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Commit Graph

2189 Commits

Author SHA1 Message Date
Wijitmaker b9c8aace70 animations
This was SVN commit r6323.
2008-08-11 04:14:41 +00:00
Mythos_Ruler 16c33c0245 This was SVN commit r6320. 2008-08-09 21:44:50 +00:00
Mythos_Ruler d8de71831d This was SVN commit r6315. 2008-08-07 05:44:30 +00:00
Mythos_Ruler c3c2a2fd0f This was SVN commit r6314. 2008-08-06 18:40:19 +00:00
freenity 5650780df6 Some refactoring, removed commented unused code, added a verification so the units price won´t be shown when it is in the selection tab.
This was SVN commit r6313.
2008-08-03 14:36:51 +00:00
Mythos_Ruler a464ee0bcd This was SVN commit r6312. 2008-08-03 02:51:39 +00:00
Sam Assoum 17913bfabe This was SVN commit r6311. 2008-08-02 20:36:37 +00:00
freenity ffbc2ce805 This was SVN commit r6310. 2008-08-02 14:35:55 +00:00
Mythos_Ruler 92fa548b4c This was SVN commit r6309. 2008-08-02 07:58:38 +00:00
Sam Assoum 68455b29c6 This was SVN commit r6308. 2008-08-01 20:37:23 +00:00
freenity 3a4031406c Fixing the problem that when a civil center was destroyed, the settlement was still controlled by that player and not Gaia.
This was SVN commit r6307.
2008-08-01 14:43:05 +00:00
freenity 1196ed1d45 fixing a small bug
This was SVN commit r6306.
2008-08-01 14:31:01 +00:00
Mythos_Ruler 53c42f6874 This was SVN commit r6305. 2008-07-31 04:34:27 +00:00
Mythos_Ruler 3cc3ca7509 This was SVN commit r6304. 2008-07-31 04:23:31 +00:00
Wijitmaker 2ce0f85a32 females and elephants, oh my
This was SVN commit r6303.
2008-07-31 02:48:16 +00:00
Wijitmaker e14fd26b4b This was SVN commit r6302. 2008-07-31 02:47:09 +00:00
Mythos_Ruler 4c3db85129 This was SVN commit r6301. 2008-07-30 23:50:49 +00:00
Mythos_Ruler 543117d06f This was SVN commit r6300. 2008-07-30 21:00:36 +00:00
Mythos_Ruler 48735e7460 This was SVN commit r6299. 2008-07-30 20:59:31 +00:00
Mythos_Ruler cf2754a202 This was SVN commit r6298. 2008-07-30 20:56:46 +00:00
Mythos_Ruler 7c82cba5f7 This was SVN commit r6297. 2008-07-30 06:49:33 +00:00
Mythos_Ruler b2a52f2ffb This was SVN commit r6296. 2008-07-30 05:25:22 +00:00
freenity 484ad1701f removing a debug message.
This was SVN commit r6295.
2008-07-29 21:40:48 +00:00
freenity 2e61a5c663 Added the killing feature. Now by selecting a unit and pressing [Delete], it will be killed.
This was SVN commit r6294.
2008-07-29 21:38:41 +00:00
freenity 78284850e1 This was SVN commit r6293. 2008-07-29 16:54:46 +00:00
freenity 2dde452493 Fixing the players list. Adding the shadow, correcting the order.
This was SVN commit r6292.
2008-07-29 14:26:27 +00:00
Matei 98dd1a1bb4 Refactored "generic" order to just call it "contact action", and added support for intercepting targets if performing a contact action while moving.
This was SVN commit r6290.
2008-07-29 08:22:56 +00:00
Mythos_Ruler 53765659da This was SVN commit r6287. 2008-07-29 06:55:40 +00:00
Mythos_Ruler f6ae91212a This was SVN commit r6286. 2008-07-28 01:58:24 +00:00
Mythos_Ruler 510c26b5a3 This was SVN commit r6285. 2008-07-28 01:57:26 +00:00
Mythos_Ruler 5140ae0667 This was SVN commit r6284. 2008-07-27 23:21:21 +00:00
Sam Assoum 6d35c7c026 This was SVN commit r6283. 2008-07-25 19:27:32 +00:00
freenity 837ef022bd Adding a list of currently playing players. Available at Ctrl+P
The system.cfg change only adds Ctrl+P hotkey.

This was SVN commit r6282.
2008-07-25 18:17:18 +00:00
MattSherman 728e7550eb This was SVN commit r6281. 2008-07-25 06:50:33 +00:00
MattSherman b1a40a18a1 This was SVN commit r6280. 2008-07-25 06:33:36 +00:00
Mythos_Ruler 6e955693af This was SVN commit r6279. 2008-07-25 05:34:11 +00:00
Matei 1144798b70 Use traits.id.tooltip rather than traits.id.rollover for descriptions on train buttons.
This was SVN commit r6278.
2008-07-24 06:12:17 +00:00
Matei d0c6805725 Fixed bug that was causing population to go negative. It was due to a unit being killed by multiple enemies in the same frame, which led to multiple calls of the death event handler. The fix is twofold: First, kill() only calls the event handler the first time the unit is killed. Second, damage() (in JS), which apart from killing things also loots them, makes sure that the unit is not already being destroyed. This latter fix is to ensure that we don't get a huge amount of loot by simply attacking a low-HP unit with many soldiers simultaneously, so they kill it in the same frame.
This was SVN commit r6276.
2008-07-24 05:50:45 +00:00
Matei 75a9b2f357 Made stance-setting work with multiplayer.
This was SVN commit r6274.
2008-07-24 05:25:14 +00:00
Mythos_Ruler 8244deee6a This was SVN commit r6273. 2008-07-24 05:09:02 +00:00
Mythos_Ruler 33d1fab48d This was SVN commit r6272. 2008-07-24 02:36:59 +00:00
Mythos_Ruler e98ae41675 This was SVN commit r6271. 2008-07-23 06:32:53 +00:00
Matei 2ff3c7ac61 Added combat test map.
This was SVN commit r6270.
2008-07-23 05:58:44 +00:00
Matei 95f3036e74 Cleaner production icon tooltips.
This was SVN commit r6266.
2008-07-23 05:03:46 +00:00
freenity 12b7b2c9b1 Adding building/training price and description.
This was SVN commit r6261.
2008-07-20 20:49:43 +00:00
Mythos_Ruler 9c8069631e This was SVN commit r6255. 2008-07-19 01:59:11 +00:00
Mythos_Ruler 314ec0ef3b This was SVN commit r6251. 2008-07-19 00:27:48 +00:00
Mythos_Ruler 4a755d72ea This was SVN commit r6243. 2008-07-18 22:33:51 +00:00
Mythos_Ruler ac89a0fc86 This was SVN commit r6242. 2008-07-18 22:10:46 +00:00
freenity debcea96d0 This was SVN commit r6241. 2008-07-18 21:24:00 +00:00