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Code Pull Requests Activity
2,157 Commits 1 Branch 39 Tags
d0f7cb015c4b1dc5fe52abfbe642ebdbf6e0ae3c
Commit Graph
8 Commits
Author SHA1 Message Date
MarkT 86dc351205 Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
This was SVN commit r2266.
2005-05-10 07:13:25 +00:00
MarkT bcabe3aa53 Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
This was SVN commit r2157.
2005-04-22 07:12:55 +00:00
MarkT 25fdbfd931 Fixes for two pathfinding bugs (neither of which were actually pathfinding bugs), added player objects (details in TM)
This was SVN commit r1733.
2005-01-18 00:46:18 +00:00
olsner 2077698156 New JavaScript interface for the network client, plus some linux/gcc/misc fixes
This was SVN commit r1730.
2005-01-17 04:52:02 +00:00
MarkT 793794649f Combat code, some scripting, broken network, and fixed some bugs.
This was SVN commit r1301.
2004-11-11 07:09:32 +00:00
olsner 3136791492 Linux/GCC Compat(tm)
This was SVN commit r1284.
2004-11-07 21:30:47 +00:00
MarkT d33d2e4450 Added some support for user profiles
This was SVN commit r1270.
2004-10-23 14:39:28 +00:00
MarkT 3469e90636 Couple of files missing from previous commit.
This was SVN commit r1222.
2004-10-07 19:35:08 +00:00
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