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Commit Graph

4284 Commits

Author SHA1 Message Date
janwas aeddb5fb48 avoid warning when running a second instance and Mahaf is enabled
This was SVN commit r9863.
2011-07-17 19:19:33 +00:00
Ykkrosh a31ce6a3ce Fix "hides overloaded virtual function" warnings in Clang
This was SVN commit r9862.
2011-07-17 17:30:07 +00:00
janwas be3eb579d4 fix another cast runtime error
This was SVN commit r9861.
2011-07-17 14:48:23 +00:00
Ykkrosh ea7f65818a Avoid release-mode-only warning
This was SVN commit r9857.
2011-07-17 01:26:04 +00:00
Ykkrosh 2f0bd8d8b0 Upgrade to SpiderMonkey 1.8.5 (fixes #734)
This was SVN commit r9852.
2011-07-16 23:24:14 +00:00
Ykkrosh 364f76c5ff Fix rare use of uninitialised values
This was SVN commit r9847.
2011-07-16 19:52:48 +00:00
janwas dd054c8d97 acpi: fix cast error (caught by runtime check)
x86_x64: simplify MSC version check

This was SVN commit r9846.
2011-07-16 17:27:07 +00:00
Ykkrosh 8eb7af4ac9 Be a bit more robust to build environment changes.
Reduce some module dependencies.
Clean up some unused instantiations.

This was SVN commit r9827.
2011-07-15 13:22:48 +00:00
Ykkrosh ca42649c5b Fix MSVC warning
This was SVN commit r9820.
2011-07-13 19:28:31 +00:00
Ykkrosh f28ae0d427 Disable SDL's DGA mouse support by default, to fix Linux fullscreen mouse sensitivity problems
This was SVN commit r9819.
2011-07-13 17:40:12 +00:00
Ykkrosh 7f74693052 Disable culling of transparent objects in shadows/reflections, to fix trees
This was SVN commit r9818.
2011-07-13 13:51:40 +00:00
Ykkrosh b08e142193 Graphics optimisations and features from eihrul.
Add shadow filtering (PCF) option.
Fix ugly shadow saturation in old lighting mode.
Fix fancy water shader.
Fix camera matrix computation.
Support scissoring of camera frustum.
Optimise vertex skinning.
Inline various matrix functions.
Support filtering of the list of submitted models before a rendering
pass, for more precise culling.
Optimise water renderer (fixes #721, based on patch by ortalo).
Use scissoring when generating reflection/refraction textures.
Skip reflection/refraction texture generation when no water is visible.
Render alpha-blended objects differently (fixes #434).
Reduce shadow swimming effects.

This was SVN commit r9814.
2011-07-12 23:48:05 +00:00
historic_bruno bb33a259b6 Fixes Atlas build errors on OS X (specifically MacPorts' version of wxWidgets doesn't support constructing wxString with std::wstring)
This was SVN commit r9797.
2011-07-10 21:00:21 +00:00
Ykkrosh 20ebb2b829 Fix incorrect string type in log message on non-Windows
This was SVN commit r9790.
2011-07-09 18:41:58 +00:00
Ykkrosh a4637c25d0 Fix no-PCH builds
This was SVN commit r9786.
2011-07-08 15:07:08 +00:00
Ykkrosh 6371afbc76 Remove the rarely-used source code option from the Windows installer. See #855.
This was SVN commit r9777.
2011-07-07 20:11:47 +00:00
Ykkrosh b6d04004b6 Avoid errors when using planes in formations, by not allowing them to join formations
This was SVN commit r9776.
2011-07-07 17:05:22 +00:00
Ykkrosh 899f5105b9 Fix glwprintf errors on OS X with non-ASCII strings, by setting LC_CTYPE to UTF-8
This was SVN commit r9768.
2011-07-06 21:19:59 +00:00
historic_bruno 1bc2db56ea Stops unit following when other object selected. Fixes #775
This was SVN commit r9764.
2011-07-05 21:29:11 +00:00
Ykkrosh 315dfbff5d Fix use of outdated cached transform when computing bounding boxes.
Should fix #867.

This was SVN commit r9761.
2011-07-05 00:12:00 +00:00
Ykkrosh 528b833db0 Fix assertion failure in replay mode
This was SVN commit r9757.
2011-07-04 15:17:46 +00:00
Ykkrosh f01097b23c Avoid crash when pressing 'h' while multiplayer host game setup screen is loading
This was SVN commit r9753.
2011-07-03 18:36:43 +00:00
historic_bruno 6ba00117e0 Fixes bug in Atlas player editor: saving team as "None" had no effect
This was SVN commit r9721.
2011-06-29 00:57:02 +00:00
Ykkrosh 996a32125c Add per-player LOS-reveal flag.
Reveal LOS for Gaia and AI players (fixes #879).
Use player_id_t slightly more consistently in interfaces.

This was SVN commit r9720.
2011-06-28 23:24:42 +00:00
Chakakhan 293adad0ba Fix #829 - Stuck units bug
This was SVN commit r9713.
2011-06-28 07:27:03 +00:00
historic_bruno a8fdcfde59 Fixes broken autostart for random maps with AI
This was SVN commit r9699.
2011-06-27 23:27:25 +00:00
Ykkrosh 31832cd9ae Initialise minimap and LOS textures properly
This was SVN commit r9673.
2011-06-26 21:47:07 +00:00
Ykkrosh 3f51747440 Fix uninitialised value
This was SVN commit r9672.
2011-06-26 21:45:58 +00:00
Chakakhan df2e499efc Post code review version - previous commit was pre code review version.
This was SVN commit r9666.
2011-06-26 07:47:03 +00:00
Chakakhan 2aedf48304 #788 Eliminate delay in path finding (and therefore moving)
This was SVN commit r9665.
2011-06-26 07:03:08 +00:00
historic_bruno 5bc125a91f Changes terrain data returned by CMapGenerator to typed arrays, instead of an array of objects (this greatly reduces the size of the serialized data)
This was SVN commit r9664.
2011-06-26 02:56:54 +00:00
historic_bruno 33e8ac6fa5 Applies Kenny's patch for CInput pasting behavior (fixes #640)
Simplifies some clipboard hotkeys

This was SVN commit r9658.
2011-06-25 00:04:41 +00:00
Ykkrosh 92fcb737cd Attempt minor improvements to stances code (see #865).
Don't chase units that are no longer visible, beyond where they were
last seen (fixes #595).

This was SVN commit r9657.
2011-06-24 12:35:15 +00:00
historic_bruno 195c7a00e9 Adds player settings shortcut to Atlas map panel. Fixes #874
Tweaks some control positions and layouts for consistency

This was SVN commit r9649.
2011-06-23 22:38:26 +00:00
janwas 492e49da38 add support for selection and deletion of entire words in text controls (ctrl+backspace/delete/left/right) based on patch by Chakakhan/kenny (thanks!)
also refactored wclipboard
closes #511

This was SVN commit r9646.
2011-06-23 10:12:43 +00:00
historic_bruno abdc846a65 Adds getInt to AtlasObject
Uses this instead of wxAtoi for consistency, and adds brief comment
about why wxAtof should be avoided

This was SVN commit r9643.
2011-06-21 02:56:49 +00:00
janwas ef4df42895 add support for .dylib on OS X based on patch by Yves (thanks!)
c.f.
http://www.wildfiregames.com/forum/index.php?showtopic=14173&pid=220828&st=0&#entry220828

This was SVN commit r9642.
2011-06-20 20:06:51 +00:00
Ykkrosh 10481ca174 Avoid potentially dangerous locale-dependent atof functions
This was SVN commit r9639.
2011-06-19 19:51:53 +00:00
Ykkrosh 9965c1ef1b Remove label that is no longer labelling anything
This was SVN commit r9636.
2011-06-19 14:55:43 +00:00
Ykkrosh db5e483266 Fix typo in comment
This was SVN commit r9635.
2011-06-19 14:18:07 +00:00
historic_bruno 74f849ad0b Adds message when profiler snapshot is first saved (Shift+F11)
This was SVN commit r9633.
2011-06-17 23:40:13 +00:00
Badmadblacksad 71a6775b92 Stances draft, refs #865
This was SVN commit r9631.
2011-06-17 22:13:39 +00:00
historic_bruno 3be43ede41 Adds rotation to starting camera (currently unused)
This was SVN commit r9623.
2011-06-16 21:21:33 +00:00
historic_bruno 9e486cd6e3 Fixes bug in Atlas camera control (clear button didn't erase the setting)
This was SVN commit r9620.
2011-06-14 01:03:35 +00:00
historic_bruno 3e4d74480d Adds AI control to Atlas player panel
Adds camera control to Atlas player panel
Changes map reader to handle per-player starting camera position. See
#55
Adds entity name filter to Atlas object panel
Fixes bug in Atlas map settings (caused crash when object panel was not
loaded)

This was SVN commit r9617.
2011-06-13 23:32:41 +00:00
historic_bruno 0c803f99e8 This was SVN commit r9609. 2011-06-09 23:47:20 +00:00
historic_bruno 23f1072a2e Adds player editor to Atlas scenario editor. See #91
Fixes object panel so the list of players updates correctly.
Atlas map settings are now observable and shared between various panels.
Fixes panels for maps missing settings (caused JSON error)
Changes map reader so that entities with invalid players cause a warning
but are not added to the game. That prevents further errors. Fixes #869
Uses map size choices from simulation/data/map_sizes.json instead of
multiple locations. Fixes #787
Prepares Atlas map settings for undo/redo support

This was SVN commit r9608.
2011-06-09 23:45:12 +00:00
Ykkrosh 266977bc78 Attempt to fix manifest problems in autobuild.
This was SVN commit r9607.
2011-06-09 23:16:27 +00:00
Ykkrosh 2c58b07223 # Add experimental fighter planes.
This was SVN commit r9605.
2011-06-09 19:44:40 +00:00
Ykkrosh 1357000401 Fix #805 more so it doesn't ignore the second click on non-double-clickable buttons.
This was SVN commit r9604.
2011-06-09 17:30:34 +00:00