1
0
forked from mirrors/0ad
Commit Graph

13 Commits

Author SHA1 Message Date
Ykkrosh 3d26549032 Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
pyrolink 3408b078b7 #Unit formations and rank textures
-Added functionality for "casting" and creating net messages (without
JS)
-Rank textures-specified in XML
-Formations-currently don't attack correctly (i.e. travel like mobs) and
don't switch to their movement formations when tasked to go somewhere
(the pathfinder doesn't give any heads up about destination reached, so
there's no way to change back to the original).  Also, base switching is
untested so no garuntees for next and prior formation things.

This was SVN commit r3710.
2006-03-31 03:30:34 +00:00
Ykkrosh aa027d20ec Fixed ScEd again - renamed the network system's CCommand to CNetCommand, since ScEd used that name first :-P
This was SVN commit r2337.
2005-05-23 02:39:07 +00:00
Ykkrosh f1e9bf6227 Fixed warnings
This was SVN commit r2319.
2005-05-18 21:19:56 +00:00
olsner d0f7cb015c - Linux/GCC (as usual :P)
- Ported lockless code to gcc inline assembly
- A few new net messages (gather, attack, add waypoint)
- Support for new messages in network->entity order converter
- Implemented rudimentary JS interface for Interaction
- issueCommand JS API, connected to the network
- Removed Interaction stuff now replaced by JS
- And something in there should probably break VS builds :P

This was SVN commit r2316.
2005-05-18 05:32:09 +00:00
janwas e6c8cef293 types.h => lib/types.h (avoid name collision)
This was SVN commit r1935.
2005-02-26 15:13:15 +00:00
olsner ae38aee3d2 Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
implementation (moving towards a merger of CGameAttribs into CGame).

This was SVN commit r1746.
2005-01-19 22:32:25 +00:00
olsner 777f06143d - A lot of small network fixes
- Connecting client(s) to a server and giving orders to a shared set of
entities now works - Yeah!
- Removed thread sync from CNetServer

This was SVN commit r1180.
2004-09-21 14:40:43 +00:00
olsner 4d9c7684df w00t! first batch of actual network support!
This was SVN commit r1006.
2004-08-16 15:19:17 +00:00
olsner 9cb0a192d6 Naming convention changes
This was SVN commit r181.
2004-03-08 02:04:34 +00:00
MarkT ef68499bd3 [Entities and Events] Still incomplete, but compiles cleanly. Replaces version accidentally commited that didn't.
This was SVN commit r152.
2004-01-21 02:08:09 +00:00
olsner 6026b76adc Updated serialization framework with support for arbitrary object types
This was SVN commit r122.
2003-11-30 16:36:43 +00:00
olsner 0e943339dc First commit of networking
Yay! =)

This was SVN commit r84.
2003-11-25 02:11:50 +00:00