Ykkrosh
b25076ed4d
Min/max range support in pathfinder
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This was SVN commit r7311.
2010-02-06 20:58:48 +00:00
Ykkrosh
b21e798243
# Primitive melee combat support in new simulation system
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This was SVN commit r7309.
2010-02-05 22:00:39 +00:00
Ykkrosh
c50fe9b8c0
Convert health, armour, attack data in entity templates
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This was SVN commit r7308.
2010-02-05 21:45:31 +00:00
Ykkrosh
a0ae9062d3
Convert footprint data in entity templates
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This was SVN commit r7292.
2010-01-29 21:07:15 +00:00
Ykkrosh
92df4d1793
Default to disabled-LOS mode with new simulation system
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This was SVN commit r7291.
2010-01-29 21:04:23 +00:00
Ykkrosh
3c2e80c698
Disable the default slide-down-hills behaviour
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This was SVN commit r7290.
2010-01-27 19:34:58 +00:00
Ykkrosh
c399dc277e
# Rough first version of GUI redesign
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Minor GUI engine cleanups
This was SVN commit r7289.
2010-01-27 19:20:34 +00:00
Ykkrosh
f011f0a3ce
Expose entity template data to GUI
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This was SVN commit r7287.
2010-01-25 23:43:58 +00:00
Ykkrosh
3f1dfce41b
Simplify GUI/simulation interface
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This was SVN commit r7286.
2010-01-25 22:31:43 +00:00
Ykkrosh
953fb41c82
# Basic in-game building placement with new simulation system
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This was SVN commit r7285.
2010-01-24 17:24:35 +00:00
Ykkrosh
0d9c9d646b
Updated entity template conversion script, to convert population costs and names and civs
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This was SVN commit r7284.
2010-01-24 17:20:23 +00:00
Ykkrosh
4fed9b8242
# Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
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Merge from 22b478ffed8d.
Pure scripted interface definitions.
Entity creation from scripts.
Improved messaging system.
Messages on entity deletion.
Basic player entities.
Player ownership.
Bug fixes.
This was SVN commit r7281.
2010-01-22 20:03:14 +00:00
Ykkrosh
2794795024
Fix old entity scripts with new GUI system
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This was SVN commit r7277.
2010-01-15 16:47:08 +00:00
Ykkrosh
c8138208bf
# Object creation in Atlas with new simulation system
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Merge from 6e8efe8f706c
This was SVN commit r7276.
2010-01-14 20:36:29 +00:00
Ykkrosh
7c2e9027c2
# Rewrite of the game's simulation system
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Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)
This was SVN commit r7259.
2010-01-09 19:20:14 +00:00
Ykkrosh
5a53b3183a
Remove old debug statement
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This was SVN commit r7238.
2009-12-31 16:47:02 +00:00
Ykkrosh
8d94e1f0e3
Fix (but not perfectly) the functions for entity scripts to display messages in the GUI
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This was SVN commit r7233.
2009-12-30 12:53:59 +00:00
Mythos_Ruler
3d2b3b44ec
wildebeest
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This was SVN commit r7232.
2009-12-30 07:08:26 +00:00
Mythos_Ruler
6cb4b61a39
This was SVN commit r7226.
2009-12-24 05:37:42 +00:00
Mythos_Ruler
ceb8cb2738
This was SVN commit r7225.
2009-12-24 05:32:44 +00:00
Mythos_Ruler
1bba0fe8e3
This was SVN commit r7223.
2009-12-15 00:35:31 +00:00
Mythos_Ruler
f60a92ed2f
This was SVN commit r7220.
2009-12-07 13:34:33 +00:00
Mythos_Ruler
7db690be96
This was SVN commit r7219.
2009-12-07 12:46:12 +00:00
Ykkrosh
f0d9806b3f
# Restructured GUI implementation
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CGUI now represents a single 'page'. CGUIManager maintains multiple
pages and switches between them.
Split the XML files into pregame, loading, session and messagebox pages.
Added hotloading of GUI pages.
Minor GUI cleanups.
(Merge from hg 81862d33780c)
This was SVN commit r7214.
2009-12-03 20:17:22 +00:00
Wijitmaker
74df8c7105
* Modification to deer_mesh.dae
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This was SVN commit r7205.
2009-11-18 00:57:41 +00:00
Mythos_Ruler
85179afa0d
This was SVN commit r7154.
2009-10-12 11:40:36 +00:00
janwas
b343249fcc
add missing terrains.xml
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avoid data-dependent bug (null pointer when no terrain properties
loaded)
fixes #307
thanks go to BadassTester and Heron!
This was SVN commit r7153.
2009-10-11 21:27:35 +00:00
Mythos_Ruler
f118acf979
#(Internal) New helmet for Indibil.
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This was SVN commit r7144.
2009-09-19 03:05:15 +00:00
Mythos_Ruler
610842c9dd
#New Celt House.
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This was SVN commit r7142.
2009-09-11 21:19:38 +00:00
Mythos_Ruler
b0ba529cee
This was SVN commit r7139.
2009-09-09 21:09:38 +00:00
Mythos_Ruler
51a0dfb0e3
This was SVN commit r7138.
2009-09-08 20:53:12 +00:00
EmjeR
531555f742
This was SVN commit r7137.
2009-09-08 20:42:51 +00:00
EmjeR
490d207074
Roman quinquireme finished
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This was SVN commit r7136.
2009-09-08 19:51:37 +00:00
Mythos_Ruler
888dfccd6a
#[Internal] New Savannah dirt texture.
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This was SVN commit r7135.
2009-09-07 22:24:00 +00:00
Mythos_Ruler
7d27f159e0
This was SVN commit r7134.
2009-09-07 22:19:02 +00:00
Mythos_Ruler
4f8371988e
#[Public] Big Desert terrain update.
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This was SVN commit r7132.
2009-09-07 02:44:56 +00:00
Mythos_Ruler
739fcd8921
#(Public) New fauna: Zebra.
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This was SVN commit r7131.
2009-09-04 05:00:34 +00:00
Mythos_Ruler
32dc4fd2f0
This was SVN commit r7129.
2009-08-27 20:54:09 +00:00
Mythos_Ruler
ad34a6c849
#(Public) New "Badlands" test map for the Open Sourcers.
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This was SVN commit r7128.
2009-08-27 06:32:49 +00:00
Mythos_Ruler
51e95a99d8
This was SVN commit r7127.
2009-08-27 06:32:01 +00:00
Mythos_Ruler
17ea25b20e
This was SVN commit r7126.
2009-08-26 22:45:36 +00:00
Mythos_Ruler
a1b58e0e58
This was SVN commit r7125.
2009-08-25 21:17:47 +00:00
Mythos_Ruler
69dccd4e20
#Quinctus Fabius Maximus.
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This was SVN commit r7124.
2009-08-25 19:26:25 +00:00
Mythos_Ruler
926321c9de
This was SVN commit r7123.
2009-08-25 03:35:48 +00:00
Mythos_Ruler
df9388c5fc
This was SVN commit r7122.
2009-08-25 03:35:33 +00:00
Mythos_Ruler
f92fe2e25f
#(Public Release) Desert Terrains update.
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This was SVN commit r7121.
2009-08-25 03:29:53 +00:00
Mythos_Ruler
94c7677c25
This was SVN commit r7119.
2009-08-24 01:18:25 +00:00
Mythos_Ruler
d15de1c16b
This was SVN commit r7118.
2009-08-24 01:17:51 +00:00
Mythos_Ruler
e0ce4ce067
This was SVN commit r7117.
2009-08-24 01:17:26 +00:00
Mythos_Ruler
7e0e56253e
#Savanna Biome stuff.
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This was SVN commit r7116.
2009-08-24 00:56:08 +00:00