mimo
dd823dd572
ai cleanup
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This was SVN commit r18352.
2016-06-09 19:25:40 +00:00
mimo
9c9796d8ad
Changes in AI: Decrease a bit the required number of champions in attacks because of the recent increase of their cost,
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Make more use of corrals when no fields and Cleanups
This was SVN commit r18216.
2016-05-21 17:06:25 +00:00
mimo
0b6c7ca1b0
ai: remove some unneeded parentheses
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This was SVN commit r18186.
2016-05-16 10:48:52 +00:00
mimo
a4cb84c8e0
ai cleanup, mainly trailing spaces
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This was SVN commit r18163.
2016-05-12 17:38:58 +00:00
mimo
eeee79e7f3
AI fix for building placement + some cleanings
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This was SVN commit r16793.
2015-06-18 19:19:24 +00:00
mimo
1c29b21b69
adapt the AI to 1709353e2c, fixes #3295
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This was SVN commit r16785.
2015-06-17 20:30:57 +00:00
mimo
37357326f7
Petra: improve storehouse placement and fix some inconsistencies with new pathFinder refs #2960
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This was SVN commit r16687.
2015-05-26 21:45:04 +00:00
mimo
a430e03d1d
Petra: fix for nested loops using same loop index
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This was SVN commit r16459.
2015-03-23 18:06:31 +00:00
mimo
e35970b700
Petra: rewrite of the dock placement. It should be more robust and compatible with the new pathfinder now
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This was SVN commit r16457.
2015-03-22 22:00:59 +00:00
mimo
802320e753
some petra cleanings
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This was SVN commit r16094.
2014-12-31 09:59:47 +00:00
mimo
0dd6711afa
make Petra support passability and territory maps of different resolutions, addresses #2960
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This was SVN commit r16072.
2014-12-27 15:23:20 +00:00
mimo
9684bcd360
add AI support of maps of different dimensions, see #2960
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This was SVN commit r16062.
2014-12-23 14:17:52 +00:00
mimo
a22f30c9b0
Improve AI performances thanks to traceLogger diagnostics. The gain is about 10% of AI time. The patch includes also some code cleanings.
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This was SVN commit r16042.
2014-12-12 17:41:10 +00:00
mimo
0df90c5c2b
ai common api : use maps for entitycollection lists + cleanings
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This was SVN commit r16019.
2014-12-03 20:22:13 +00:00
mimo
b03e3644ac
add a few usefull functions in ai/common-api
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This was SVN commit r14864.
2014-03-24 22:15:40 +00:00
wraitii
de02ab2e53
Fix various bugs. Try to make the AI build its buildings closer together (WIP, and it's brute-force).
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This was SVN commit r14632.
2014-01-22 03:11:19 +00:00
wraitii
d23b7deb98
Various improvements to AI's early game. Simplify some code and improve on other. Add a few different strategies (Rush/normal/boom, quite basic for now, refs #2344 ).
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Aegis should mostly respect tech limitations so I'll ref #1964 .
I'm going to go with #2364 is fixed, the AI should be more efficient in
early-game, and late-game is a known problem.
Fixes #2274 and fixes #2379 .
Refs #2372 as it should fix several of those warnings for AIs.
Fixes #2256 with a new bartering system, in parts taken from mimo's
patch.
This was SVN commit r14582.
2014-01-14 19:54:31 +00:00
wraitii
a26ab7b1e7
Should fix AI warnings (refs #2372 ).
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Slight configuration changes to improve the early-game slightly, WIP.
This was SVN commit r14578.
2014-01-12 19:12:55 +00:00
wraitii
bd22432fe8
Rename common-api-v3 to common-api.
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Fix warnings with the new AI.
Fix an error with the per-player gatherer counts.
This was SVN commit r14559.
2014-01-10 17:46:48 +00:00