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6220 Commits

Author SHA1 Message Date
elexis 8b30273a50 GUI engine improvement + gamesetup cleanup.
Grab the list of children of a GUI object directly instead of hardcoding
the names.

This was SVN commit r18296.
2016-06-02 22:49:28 +00:00
elexis 00ea7763f7 GUIInterface / observermode cleanup as recommended by leper, fixes #3999.
Default to the viewed player in the GUIInterface to avoid passing that
separately in some places, refs #3168.
Thus GetEntityState will be called for the viewed player instead of
observer playerID, therefore
fixes a fog-of-war selection relict when changing the perspective, refs
#3850.
Also remove some unused player arguments.

This was SVN commit r18283.
2016-06-02 00:09:21 +00:00
sanderd17 4223fad060 Make it easier for mods to add their own credits. Fixes #3986
This was SVN commit r18281.
2016-06-01 19:37:24 +00:00
sanderd17 ff886b1773 Try to fix issue with probably uninitialised animation frequency, improve error message and clean up code a bit
This was SVN commit r18278.
2016-06-01 07:21:50 +00:00
elexis ac4533f7df Network cleanup, refs #3752.
Replace a TODO comment asking why something is set with a comment
answering that.

This was SVN commit r18268.
2016-05-30 17:59:02 +00:00
sanderd17 b18c4ac217 Code style improvements to df971c3885
This was SVN commit r18267.
2016-05-30 17:05:39 +00:00
sanderd17 83af69286d Allow simulation to set the actor variant selection, and use it for the garrison flag. Fixes #3952 Refs #2679, #3983
This was SVN commit r18266.
2016-05-30 14:07:48 +00:00
sanderd17 df971c3885 Allow to give a frequency to animations, and allow to sync randomly selected animations on base model and prop. Fixes #2324
This was SVN commit r18265.
2016-05-30 11:53:19 +00:00
sanderd17 1a8f5f3490 Move rallypoint waypoints smoothly with moving targets
This was SVN commit r18259.
2016-05-29 12:49:32 +00:00
elexis 5ad1079a5a Show the filepath in the command line output when taking screenshots.
This was SVN commit r18245.
2016-05-27 14:24:05 +00:00
elexis b2f3402c50 Network cleanup.
Remove unused netmessage type NMT_LAST.
Use CStr instead of the alias CStr8.
Remove unneeded comments.

This was SVN commit r18226.
2016-05-24 12:21:21 +00:00
elexis 9cc98aaf47 Take new observermode into account in some missing places, refs #3850, #3168.
This was SVN commit r18223.
2016-05-23 15:26:47 +00:00
elexis 38de20c989 Add missing init, refs #3991.
This was SVN commit r18217.
2016-05-21 20:24:38 +00:00
elexis 7cd43ba8cf Fix whitespace and remove duplicate comment, refs #1950.
This was SVN commit r18208.
2016-05-20 12:51:27 +00:00
elexis ec1696ded3 Send a network message to update the GUI if another player pauses a multiplayer game. Patch by echotangoecho, fixes #1950.
Pause animations then and on disconnect.
Don't unpause unintentionally when closing a message box in
singleplayer.

This was SVN commit r18204.
2016-05-19 22:10:38 +00:00
elexis 856dc1c999 Network cleanup.
Send the "client has rejoined" message after the synchronization
finished instead of right after the loading screen.
Patch by echotangoecho, refs #1949, #1950.

This was SVN commit r18203.
2016-05-19 21:03:46 +00:00
elexis 6f744aef88 Simulation context cleanup, refs #3991, #3168.
Save the viewed player in the CGame class.
Add the const keyword back to the SimContext to help find mistakes at
compiletime.

This was SVN commit r18201.
2016-05-19 19:42:07 +00:00
elexis 01d41cc8a5 Actually update the sound gain after changing the setting. Patch by dpiquet, fixes #3901.
This was SVN commit r18193.
2016-05-17 16:40:36 +00:00
elexis f4e69b7c07 Cleanup of #3255, fixes #3966.
Don't create an empty oos_logs directory when starting the game.
Rename getDateIndexSubdirectory to createDateIndexSubdirectory.
Add a comment for the breakpoint argument of CreateDirectories.

This was SVN commit r18183.
2016-05-16 00:56:07 +00:00
elexis 9eccf5cd07 Use an actual playername instead of "You" in singleplayer, fixes #3979.
Differentiate between SP and MP name and allow editing it in the
settings.
Defaults to the OS username.
Makes sharing singleplayer replays more effective.
Also fixes a troublesome colorization of "You" in a translated sentence,
refs #3501.

This was SVN commit r18180.
2016-05-15 17:13:35 +00:00
elexis 0e5815b78f Remove trailing whitespace.
This was SVN commit r18158.
2016-05-12 11:27:21 +00:00
fabio 2a830fdb6a Support building with mozjs 31.5 used in Ubuntu PPA.
Fixes #3039.

This was SVN commit r18153.
2016-05-10 09:02:58 +00:00
mimo b45e3e46f7 add non-blocking obstruction to mirages, fixes #3957, refs #2951
This was SVN commit r18145.
2016-05-08 17:26:43 +00:00
elexis 883d1aaf48 Fix Windows build. Those includes in 1a3fb29ff3 didn't resolve properly on Windows, refs #3953.
This was SVN commit r18143.
2016-05-08 16:25:00 +00:00
elexis 1a3fb29ff3 Network cleanup, fixes #3953.
Don't compare for "127.0.0.1" to identify the host, but check for a new
boolean flag that is set by the client, refs #2854.
Remove an unneeded IP address conversion from u32 to string, refs #3241.

This was SVN commit r18140.
2016-05-08 11:46:19 +00:00
sanderd17 503cc428b4 Add team option to autostart. Patch by Jonbaer
This was SVN commit r18133.
2016-05-04 06:51:34 +00:00
sanderd17 77224548bf Use references instead of copies
This was SVN commit r18130.
2016-05-02 19:03:19 +00:00
sanderd17 4ea49f374a Disable serialization of the AI when no AI players are present. Disable serialization of cached AI templates overall. Improve serialization of repetitive vectors and templatenames. Refs #3834
This was SVN commit r18121.
2016-05-02 09:26:07 +00:00
elexis 462540585b Network cleanup.
Only send the network-warnings to clients that successfully joined the
gamesetup or game.
Thus save a bit performance and
prevents a rare, harmless FSM update error (like in refs #3199) in case
a client received the message while authenticating.
Reported by fatherbushido, refs #3264.

This was SVN commit r18117.
2016-05-01 10:33:51 +00:00
sanderd17 ef3794f90a Fix serialisationtest by serializing the territory trigger event, and sending the message only once.
This was SVN commit r18102.
2016-04-27 18:37:27 +00:00
sanderd17 f24523dc8f Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909. Disable serialisation of technology templates. Refs #3834
This was SVN commit r18100.
2016-04-27 08:25:47 +00:00
Itms d70062c348 Cleanup of the network code (range-based for, remove spaces between angle brackets, and other little things).
Based on a patch by elexis, fixes #3907

This was SVN commit r18091.
2016-04-24 20:48:53 +00:00
Itms c856bc296d Slight improvement to the short range pathfinder. Patch by fsincos, refs #3925
This was SVN commit r18090.
2016-04-24 14:35:31 +00:00
sanderd17 8311472a5c Change include into forward declaration
This was SVN commit r18063.
2016-04-19 17:48:06 +00:00
sanderd17 1e6c12de7b Allow variants to be defined in external files. Fixes #3286
This was SVN commit r18054.
2016-04-19 07:51:59 +00:00
mimo ba56678bb3 Add market component to foundations. This is needed since 8f4dffe3f0 to be able to set
a market rallyPoint on a market foundation. refs #2951"

This was SVN commit r18042.
2016-04-17 16:14:19 +00:00
sanderd17 df3c3c35b2 Cleanup cinema code. Fix some issues with resetting of times. Patch by Vladislav. Refs #3814
This was SVN commit r18041.
2016-04-17 15:43:29 +00:00
elexis f905ee2c7e Don't use the ternary operator as some people find that unreadable.
This was SVN commit r18035.
2016-04-15 06:11:38 +00:00
sanderd17 ec3fb36602 Fix build for gcc 4.6. Patch by Vladislav
This was SVN commit r18032.
2016-04-14 16:36:12 +00:00
elexis a57bfc829e Add a button to the summary screen to replay the game that was just played (or replayed). Patch by Imarok, fixes #3437.
This was SVN commit r18031.
2016-04-14 14:45:03 +00:00
Itms 5ac76ecf89 Some style fixes reported by leper.
This was SVN commit r18016.
2016-04-10 16:57:12 +00:00
sanderd17 f8e986d057 Fix territory not being updated when diplomacy changes. Fixes #3891
This was SVN commit r18012.
2016-04-09 19:57:34 +00:00
Itms 8c436a8a41 Slight improvement of the flood filling algorithm in the hierarchical pathfinder.
Remove some useless check and a useless reverse loop, and add a flag to
prevent redundant checks.

Patch by fsincos, refs #3588

This was SVN commit r18011.
2016-04-09 19:47:09 +00:00
sanderd17 22bbe450e4 Move some methods out of the headers. Patch by Vladislav. Refs #3814
This was SVN commit r18000.
2016-04-07 17:47:30 +00:00
sanderd17 6471a54c9f Refactor GetEntityCollisions to make it clear what the function actually does since the new pathfinder
This was SVN commit r17992.
2016-04-06 17:36:47 +00:00
mimo 7029ddc2dd fix autostart in maps with gaia in PlayerData, fixes #3880
This was SVN commit r17984.
2016-04-05 18:21:10 +00:00
scythetwirler bfa94b87ae Bumps up version number.
This was SVN commit r17978.
2016-04-04 21:20:45 +00:00
Itms 6c3964f52a Cleanup of SoundGroup XML files.
Remove some useless settings using the default values.
Remove the obsolete <Replacement> tag.
Update some documentation in the code, fix whitespace and unify line
endings.

Patch by otero, fixes #3268

This was SVN commit r17976.
2016-04-04 20:54:48 +00:00
sanderd17 2a11d3ca7b Interpolate cinematic camera rotation + allow more points in cinematic path + add comments. Patch by Vladislav. Refs #3814
This was SVN commit r17975.
2016-04-04 20:31:18 +00:00
Itms a517184150 Update the creditTranslators script for the A20 languages.
This was SVN commit r17963.
2016-03-28 00:18:13 +00:00