:24 +00:00
Ykkrosh
d2935684ff
Collada: Integrated skeleton XML with game. Added some tests. Fixed memory leak when loading ill-formed XML.
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Added TestLogger, so tests can check the right log messages were
produced.
This was SVN commit r4960.
2007-03-16 23:32:10 +00:00
Ykkrosh
a9feadc3ea
# Improved COLLADA skeletal animation support.
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Moved skeleton definitions into XML format, to support multiple
different structures. (Not quite finished yet.)
Added support for rescaled models in XSI.
Minor refactoring.
This was SVN commit r4959.
2007-03-16 18:00:58 +00:00
Ykkrosh
b5403bcfc7
# Conversion of skeleton animations from COLLADA
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This was SVN commit r4725.
2006-12-26 22:43:09 +00:00
Ykkrosh
5d8bef5f6e
Semi-broken skeletally-animated model COLLADA->PMD converter.
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This was SVN commit r4691.
2006-12-12 02:11:24 +00:00