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3,448 Commits 1 Branch 39 Tags
ee4c7965dd79eea0176f6667f1c08d3d9232fd76
Commit Graph
5 Commits
Author SHA1 Message Date
Ykkrosh 3d26549032 Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
olsner 32772dbf71 So, ScEd updated to comply with terrain XML's (and it seems to work fine too!)
This was SVN commit r2414.
2005-06-20 17:34:17 +00:00
Ykkrosh 880634b598 Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
This was SVN commit r1899.
2005-02-04 23:16:42 +00:00
Ykkrosh 05c4ec0365 Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
This was SVN commit r1580.
2004-12-27 23:27:26 +00:00
Ykkrosh ec3452679c Restructuring
This was SVN commit r1453.
2004-12-05 17:59:29 +00:00
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