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Commit Graph

3292 Commits

Author SHA1 Message Date
elexis b657eb05e2 Remove the unused and broken function GetBaseSpeed. Fixes #3672.
This was SVN commit r17349.
2015-12-01 13:17:34 +00:00
mimo 6fd700d95d restore min range distance of defense towers, and make it removable with murder_hole tech, fixes #3559
This was SVN commit r17344.
2015-11-30 20:49:57 +00:00
elexis f8f8a1eb6a Increases the gatherer limit for some special resources. Fixes #3583.
This was SVN commit r17336.
2015-11-30 04:20:30 +00:00
elexis 324179e2b9 Show icon for the female inspiration aura. Fixes #3384
This was SVN commit r17335.
2015-11-30 03:58:19 +00:00
elexis d7e444b862 Loot resources that killed enemies carried. Fixes #2732
This was SVN commit r17334.
2015-11-30 03:41:18 +00:00
elexis 56716577e0 Changes the type "notification" of some GuiInterface-notifications to "chat" as the former isn't defined.
Also fixes a typo reported by AlThePhoenix and removes trailing
whitespace.

This was SVN commit r17333.
2015-11-30 02:06:58 +00:00
elexis 700859b2c3 Move the playerdefaults to the settings directory. Refs #3355
This was SVN commit r17332.
2015-11-30 01:33:59 +00:00
elexis ff30dc2ba4 Forgot to add the JSON file. Refs #3477.
This was SVN commit r17330.
2015-11-29 16:53:32 +00:00
elexis 296f3b2614 Adds a new cheat as an abbreviation for most other cheats. Also cleans the code.
Fixes #3477. Patch by bb.

This was SVN commit r17329.
2015-11-29 16:47:04 +00:00
mimo 34b0c6d779 add a NOT when checking classes matching, fixes #3611
This was SVN commit r17326.
2015-11-29 15:59:52 +00:00
wraitii 51793dde28 Fix an oversight when constructing walls that changed issued commands and would result in false positives when running with -serializationtest. Refs #3637
This was SVN commit r17324.
2015-11-29 15:25:51 +00:00
mimo 9f75b78a84 fix nearGatherPosition, fixes #3658
This was SVN commit r17322.
2015-11-29 14:43:28 +00:00
mimo 42d42243ac add specific names for gaul and brit fishing ships, fixes #3490, patch from stanislas69
This was SVN commit r17321.
2015-11-29 14:29:43 +00:00
elexis 6a4e0f714c Cleans up Looter.js. Removes duplicate code and simplifies it. Fixes #3424. Thanks fcxSanya for the review!
This was SVN commit r17318.
2015-11-29 02:15:35 +00:00
wraitii d21f932bf9 Experiment: lower the cost of palisade walls a lot and of stone walls slightly, make them both faster to build. Make palisades less resistant (in particular to hack attacks). Reduce the efficiency of stone wall towers since those could be used stand-alone to have more towers.
This was SVN commit r17312.
2015-11-28 15:32:23 +00:00
mimo 8f74850215 add technologies for fishing, fixes #3576, fishing_net icon from stanislas69
This was SVN commit r17311.
2015-11-28 13:43:26 +00:00
mimo 0d27dbf5a3 some petra cleanup
This was SVN commit r17309.
2015-11-28 11:46:45 +00:00
mimo ca3828f9ac some simulation cleanup
This was SVN commit r17308.
2015-11-28 11:43:14 +00:00
mimo 2d4ec03019 update packing flag, fixes #3628
This was SVN commit r17305.
2015-11-28 11:11:40 +00:00
mimo 0d1b595fa0 fix UnitAI state, fix #3630
This was SVN commit r17304.
2015-11-28 11:09:29 +00:00
leper c0c19db94e Null serialization functions for some components without dynamic state.
This was SVN commit r17302.
2015-11-28 08:27:41 +00:00
leper e4834e8a0d Some JS component cleanup.
This was SVN commit r17301.
2015-11-28 08:27:38 +00:00
mimo 3cbbf31173 revert 6e0e607b20 as it prevented to open the developper overlay in autostart games
This was SVN commit r17288.
2015-11-19 22:28:30 +00:00
mimo 621b22265f petra: fix some units staying idle after recovering capture points to their own structures
This was SVN commit r17285.
2015-11-19 22:09:57 +00:00
mimo 4a2a155090 petra: do not sent a tribute to a defeated player
This was SVN commit r17283.
2015-11-19 20:04:21 +00:00
wraitii 6e0e607b20 Temporary fix for #3551 in the interest of having a fair A19. Prohibit deverloper overlay cheats when cheats are disabled. Patch by elexis. Refs #3551
This was SVN commit r17282.
2015-11-19 17:27:27 +00:00
mimo 83191580c0 cleanup of 34fd23e920 to make l.... happy
This was SVN commit r17277.
2015-11-16 18:59:10 +00:00
scythetwirler 09285ec257 Fixes #3507. Patch by Palaxin.
This was SVN commit r17275.
2015-11-16 18:37:00 +00:00
scythetwirler 721c731567 Decreases slinger walkspeed so they have a slightly harder time slaughtering skirmishers.
This was SVN commit r17271.
2015-11-15 22:01:11 +00:00
JoshuaJB c2f3d61a80 Fix #3613 by adding the visibility component to triggers. Patch by elexis.
This was SVN commit r17270.
2015-11-15 21:23:35 +00:00
scythetwirler 2e3b7f5906 Lessens the effect of another very powerful aura.
This was SVN commit r17269.
2015-11-15 20:38:56 +00:00
scythetwirler 678cd646bd Lessens the effect of a very powerful aura.
This was SVN commit r17268.
2015-11-15 20:26:37 +00:00
mimo afef406e18 petra: fix cases where the ai would wrongly think a resource is inaccessible (because of missing reset of its internal flags)
This was SVN commit r17267.
2015-11-15 19:35:40 +00:00
mimo 025e28be83 fix test broken in 34fd23e920, fix #3614
This was SVN commit r17266.
2015-11-15 17:48:25 +00:00
mimo 34fd23e920 optimize the finding of new target (no changes on the output) when lots of units involved, fixes #3605
This was SVN commit r17264.
2015-11-15 13:19:21 +00:00
Enrique c93eb938cc New mastiff and wolfhound units with full animations modeled by Micket (Thanks Micket, they're awesome!)
three variations of mastiff texture for its different ranks with
different armor levels.
Wolfhound unit not yet applied to the template, but it has its own
animations
New rhino unit, modeled by Micket too. It has a duplicated template from
the bear as placeholder.

This was SVN commit r17257.
2015-11-14 20:07:21 +00:00
wraitii 3760891131 Fix the precedent fix. It turns out the code behaves in much weirder ways than I expected.
This was SVN commit r17255.
2015-11-14 19:03:20 +00:00
wraitii 14f53315d6 Fix previous commit and OOS and rejoin. I need to get my hands on the guy that decided "init" wasn't called on deserialize.
This was SVN commit r17254.
2015-11-14 18:41:52 +00:00
scythetwirler 3473828735 Makes some powerful techs harder to obtain or less effective.
This was SVN commit r17253.
2015-11-14 17:29:00 +00:00
wraitii ebbabb01f5 Other small JS performance improvement.
This was SVN commit r17252.
2015-11-14 16:07:48 +00:00
wraitii 4e492ab7fa Optimize PerformGather in ResourceGatherer.js after the Tracelogger revelead it was a performance hotspot. Should be about twice as fast.
Optimizations were: caching gathering rates and removing a useless
message.

This was SVN commit r17251.
2015-11-14 12:26:33 +00:00
mimo 092206b12e Finding new targets can be really slow when lot of units are involved. In Combat demo huge for example, it could represent more than 30% of the simulation time. Part of it is because we loop several times on all identity classes of all enemy units, and most of the time for nothing. This patch avoids the useless loops, and adds some cleanup.
In addition, when testing if we can't attack a units, Capture and
Slaughter were used even if not applicable.

This was SVN commit r17250.
2015-11-13 17:47:31 +00:00
wraitii bc0048d592 Update rallypoint coordinates for rallypoints targeting entities ("attack", "repair"...). Fixes #3597
This was SVN commit r17243.
2015-11-12 17:39:46 +00:00
leper 9e0ef737b2 Fix Athenian town phase description.
This was SVN commit r17219.
2015-11-11 03:27:38 +00:00
leper f0deeab899 Rename commands to g_Commands.
This was SVN commit r17213.
2015-11-09 23:25:34 +00:00
leper 35b0478f70 Improve Mauryan corral specific name. Patch by stanislas69. Fixes #3555.
This was SVN commit r17211.
2015-11-09 16:49:53 +00:00
mimo 7c2f178634 petra: do not try to train females if not available in templates, only a temporary fix waiting for #3586
This was SVN commit r17202.
2015-11-08 13:05:56 +00:00
mimo d569fe63b4 petra: don't loose time approaching a target entity if it was captured in the meantime
This was SVN commit r17199.
2015-11-07 18:12:55 +00:00
wraitii 9efd79e240 Fix an issue where square diagonals were incorrectly handled when checking the distance to the target. Fixes #3577 properly. Patch by mimo.
Decrease fishing ship gathering range in consequence (revert [17178]).

This was SVN commit r17190.
2015-11-06 19:56:52 +00:00
mimo 33398baa90 petra: only units which have effectively started an attack should be stopped when the attack is aborted, fixes #3582
This was SVN commit r17185.
2015-11-05 20:52:41 +00:00