historic_bruno
47e1e23721
Fixes bug on object panel (assert fail when map was loaded before the panel was displayed).
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This was SVN commit r10123.
2011-08-28 05:57:09 +00:00
historic_bruno
f2b61d2e56
Fixes Atlas canvas on OS X (needs to be shown before setting GL context - fixes invalid drawable error).
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This was SVN commit r10118.
2011-08-28 00:28:06 +00:00
historic_bruno
cd6ce56632
Fixes some Atlas button layouts with wxWidgets 2.9 (wxGridSizer seems preferable to wxBoxSizer for equally sized buttons).
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This was SVN commit r10117.
2011-08-27 23:43:18 +00:00
historic_bruno
29dc9c3094
Fixes bug in Atlas player panel (AtIter definition must be checked before incrementing).
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This was SVN commit r10102.
2011-08-26 22:58:55 +00:00
historic_bruno
bb77e3a300
Changes player panel spin controls to use default style.
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This was SVN commit r10099.
2011-08-26 22:11:30 +00:00
historic_bruno
2d1fe050b9
Fixes use of deprecated wxWidgets constants as they don't work on all platforms (only when the library was built with WXWIN_COMPATIBILITY_2_6).
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This was SVN commit r10095.
2011-08-26 01:56:14 +00:00
Ykkrosh
13dc7a9210
Fix non-PCH build
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This was SVN commit r10079.
2011-08-23 17:48:06 +00:00
historic_bruno
27e5581d27
Fixes Atlas player panel getting out of sync with simulation. Fixes #927 .
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Fixes object panel not being notified of map loading.
Fixes bug where opening a new map before using the player panel
prevented default player data being displayed for new players.
Fixes wxGTK 2.8 bug: wxChoicebook control doesn't update the choice
control when adding/removing pages.
Notifies player that deleting player in Atlas will delete all their
objects (and gives them the option).
Changes DeleteObject to DeleteObjects to support multiple selections.
Implements undo for map resize (experimental).
Removes annoying debug message from attempted undo of map settings.
Tweaks a few Atlas UI controls.
This was SVN commit r10064.
2011-08-22 21:45:39 +00:00
Ykkrosh
5f07107609
Fix build with wxWidgets 2.9
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This was SVN commit r10037.
2011-08-18 23:38:11 +00:00
Ykkrosh
6b26820090
Build fix
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This was SVN commit r10033.
2011-08-18 11:16:52 +00:00
historic_bruno
36c6318296
This was SVN commit r10031.
2011-08-18 03:28:32 +00:00
historic_bruno
89c22993a4
Adds terrain fill (bucket) tool to Atlas.
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This was SVN commit r10029.
2011-08-17 23:44:52 +00:00
Ykkrosh
8872bad668
AoEO BAR compatibility in AoE3Ed
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This was SVN commit r10026.
2011-08-17 16:17:22 +00:00
historic_bruno
fab7bf4fcf
Fixes manifest dependencies for Actor Editor. Fixes #924 .
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This was SVN commit r10018.
2011-08-16 22:08:47 +00:00
historic_bruno
132f9bd63b
Fixes bug in Atlas random map generator UI.
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This was SVN commit r10006.
2011-08-14 06:11:35 +00:00
historic_bruno
7b27fcb716
Disables water rendering in the actor viewer.
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This was SVN commit r10005.
2011-08-13 23:00:58 +00:00
historic_bruno
d605e85ae5
Removes ColourTester utility (needs update-workspaces).
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Adds busy cursor to Atlas map generator.
This was SVN commit r9987.
2011-08-10 22:23:35 +00:00
historic_bruno
4a2adece07
Fixes class types for Atlas pathfinding overlay
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This was SVN commit r9978.
2011-08-08 01:04:18 +00:00
historic_bruno
cdfeeab25f
Fixes Atlas non-PCH build.
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This was SVN commit r9911.
2011-07-24 21:50:58 +00:00
Ykkrosh
f9d7c1246d
# Initial support for territories
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This was SVN commit r9889.
2011-07-20 19:48:06 +00:00
Ykkrosh
2f0bd8d8b0
Upgrade to SpiderMonkey 1.8.5 ( fixes #734 )
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This was SVN commit r9852.
2011-07-16 23:24:14 +00:00
Ykkrosh
8eb7af4ac9
Be a bit more robust to build environment changes.
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Reduce some module dependencies.
Clean up some unused instantiations.
This was SVN commit r9827.
2011-07-15 13:22:48 +00:00
historic_bruno
bb33a259b6
Fixes Atlas build errors on OS X (specifically MacPorts' version of wxWidgets doesn't support constructing wxString with std::wstring)
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This was SVN commit r9797.
2011-07-10 21:00:21 +00:00
Ykkrosh
a4637c25d0
Fix no-PCH builds
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This was SVN commit r9786.
2011-07-08 15:07:08 +00:00
historic_bruno
6ba00117e0
Fixes bug in Atlas player editor: saving team as "None" had no effect
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This was SVN commit r9721.
2011-06-29 00:57:02 +00:00
Ykkrosh
996a32125c
Add per-player LOS-reveal flag.
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Reveal LOS for Gaia and AI players (fixes #879 ).
Use player_id_t slightly more consistently in interfaces.
This was SVN commit r9720.
2011-06-28 23:24:42 +00:00
historic_bruno
195c7a00e9
Adds player settings shortcut to Atlas map panel. Fixes #874
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Tweaks some control positions and layouts for consistency
This was SVN commit r9649.
2011-06-23 22:38:26 +00:00
historic_bruno
abdc846a65
Adds getInt to AtlasObject
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Uses this instead of wxAtoi for consistency, and adds brief comment
about why wxAtof should be avoided
This was SVN commit r9643.
2011-06-21 02:56:49 +00:00
Ykkrosh
10481ca174
Avoid potentially dangerous locale-dependent atof functions
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This was SVN commit r9639.
2011-06-19 19:51:53 +00:00
Ykkrosh
9965c1ef1b
Remove label that is no longer labelling anything
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This was SVN commit r9636.
2011-06-19 14:55:43 +00:00
historic_bruno
3be43ede41
Adds rotation to starting camera (currently unused)
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This was SVN commit r9623.
2011-06-16 21:21:33 +00:00
historic_bruno
9e486cd6e3
Fixes bug in Atlas camera control (clear button didn't erase the setting)
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This was SVN commit r9620.
2011-06-14 01:03:35 +00:00
historic_bruno
3e4d74480d
Adds AI control to Atlas player panel
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Adds camera control to Atlas player panel
Changes map reader to handle per-player starting camera position. See
#55
Adds entity name filter to Atlas object panel
Fixes bug in Atlas map settings (caused crash when object panel was not
loaded)
This was SVN commit r9617.
2011-06-13 23:32:41 +00:00
historic_bruno
0c803f99e8
This was SVN commit r9609.
2011-06-09 23:47:20 +00:00
historic_bruno
23f1072a2e
Adds player editor to Atlas scenario editor. See #91
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Fixes object panel so the list of players updates correctly.
Atlas map settings are now observable and shared between various panels.
Fixes panels for maps missing settings (caused JSON error)
Changes map reader so that entities with invalid players cause a warning
but are not added to the game. That prevents further errors. Fixes #869
Uses map size choices from simulation/data/map_sizes.json instead of
multiple locations. Fixes #787
Prepares Atlas map settings for undo/redo support
This was SVN commit r9608.
2011-06-09 23:45:12 +00:00
Ykkrosh
8720b4a220
Fix Atlas saving game type under wrong property name.
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This was SVN commit r9599.
2011-06-09 16:39:31 +00:00
Ykkrosh
acb48663d7
Windows fixes
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This was SVN commit r9570.
2011-05-29 18:14:52 +00:00
Ykkrosh
6bdafee6a0
Update Atlas sidebar buttons slightly
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This was SVN commit r9569.
2011-05-29 16:36:15 +00:00
Ykkrosh
fa7855f3d9
Delete now-unused wxJavaScript library
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This was SVN commit r9568.
2011-05-29 15:46:07 +00:00
Ykkrosh
a81f180dd6
Remove Atlas UI scripting support
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This was SVN commit r9567.
2011-05-29 15:43:08 +00:00
Ykkrosh
dc2035efc9
Move Atlas map settings from JS to C++.
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Replace New dialog box with separate tools for resizing maps and
replacing terrain textures, to provide more power and to simplify the
problem of initialising map settings.
Fix engine to cope with dynamic map resizing.
Add JSON support to AtObj, to let C++ interact with JSON more easily.
This was SVN commit r9566.
2011-05-29 15:02:02 +00:00
Ykkrosh
1618aa9c36
Add missing file for actor viewer
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This was SVN commit r9565.
2011-05-29 14:57:54 +00:00
Ykkrosh
07e307c49a
Move Atlas's terrain and object sections from JS back into C++, per http://www.wildfiregames.com/forum/index.php?showtopic=14741
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This was SVN commit r9559.
2011-05-27 21:56:43 +00:00
Ykkrosh
4496fcd2df
Restore some old Atlas files
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This was SVN commit r9558.
2011-05-27 21:48:23 +00:00
Ykkrosh
9733affb05
Fix non-PCH build
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This was SVN commit r9419.
2011-05-04 01:17:09 +00:00
Ykkrosh
b371686fb7
Rename class to prevent conflict between generated auto_ptr symbols in Atlas and engine
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This was SVN commit r9371.
2011-04-30 21:08:53 +00:00
janwas
4663ac0fe7
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
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the old debug_assert always ran and tested the expression, which slows
down release builds. wrapping them in #ifndef NDEBUG is clumsy. the new
ASSERT behaves like assert and ENSURE like the old debug_assert. Let's
change any time-critical but not-super-important ENSURE to ASSERT to
speed up release builds. (already done in bits.h and unique_range.h)
This was SVN commit r9362.
2011-04-30 13:01:45 +00:00
Ykkrosh
d96fefd4a4
Fix linker errors with GCC 4.6, and some warnings.
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This was SVN commit r9346.
2011-04-29 16:32:58 +00:00
historic_bruno
b4503bb61e
Simplifies random map output, see #782 .
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Changes random maps to XZ coordinates, matching the engine.
More documentation for rmgen library.
This was SVN commit r9271.
2011-04-16 04:04:06 +00:00
Ykkrosh
57e6980465
Fix 64-bit build. Avoid using variable-sized types in Atlas message interface.
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This was SVN commit r9251.
2011-04-14 14:27:42 +00:00