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Commit Graph

422 Commits

Author SHA1 Message Date
Ykkrosh 0d6882dad2 # Fix the actor viewer in Atlas.
Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483.

This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
Ykkrosh 1ebebc4338 Avoid -Wnon-virtual-dtor warnings
This was SVN commit r7416.
2010-03-31 08:36:46 +00:00
Ykkrosh ba282e3d8e Fixes to the release build script
This was SVN commit r7414.
2010-03-30 21:13:51 +00:00
Ykkrosh 5a5a269b93 Let Atlas find data files when cwd is not binaries/system. Fixes #481.
This was SVN commit r7412.
2010-03-29 10:24:17 +00:00
Ykkrosh 45184baacf Add script for generating release distributions
This was SVN commit r7406.
2010-03-27 12:39:23 +00:00
Ykkrosh 49eb176b25 Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
This was SVN commit r7404.
2010-03-26 19:04:40 +00:00
Ykkrosh 89cce1b3ac # Switch to new simulation system by default
This was SVN commit r7401.
2010-03-26 16:10:42 +00:00
Ykkrosh 9b6326f124 Always build with Valgrind support. Always use the bundled Valgrind header.
This was SVN commit r7397.
2010-03-26 10:31:47 +00:00
janwas 0bbb99c3cd move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
use M_PI instead of nonstandard PI

This was SVN commit r7380.
2010-03-20 20:54:03 +00:00
Ykkrosh 96382e6faf Fix jsval/int ambiguity
This was SVN commit r7368.
2010-03-19 21:23:33 +00:00
Ykkrosh ed69187450 Build with spidermonkey-tip by default. Remove codepaths for old SpiderMonkey.
This was SVN commit r7366.
2010-03-19 20:54:44 +00:00
Ykkrosh 31febafb05 Compatibility with non-threadsafe SpiderMonkey
This was SVN commit r7364.
2010-03-19 19:54:00 +00:00
Ykkrosh aca1074188 Load build speeds and foundation actors from entity template files
This was SVN commit r7353.
2010-03-12 22:28:51 +00:00
Ykkrosh 9213ee8c27 # Construct buildings from foundations.
Display construction costs in tooltips.
Stop buildings leaving corpses.
Add debug info option to GUI.

This was SVN commit r7352.
2010-03-12 21:41:40 +00:00
Ykkrosh 36e90e71f2 Convert ranged attack data in entity templates
This was SVN commit r7346.
2010-03-07 20:22:15 +00:00
janwas a7484933e7 wchar.h -> utf8.h (see previous change)
This was SVN commit r7341.
2010-03-01 14:55:34 +00:00
olsner 5bb14c7a59 Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup)
This was SVN commit r7328.
2010-02-18 00:06:50 +00:00
olsner 02253f82f0 Add/rename header guards
This was SVN commit r7326.
2010-02-17 23:21:49 +00:00
Ykkrosh 96bb3afaaf Support disabling of inherited components in entity templates
Allow units to walk through farms

This was SVN commit r7323.
2010-02-12 22:48:16 +00:00
Ykkrosh 321cc8ae8f Convert resource data in entity templates
This was SVN commit r7321.
2010-02-12 22:46:07 +00:00
Ykkrosh ea4c22fc0e Convert walking speed data in entity templates
This was SVN commit r7312.
2010-02-07 19:54:58 +00:00
Ykkrosh c50fe9b8c0 Convert health, armour, attack data in entity templates
This was SVN commit r7308.
2010-02-05 21:45:31 +00:00
Ykkrosh e1b2a7f3ad Fix errors and warnings with optimised builds
This was SVN commit r7304.
2010-02-03 19:43:39 +00:00
Ykkrosh 10f0432fdf Fix Atlas startup crash with old simulation system
This was SVN commit r7299.
2010-02-01 20:28:48 +00:00
Ykkrosh a0ae9062d3 Convert footprint data in entity templates
This was SVN commit r7292.
2010-01-29 21:07:15 +00:00
Ykkrosh 0d9c9d646b Updated entity template conversion script, to convert population costs and names and civs
This was SVN commit r7284.
2010-01-24 17:20:23 +00:00
Ykkrosh 4fed9b8242 # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
Merge from 22b478ffed8d.
Pure scripted interface definitions.
Entity creation from scripts.
Improved messaging system.
Messages on entity deletion.
Basic player entities.
Player ownership.
Bug fixes.

This was SVN commit r7281.
2010-01-22 20:03:14 +00:00
Ykkrosh c8138208bf # Object creation in Atlas with new simulation system
Merge from 6e8efe8f706c

This was SVN commit r7276.
2010-01-14 20:36:29 +00:00
Ykkrosh f5632af192 Fix Undo menu labelling in Atlas
This was SVN commit r7275.
2010-01-14 20:11:43 +00:00
Ykkrosh e8008edf1c Fix missing includes
This was SVN commit r7267.
2010-01-10 11:31:31 +00:00
Ykkrosh 47420c363b Windows build fix
This was SVN commit r7260.
2010-01-09 19:45:35 +00:00
Ykkrosh 7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00
Ykkrosh 3339aea2a7 Add tooltip support to wxJS
This was SVN commit r7258.
2010-01-07 19:38:05 +00:00
Ykkrosh fe92d524d6 Fix JS_THREADSAFE redefinitions (it's defined by the build system now)
This was SVN commit r7231.
2009-12-28 17:07:29 +00:00
Ykkrosh f0d9806b3f # Restructured GUI implementation
CGUI now represents a single 'page'. CGUIManager maintains multiple
pages and switches between them.
Split the XML files into pregame, loading, session and messagebox pages.
Added hotloading of GUI pages.
Minor GUI cleanups.
(Merge from hg 81862d33780c)

This was SVN commit r7214.
2009-12-03 20:17:22 +00:00
janwas 6cc0b1649a robustified GetPatch / GetTile:
- clarify the meaning of mapSize (patchesPerSide)
- use a single ClampCoordToMap function for clamping
- add annotations to all call sites when it is sure they will succeed
- otherwise, ensure return value is checked or at least add debug_assert
fixes #311 (successfully built house and dock at top of latium map)
thanks to Heron for tracking down the cause!

This was SVN commit r7183.
2009-11-08 16:49:52 +00:00
Ykkrosh 3334c83ce0 Fix build and tests on Linux
This was SVN commit r7174.
2009-11-06 18:35:32 +00:00
janwas 9662666403 more string drudgery
- sprintf, snprintf -> sprintf_s (ensures 0-termination of result)
- use %s instead of %hs with sprintf_s to avoid GCC warnings
- convert h_mgr's to_string to unicode

This was SVN commit r7170.
2009-11-06 10:59:10 +00:00
janwas 8a52113e60 huge cleanup and conversion of most string handling (especially paths) to unicode
please note: format strings must be %hs for char* arguments and %ls for
wchar_t*

This was SVN commit r7161.
2009-11-03 21:46:35 +00:00
Ykkrosh 724418b1d6 Use extended regexps instead of advanced, for portability
This was SVN commit r7140.
2009-09-11 16:41:18 +00:00
Ykkrosh 5c8861adf4 Remove redundant -L linker arguments on non-Windows.
Fix some compiler warnings.
Fix missing non-PCH headers.

This was SVN commit r7083.
2009-08-07 17:22:05 +00:00
Ykkrosh 5294821694 Attempt to fix type ambiguity (http://www.wildfiregames.com/forum/index.php?showtopic=12546)
This was SVN commit r7068.
2009-08-03 09:50:23 +00:00
Ykkrosh 008d894dd7 Fix some GCC warnings
This was SVN commit r7048.
2009-07-28 16:59:19 +00:00
Ykkrosh cdfb58a62f Fix some more GCC warnings
This was SVN commit r7045.
2009-07-28 09:27:56 +00:00
Ykkrosh cd0554c6bc Fix Linux build warnings
This was SVN commit r7034.
2009-07-25 20:35:48 +00:00
Ykkrosh 21b3d13c64 Avoid calling unnecessary inline functions, to work around GCC visibility issues (see #281)
This was SVN commit r7030.
2009-07-22 16:37:40 +00:00
olsner 7a942d29e7 Only try to use valgrind stuff if --with-valgrind is given to update-workspaces.sh
This was SVN commit r7018.
2009-07-18 02:06:42 +00:00
Ykkrosh 6525cfd39e Patch from #259: [FreeBSD compat] portability fixes
This was SVN commit r7002.
2009-07-16 16:57:59 +00:00
Ykkrosh 9e3b4276f9 Fixed build on Windows
This was SVN commit r6938.
2009-07-02 14:04:59 +00:00
Ykkrosh 98fe150d1e Atlas C++/JS editing tool bridge
This was SVN commit r6937.
2009-07-02 13:41:41 +00:00