Ykkrosh
4b3f1e8aaa
Allow camera closer to edge of map when zoomed in
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This was SVN commit r8401.
2010-10-17 16:26:02 +00:00
Ykkrosh
6a15b78c98
Increase multiplayer turn length to mask the effects of latency.
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This was SVN commit r8400.
2010-10-17 16:07:43 +00:00
janwas
d11bc41d9a
move support for GL swap control into wsdl (based on patch from wacko)
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fixes #523
This was SVN commit r8399.
2010-10-17 08:55:47 +00:00
Ykkrosh
0666dd6074
Uglily initialise player civ assignments to match their starting civ centre
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This was SVN commit r8384.
2010-10-16 23:07:20 +00:00
Ykkrosh
fe5bd12301
Fix --without-pch build
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This was SVN commit r8375.
2010-10-16 17:10:00 +00:00
Ykkrosh
ee55b92667
Avoid wasting address space on currently-broken cache (see #611 ).
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This was SVN commit r8371.
2010-10-15 23:20:28 +00:00
Ykkrosh
094ccc6a98
Fix playing of sound files in archives (by disabling proper streaming).
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This was SVN commit r8370.
2010-10-15 23:06:14 +00:00
Ykkrosh
835609df20
Change S3TC warning yet again, to point to a web page with more information. Also stop hard-coding the message.
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This was SVN commit r8367.
2010-10-15 12:29:20 +00:00
Ykkrosh
a1a7264aec
Set force_s3tc_enable automatically for greater chance of compressed texture support on Linux (see #575 ).
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This was SVN commit r8356.
2010-10-15 00:06:48 +00:00
janwas
2270961d14
VC2010 fix
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This was SVN commit r8353.
2010-10-14 09:39:41 +00:00
Ykkrosh
3d2b17f1bf
Fix some warnings on Windows
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This was SVN commit r8352.
2010-10-13 21:58:31 +00:00
Ykkrosh
7b59550cc3
Fix #612 (passing a program object to glDeleteShader via pglDeleteObjectARB)
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This was SVN commit r8344.
2010-10-13 16:45:27 +00:00
janwas
6f62ef3f3c
better ChooseCacheSize: always clamp to 500 MB, remove assertion (refs #611 )
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This was SVN commit r8329.
2010-10-11 07:03:53 +00:00
Ykkrosh
ab6702ffaa
Fix typo in comment
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This was SVN commit r8326.
2010-10-10 19:14:22 +00:00
janwas
fecac5a7be
# add support for streaming sounds, not just loading them entirely into memory (avoids stalls when switching music tracks)
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very belated revision/integration of Heron/Kyniker's patch (thanks!)
ogg fixes: ensure file remains open by holding a shared_ptr. avoid
returning 0 (success) when bytesRead==requestedSize.
closes #100
This was SVN commit r8322.
2010-10-10 12:08:51 +00:00
janwas
c9cc7d9784
skip populating directories when mounting and scanning archives => reduces startup time by about half a second when archives are present.
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also disable archive stats (currently unused) and refactor directory
creation/association logic.
This was SVN commit r8321.
2010-10-10 10:22:11 +00:00
janwas
48360edf21
noticed during testing that the file cache is much smaller than our dataset; added logic to choose a decent size. rebuild-workspaces required.
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wversion: move into separate component from wutil to allow inclusion
from GameSetup without pulling in windows.h (causes conflicts)
This was SVN commit r8319.
2010-10-09 21:14:08 +00:00
janwas
c9ebacaa36
fix assertion under heavy cache usage due to 32-bit overflow (c.f. http://www.wildfiregames.com/forum/index.php?showtopic=13622 )
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This was SVN commit r8317.
2010-10-09 18:12:11 +00:00
janwas
7f0b055907
warn when VFS directory creation fails due to an existing file of the same name (was seeing a crash due to a Zip file I had created in the cache directory)
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This was SVN commit r8316.
2010-10-09 17:53:25 +00:00
Ykkrosh
a4e47abf34
Stop suggesting the now-unnecessary libtxc_dxtn when S3TC support is missing
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This was SVN commit r8315.
2010-10-09 16:07:41 +00:00
Ykkrosh
5d1ad60d18
Fix aliasing error in NVTT ( fixes #605 ).
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Bump texture cache version number, to invalidate potentially-incorrect
cached textures.
This was SVN commit r8313.
2010-10-08 23:34:55 +00:00
Ykkrosh
46d5fff269
Use zipped data files and pre-converted textures in release distributions
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This was SVN commit r8306.
2010-10-07 19:57:31 +00:00
Ykkrosh
8dda4db8d8
Remove obsolete pmdexp tool
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This was SVN commit r8303.
2010-10-07 18:50:49 +00:00
Ykkrosh
0436dc4cb9
Fix memory leak
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This was SVN commit r8302.
2010-10-07 18:42:35 +00:00
Ykkrosh
0c170e2e01
Add test for NVTT bug
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This was SVN commit r8300.
2010-10-07 10:56:38 +00:00
Ykkrosh
7b82173bad
Avoid potential integer overflow in pathfinder
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This was SVN commit r8298.
2010-10-06 23:50:07 +00:00
Ykkrosh
de673be78a
Fix likely cause of "unexpected PathResult" warnings
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This was SVN commit r8297.
2010-10-06 22:17:34 +00:00
Ykkrosh
9dfa21b558
Fix off-by-one error (glDrawRangeElements expects the *inclusive* upper bound of indexes)
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This was SVN commit r8288.
2010-10-05 15:54:04 +00:00
Ykkrosh
f2e96f3f3c
Reduce brightness of fogged objects.
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This was SVN commit r8273.
2010-10-04 17:35:13 +00:00
Ykkrosh
ab77ec40e4
Fix highlighting of obstructed building placement previews.
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Prevent building in non-visible areas.
Fixes #594 .
This was SVN commit r8272.
2010-10-04 17:34:33 +00:00
Ykkrosh
6b5b35c245
Remove BFD-based debugging code, to avoid the runtime dependency on binutils.
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Fixes #581 .
This was SVN commit r8271.
2010-10-04 17:21:55 +00:00
Ykkrosh
caba7cbe8f
Fix #586 (setting sound.mastergain to 0), based on patch from historic_bruno
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This was SVN commit r8270.
2010-10-04 12:07:17 +00:00
Ykkrosh
d77e70389b
Fix #585 (Windows support for font builder), based on patch from historic_bruno
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This was SVN commit r8269.
2010-10-04 12:00:22 +00:00
Ykkrosh
795be260be
Improve docs
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This was SVN commit r8268.
2010-10-04 11:38:43 +00:00
Ykkrosh
aa32677784
Restore highlighting of units on hover.
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Optimise overlay code a bit.
This was SVN commit r8253.
2010-10-03 16:48:52 +00:00
Ykkrosh
9a0db9713e
Add resource supply status bars.
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Change bar size for buildings.
Only highlight one entity on mouse hover, and only if it's not a unit.
Display status bars on foundations.
This was SVN commit r8249.
2010-10-03 00:30:43 +00:00
Ykkrosh
7ea522a484
# Add on-screen health bars
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This was SVN commit r8241.
2010-10-02 12:41:29 +00:00
Ykkrosh
fcedcae052
# Add victory/defeat conditions, based on patch from fcxSanya.
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Fixes #565 .
This was SVN commit r8234.
2010-10-01 20:51:21 +00:00
Ykkrosh
6bcf4f25c8
Fix CStr parsing to be independent of locale, so that it doesn't break when GTK+ changes the locale.
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This was SVN commit r8218.
2010-09-30 23:17:41 +00:00
Ykkrosh
82691683cb
Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov.
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Remove obsolete IsNewSimulation function.
This was SVN commit r8190.
2010-09-26 23:05:25 +00:00
Ykkrosh
58026a3c6d
Fix bug with failing to reset GL state when sometimes necessary
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This was SVN commit r8172.
2010-09-24 21:42:41 +00:00
Ykkrosh
6d82bfaabf
Disable some profiler calls that are frequent enough to significantly affect performance
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This was SVN commit r8171.
2010-09-24 21:33:07 +00:00
Ykkrosh
ede71ea791
Inline common vector/matrix operations, for performance.
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Remove some redundant vector methods.
Compute skinning for positions and normals simultaneously.
(These changes reduce skinning cost by >50%.)
This was SVN commit r8170.
2010-09-24 16:54:20 +00:00
Ykkrosh
46b79f8a6d
Scale minimap LOS texture down, to reduce update/upload costs.
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Reduce minimap LOS update frequency.
This was SVN commit r8169.
2010-09-24 16:52:29 +00:00
Ykkrosh
85deca90e4
Fix projectiles in FoW
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This was SVN commit r8163.
2010-09-23 13:09:35 +00:00
Ykkrosh
e1082e5adb
Fix warnings
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This was SVN commit r8162.
2010-09-23 12:54:16 +00:00
Ykkrosh
924d1219a7
# Add fog-of-war.
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Move Vision component to C++, for more efficient FoW processing.
Disable FoW on demo maps.
This was SVN commit r8160.
2010-09-23 12:13:13 +00:00
Ykkrosh
000b7250a2
Use slightly higher quality texture compression in archive-builder mode
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This was SVN commit r8148.
2010-09-20 16:34:09 +00:00
Ykkrosh
3d8d354a18
# Optimise spatial queries.
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This was SVN commit r8136.
2010-09-19 18:08:56 +00:00
Ykkrosh
84b04f37db
Fix more warning.
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This was SVN commit r8133.
2010-09-18 18:59:04 +00:00