mimo
9c980173e3
petra cleanup
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This was SVN commit r18429.
2016-06-23 18:25:27 +00:00
mimo
dd823dd572
ai cleanup
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This was SVN commit r18352.
2016-06-09 19:25:40 +00:00
mimo
5be948019b
ai cleanup
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This was SVN commit r18290.
2016-06-02 18:08:14 +00:00
mimo
3d6c48e357
ai cleanup, mainly var -> let
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This was SVN commit r18258.
2016-05-29 12:26:41 +00:00
mimo
b57a103e81
petra cleanup, mainly unneeded parentheses
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This was SVN commit r18196.
2016-05-17 19:35:33 +00:00
mimo
a4cb84c8e0
ai cleanup, mainly trailing spaces
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This was SVN commit r18163.
2016-05-12 17:38:58 +00:00
mimo
d7b62e0af7
cleanup of the ai api, with removal of some old stuff
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This was SVN commit r17973.
2016-04-04 18:12:48 +00:00
mimo
e42e02d4fe
bunch of cleanup (mainly missing semicolon) signaled by jshint
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This was SVN commit r17044.
2015-09-19 12:41:21 +00:00
mimo
ce19d55176
AIs: remove the hardcoded athen phases
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This was SVN commit r16729.
2015-06-06 15:41:04 +00:00
mimo
0dd6711afa
make Petra support passability and territory maps of different resolutions, addresses #2960
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This was SVN commit r16072.
2014-12-27 15:23:20 +00:00
mimo
639a174388
petra: fix choice of target when enemy resigned + some cleanings
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This was SVN commit r16047.
2014-12-13 16:47:37 +00:00
mimo
3782857333
Petra: small fixes + reformat debug outputs
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This was SVN commit r15540.
2014-07-19 16:17:09 +00:00
sanderd17
b6870bf415
Move the extraction of the classes from templates to the global scripts, and let the AI use it to reduce redundancy.
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This was SVN commit r15280.
2014-06-04 08:42:48 +00:00
mimo
84b53933ff
fix the AIs broken after b55b6a9cf1
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This was SVN commit r15204.
2014-05-22 20:40:14 +00:00
wraitii
bd22432fe8
Rename common-api-v3 to common-api.
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Fix warnings with the new AI.
Fix an error with the per-player gatherer counts.
This was SVN commit r14559.
2014-01-10 17:46:48 +00:00
wraitii
a6032ddd3f
Removes older AIs and APIs.
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For the sake of it, we should have a minimal AI sometimes.
This was SVN commit r14553.
2014-01-10 01:48:09 +00:00
quantumstate
c8243a50dc
Large qBot update.
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Key changes are:
Support for Persians
Revamped defence system supoprting groups of attackers
Dynamic priorities based on enemy strength and number of workers
Better placement of towers and fortresses
Randomised raiding in early game
This was SVN commit r10755.
2011-12-17 21:59:27 +00:00
Jubal
97d3f1cfc9
Added a squared vector function for A^2 + B^2 without the rooting, in case massively large nos of vector calculations are needed.
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This was SVN commit r10528.
2011-11-13 15:56:37 +00:00
Ykkrosh
16a4eb36dd
Various minor optimisations.
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Enable SpiderMonkey method JIT in Release mode.
Add Engine.ProfileStart/Engine.ProfileStop functions for scripts.
Fix AI to clone initial entity data and shared metadata.
This was SVN commit r9003.
2011-03-03 00:16:14 +00:00
Ykkrosh
0be515280b
Memoize some common entity lists in AI scripts.
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This was SVN commit r8963.
2011-02-21 02:14:45 +00:00
Ykkrosh
57e5bb878a
Initial terrible AI player scripts.
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This was SVN commit r8891.
2011-02-05 20:35:34 +00:00