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Commit Graph

2615 Commits

Author SHA1 Message Date
Ykkrosh b25076ed4d Min/max range support in pathfinder
This was SVN commit r7311.
2010-02-06 20:58:48 +00:00
Ykkrosh b21e798243 # Primitive melee combat support in new simulation system
This was SVN commit r7309.
2010-02-05 22:00:39 +00:00
Ykkrosh c50fe9b8c0 Convert health, armour, attack data in entity templates
This was SVN commit r7308.
2010-02-05 21:45:31 +00:00
Ykkrosh a0ae9062d3 Convert footprint data in entity templates
This was SVN commit r7292.
2010-01-29 21:07:15 +00:00
Ykkrosh 92df4d1793 Default to disabled-LOS mode with new simulation system
This was SVN commit r7291.
2010-01-29 21:04:23 +00:00
Ykkrosh 3c2e80c698 Disable the default slide-down-hills behaviour
This was SVN commit r7290.
2010-01-27 19:34:58 +00:00
Ykkrosh c399dc277e # Rough first version of GUI redesign
Minor GUI engine cleanups

This was SVN commit r7289.
2010-01-27 19:20:34 +00:00
Ykkrosh f011f0a3ce Expose entity template data to GUI
This was SVN commit r7287.
2010-01-25 23:43:58 +00:00
Ykkrosh 3f1dfce41b Simplify GUI/simulation interface
This was SVN commit r7286.
2010-01-25 22:31:43 +00:00
Ykkrosh 953fb41c82 # Basic in-game building placement with new simulation system
This was SVN commit r7285.
2010-01-24 17:24:35 +00:00
Ykkrosh 0d9c9d646b Updated entity template conversion script, to convert population costs and names and civs
This was SVN commit r7284.
2010-01-24 17:20:23 +00:00
Ykkrosh 4fed9b8242 # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
Merge from 22b478ffed8d.
Pure scripted interface definitions.
Entity creation from scripts.
Improved messaging system.
Messages on entity deletion.
Basic player entities.
Player ownership.
Bug fixes.

This was SVN commit r7281.
2010-01-22 20:03:14 +00:00
Ykkrosh 2794795024 Fix old entity scripts with new GUI system
This was SVN commit r7277.
2010-01-15 16:47:08 +00:00
Ykkrosh c8138208bf # Object creation in Atlas with new simulation system
Merge from 6e8efe8f706c

This was SVN commit r7276.
2010-01-14 20:36:29 +00:00
Ykkrosh 7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00
Ykkrosh 5a53b3183a Remove old debug statement
This was SVN commit r7238.
2009-12-31 16:47:02 +00:00
Ykkrosh 8d94e1f0e3 Fix (but not perfectly) the functions for entity scripts to display messages in the GUI
This was SVN commit r7233.
2009-12-30 12:53:59 +00:00
Mythos_Ruler 3d2b3b44ec wildebeest
This was SVN commit r7232.
2009-12-30 07:08:26 +00:00
Mythos_Ruler 6cb4b61a39 This was SVN commit r7226. 2009-12-24 05:37:42 +00:00
Mythos_Ruler ceb8cb2738 This was SVN commit r7225. 2009-12-24 05:32:44 +00:00
Mythos_Ruler 1bba0fe8e3 This was SVN commit r7223. 2009-12-15 00:35:31 +00:00
Mythos_Ruler f60a92ed2f This was SVN commit r7220. 2009-12-07 13:34:33 +00:00
Mythos_Ruler 7db690be96 This was SVN commit r7219. 2009-12-07 12:46:12 +00:00
Ykkrosh f0d9806b3f # Restructured GUI implementation
CGUI now represents a single 'page'. CGUIManager maintains multiple
pages and switches between them.
Split the XML files into pregame, loading, session and messagebox pages.
Added hotloading of GUI pages.
Minor GUI cleanups.
(Merge from hg 81862d33780c)

This was SVN commit r7214.
2009-12-03 20:17:22 +00:00
Wijitmaker 74df8c7105 * Modification to deer_mesh.dae
This was SVN commit r7205.
2009-11-18 00:57:41 +00:00
Mythos_Ruler 85179afa0d This was SVN commit r7154. 2009-10-12 11:40:36 +00:00
janwas b343249fcc add missing terrains.xml
avoid data-dependent bug (null pointer when no terrain properties
loaded)
fixes #307
thanks go to BadassTester and Heron!

This was SVN commit r7153.
2009-10-11 21:27:35 +00:00
Mythos_Ruler f118acf979 #(Internal) New helmet for Indibil.
This was SVN commit r7144.
2009-09-19 03:05:15 +00:00
Mythos_Ruler 610842c9dd #New Celt House.
This was SVN commit r7142.
2009-09-11 21:19:38 +00:00
Mythos_Ruler b0ba529cee This was SVN commit r7139. 2009-09-09 21:09:38 +00:00
Mythos_Ruler 51a0dfb0e3 This was SVN commit r7138. 2009-09-08 20:53:12 +00:00
EmjeR 531555f742 This was SVN commit r7137. 2009-09-08 20:42:51 +00:00
EmjeR 490d207074 Roman quinquireme finished
This was SVN commit r7136.
2009-09-08 19:51:37 +00:00
Mythos_Ruler 888dfccd6a #[Internal] New Savannah dirt texture.
This was SVN commit r7135.
2009-09-07 22:24:00 +00:00
Mythos_Ruler 7d27f159e0 This was SVN commit r7134. 2009-09-07 22:19:02 +00:00
Mythos_Ruler 4f8371988e #[Public] Big Desert terrain update.
This was SVN commit r7132.
2009-09-07 02:44:56 +00:00
Mythos_Ruler 739fcd8921 #(Public) New fauna: Zebra.
This was SVN commit r7131.
2009-09-04 05:00:34 +00:00
Mythos_Ruler 32dc4fd2f0 This was SVN commit r7129. 2009-08-27 20:54:09 +00:00
Mythos_Ruler ad34a6c849 #(Public) New "Badlands" test map for the Open Sourcers.
This was SVN commit r7128.
2009-08-27 06:32:49 +00:00
Mythos_Ruler 51e95a99d8 This was SVN commit r7127. 2009-08-27 06:32:01 +00:00
Mythos_Ruler 17ea25b20e This was SVN commit r7126. 2009-08-26 22:45:36 +00:00
Mythos_Ruler a1b58e0e58 This was SVN commit r7125. 2009-08-25 21:17:47 +00:00
Mythos_Ruler 69dccd4e20 #Quinctus Fabius Maximus.
This was SVN commit r7124.
2009-08-25 19:26:25 +00:00
Mythos_Ruler 926321c9de This was SVN commit r7123. 2009-08-25 03:35:48 +00:00
Mythos_Ruler df9388c5fc This was SVN commit r7122. 2009-08-25 03:35:33 +00:00
Mythos_Ruler f92fe2e25f #(Public Release) Desert Terrains update.
This was SVN commit r7121.
2009-08-25 03:29:53 +00:00
Mythos_Ruler 94c7677c25 This was SVN commit r7119. 2009-08-24 01:18:25 +00:00
Mythos_Ruler d15de1c16b This was SVN commit r7118. 2009-08-24 01:17:51 +00:00
Mythos_Ruler e0ce4ce067 This was SVN commit r7117. 2009-08-24 01:17:26 +00:00
Mythos_Ruler 7e0e56253e #Savanna Biome stuff.
This was SVN commit r7116.
2009-08-24 00:56:08 +00:00