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Commit Graph

5 Commits

Author SHA1 Message Date
fatherbushido 7ce9e7675f Adds and updates documentation in /components/interfaces/ files. Reviewed by elexis. Fixes #4128
This was SVN commit r18581.
2016-08-03 12:04:49 +00:00
elexis 9f796068f8 Win and defeat cleanup, fixes #4013.
Add a new simulation message and chat notification for players who won.
Avoid duplicate playerstate messages in the sim and GUI by triggering
changes with a function instead of a message.
Reveal the map on defeat/win exclusively in the player component
(instead of having a silly GUI proxy and doing it also in the
EndGameManager sometimes).
Remove the skipAlliedVictory argument from the player component, since
that shouldn't contain references to the EndGameManager, refs #3970.

Show a proper message box on win/loss and add the hint for hosts
disconnecting other players.
Do defeat/win procedure in the GUI when such a message arrives, instead
of checking onTick for playerstate changes.
Thus don't show that confirmation again on every rejoin.
Don't show a pointless message box if IsAtlasRunning.

Explain that the session.js variable is needed to avoid an
order-of-execution bug.
Select "observer" item when rejoining as a defeated player.
Remove an unneeded call to updateTopPanel.

This was SVN commit r18441.
2016-06-26 04:40:50 +00:00
elexis d8e9642d09 Fix lineendings of all files in simulation/.
This was SVN commit r18433.
2016-06-24 12:39:22 +00:00
sanderd17 bf58f04511 add wonder victory condition. Refs #1649
This was SVN commit r14418.
2013-12-28 13:40:39 +00:00
Ykkrosh fcedcae052 # Add victory/defeat conditions, based on patch from fcxSanya.
Fixes #565.

This was SVN commit r8234.
2010-10-01 20:51:21 +00:00