janwas
aeddb5fb48
avoid warning when running a second instance and Mahaf is enabled
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This was SVN commit r9863.
2011-07-17 19:19:33 +00:00
Ykkrosh
a31ce6a3ce
Fix "hides overloaded virtual function" warnings in Clang
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This was SVN commit r9862.
2011-07-17 17:30:07 +00:00
janwas
be3eb579d4
fix another cast runtime error
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This was SVN commit r9861.
2011-07-17 14:48:23 +00:00
Ykkrosh
ea7f65818a
Avoid release-mode-only warning
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This was SVN commit r9857.
2011-07-17 01:26:04 +00:00
Ykkrosh
2f0bd8d8b0
Upgrade to SpiderMonkey 1.8.5 ( fixes #734 )
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This was SVN commit r9852.
2011-07-16 23:24:14 +00:00
Ykkrosh
364f76c5ff
Fix rare use of uninitialised values
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This was SVN commit r9847.
2011-07-16 19:52:48 +00:00
janwas
dd054c8d97
acpi: fix cast error (caught by runtime check)
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x86_x64: simplify MSC version check
This was SVN commit r9846.
2011-07-16 17:27:07 +00:00
Ykkrosh
8eb7af4ac9
Be a bit more robust to build environment changes.
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Reduce some module dependencies.
Clean up some unused instantiations.
This was SVN commit r9827.
2011-07-15 13:22:48 +00:00
Ykkrosh
ca42649c5b
Fix MSVC warning
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This was SVN commit r9820.
2011-07-13 19:28:31 +00:00
Ykkrosh
f28ae0d427
Disable SDL's DGA mouse support by default, to fix Linux fullscreen mouse sensitivity problems
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This was SVN commit r9819.
2011-07-13 17:40:12 +00:00
Ykkrosh
7f74693052
Disable culling of transparent objects in shadows/reflections, to fix trees
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This was SVN commit r9818.
2011-07-13 13:51:40 +00:00
Ykkrosh
b08e142193
Graphics optimisations and features from eihrul.
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Add shadow filtering (PCF) option.
Fix ugly shadow saturation in old lighting mode.
Fix fancy water shader.
Fix camera matrix computation.
Support scissoring of camera frustum.
Optimise vertex skinning.
Inline various matrix functions.
Support filtering of the list of submitted models before a rendering
pass, for more precise culling.
Optimise water renderer (fixes #721 , based on patch by ortalo).
Use scissoring when generating reflection/refraction textures.
Skip reflection/refraction texture generation when no water is visible.
Render alpha-blended objects differently (fixes #434 ).
Reduce shadow swimming effects.
This was SVN commit r9814.
2011-07-12 23:48:05 +00:00
historic_bruno
bb33a259b6
Fixes Atlas build errors on OS X (specifically MacPorts' version of wxWidgets doesn't support constructing wxString with std::wstring)
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This was SVN commit r9797.
2011-07-10 21:00:21 +00:00
Ykkrosh
20ebb2b829
Fix incorrect string type in log message on non-Windows
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This was SVN commit r9790.
2011-07-09 18:41:58 +00:00
Ykkrosh
a4637c25d0
Fix no-PCH builds
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This was SVN commit r9786.
2011-07-08 15:07:08 +00:00
Ykkrosh
6371afbc76
Remove the rarely-used source code option from the Windows installer. See #855 .
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This was SVN commit r9777.
2011-07-07 20:11:47 +00:00
Ykkrosh
b6d04004b6
Avoid errors when using planes in formations, by not allowing them to join formations
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This was SVN commit r9776.
2011-07-07 17:05:22 +00:00
Ykkrosh
899f5105b9
Fix glwprintf errors on OS X with non-ASCII strings, by setting LC_CTYPE to UTF-8
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This was SVN commit r9768.
2011-07-06 21:19:59 +00:00
historic_bruno
1bc2db56ea
Stops unit following when other object selected. Fixes #775
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This was SVN commit r9764.
2011-07-05 21:29:11 +00:00
Ykkrosh
315dfbff5d
Fix use of outdated cached transform when computing bounding boxes.
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Should fix #867 .
This was SVN commit r9761.
2011-07-05 00:12:00 +00:00
Ykkrosh
528b833db0
Fix assertion failure in replay mode
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This was SVN commit r9757.
2011-07-04 15:17:46 +00:00
Ykkrosh
f01097b23c
Avoid crash when pressing 'h' while multiplayer host game setup screen is loading
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This was SVN commit r9753.
2011-07-03 18:36:43 +00:00
historic_bruno
6ba00117e0
Fixes bug in Atlas player editor: saving team as "None" had no effect
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This was SVN commit r9721.
2011-06-29 00:57:02 +00:00
Ykkrosh
996a32125c
Add per-player LOS-reveal flag.
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Reveal LOS for Gaia and AI players (fixes #879 ).
Use player_id_t slightly more consistently in interfaces.
This was SVN commit r9720.
2011-06-28 23:24:42 +00:00
Chakakhan
293adad0ba
Fix #829 - Stuck units bug
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This was SVN commit r9713.
2011-06-28 07:27:03 +00:00
historic_bruno
a8fdcfde59
Fixes broken autostart for random maps with AI
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This was SVN commit r9699.
2011-06-27 23:27:25 +00:00
Ykkrosh
31832cd9ae
Initialise minimap and LOS textures properly
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This was SVN commit r9673.
2011-06-26 21:47:07 +00:00
Ykkrosh
3f51747440
Fix uninitialised value
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This was SVN commit r9672.
2011-06-26 21:45:58 +00:00
Chakakhan
df2e499efc
Post code review version - previous commit was pre code review version.
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This was SVN commit r9666.
2011-06-26 07:47:03 +00:00
Chakakhan
2aedf48304
#788 Eliminate delay in path finding (and therefore moving)
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This was SVN commit r9665.
2011-06-26 07:03:08 +00:00
historic_bruno
5bc125a91f
Changes terrain data returned by CMapGenerator to typed arrays, instead of an array of objects (this greatly reduces the size of the serialized data)
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This was SVN commit r9664.
2011-06-26 02:56:54 +00:00
historic_bruno
33e8ac6fa5
Applies Kenny's patch for CInput pasting behavior ( fixes #640 )
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Simplifies some clipboard hotkeys
This was SVN commit r9658.
2011-06-25 00:04:41 +00:00
Ykkrosh
92fcb737cd
Attempt minor improvements to stances code (see #865 ).
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Don't chase units that are no longer visible, beyond where they were
last seen (fixes #595 ).
This was SVN commit r9657.
2011-06-24 12:35:15 +00:00
historic_bruno
195c7a00e9
Adds player settings shortcut to Atlas map panel. Fixes #874
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Tweaks some control positions and layouts for consistency
This was SVN commit r9649.
2011-06-23 22:38:26 +00:00
janwas
492e49da38
add support for selection and deletion of entire words in text controls (ctrl+backspace/delete/left/right) based on patch by Chakakhan/kenny (thanks!)
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also refactored wclipboard
closes #511
This was SVN commit r9646.
2011-06-23 10:12:43 +00:00
historic_bruno
abdc846a65
Adds getInt to AtlasObject
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Uses this instead of wxAtoi for consistency, and adds brief comment
about why wxAtof should be avoided
This was SVN commit r9643.
2011-06-21 02:56:49 +00:00
janwas
ef4df42895
add support for .dylib on OS X based on patch by Yves (thanks!)
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c.f.
http://www.wildfiregames.com/forum/index.php?showtopic=14173&pid=220828&st=0&#entry220828
This was SVN commit r9642.
2011-06-20 20:06:51 +00:00
Ykkrosh
10481ca174
Avoid potentially dangerous locale-dependent atof functions
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This was SVN commit r9639.
2011-06-19 19:51:53 +00:00
Ykkrosh
9965c1ef1b
Remove label that is no longer labelling anything
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This was SVN commit r9636.
2011-06-19 14:55:43 +00:00
Ykkrosh
db5e483266
Fix typo in comment
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This was SVN commit r9635.
2011-06-19 14:18:07 +00:00
historic_bruno
74f849ad0b
Adds message when profiler snapshot is first saved (Shift+F11)
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This was SVN commit r9633.
2011-06-17 23:40:13 +00:00
Badmadblacksad
71a6775b92
Stances draft, refs #865
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This was SVN commit r9631.
2011-06-17 22:13:39 +00:00
historic_bruno
3be43ede41
Adds rotation to starting camera (currently unused)
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This was SVN commit r9623.
2011-06-16 21:21:33 +00:00
historic_bruno
9e486cd6e3
Fixes bug in Atlas camera control (clear button didn't erase the setting)
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This was SVN commit r9620.
2011-06-14 01:03:35 +00:00
historic_bruno
3e4d74480d
Adds AI control to Atlas player panel
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Adds camera control to Atlas player panel
Changes map reader to handle per-player starting camera position. See
#55
Adds entity name filter to Atlas object panel
Fixes bug in Atlas map settings (caused crash when object panel was not
loaded)
This was SVN commit r9617.
2011-06-13 23:32:41 +00:00
historic_bruno
0c803f99e8
This was SVN commit r9609.
2011-06-09 23:47:20 +00:00
historic_bruno
23f1072a2e
Adds player editor to Atlas scenario editor. See #91
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Fixes object panel so the list of players updates correctly.
Atlas map settings are now observable and shared between various panels.
Fixes panels for maps missing settings (caused JSON error)
Changes map reader so that entities with invalid players cause a warning
but are not added to the game. That prevents further errors. Fixes #869
Uses map size choices from simulation/data/map_sizes.json instead of
multiple locations. Fixes #787
Prepares Atlas map settings for undo/redo support
This was SVN commit r9608.
2011-06-09 23:45:12 +00:00
Ykkrosh
266977bc78
Attempt to fix manifest problems in autobuild.
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This was SVN commit r9607.
2011-06-09 23:16:27 +00:00
Ykkrosh
2c58b07223
# Add experimental fighter planes.
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This was SVN commit r9605.
2011-06-09 19:44:40 +00:00
Ykkrosh
1357000401
Fix #805 more so it doesn't ignore the second click on non-double-clickable buttons.
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This was SVN commit r9604.
2011-06-09 17:30:34 +00:00