historic_bruno
9ee44bd9b8
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590 .
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This was SVN commit r8494.
2010-10-30 04:02:42 +00:00
Ykkrosh
97019c3a5a
Fix launching Atlas from the main menu
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This was SVN commit r8491.
2010-10-29 21:04:59 +00:00
Ykkrosh
dd5ff36363
Fix Linux build error ( fixes #651 ).
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This was SVN commit r8487.
2010-10-29 15:48:46 +00:00
janwas
0c3d69ae29
fixes from work: clarify that cpu_MemoryBarrier has no runtime cost by renaming to COMPILER_FENCE and moving to code_annotation.h; fix 32-bit Parallel Studio 2011 warning.
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This was SVN commit r8486.
2010-10-29 12:54:51 +00:00
janwas
825bbf8f51
parallel studio 2011 warning fixes
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This was SVN commit r8484.
2010-10-28 12:22:11 +00:00
Ykkrosh
02aa8499ed
Partial experimental version of circular maps
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This was SVN commit r8470.
2010-10-25 21:59:52 +00:00
Ykkrosh
bcc5c87045
Fix bandbox selection of out-of-world entities
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This was SVN commit r8450.
2010-10-23 21:48:18 +00:00
Ykkrosh
e13196e7a2
Fix serialization of most components
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This was SVN commit r8449.
2010-10-23 19:59:40 +00:00
Ykkrosh
73286885d9
Fix race condition when enabling S3TC in Atlas
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This was SVN commit r8448.
2010-10-23 19:58:45 +00:00
Ykkrosh
9e499cdec5
# Fix hotkey bugs.
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Simplify hotkey system to use strings consistently.
Restrict scope of GUI hotkey bindings to the associated page.
Avoid hard-coding list of hotkeys.
Clean up the code a little bit and fix some bugs.
Remove unused "!" prefix for key negation.
Fixes #567 .
This was SVN commit r8444.
2010-10-23 02:37:00 +00:00
Ykkrosh
3eed24a338
Fix Mesa S3TC-enabling to work in Atlas
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This was SVN commit r8433.
2010-10-21 23:44:54 +00:00
Ykkrosh
eb8ca841cd
Add special "colour:r g b a" sprite syntax to GUI. Fixes #616 , based on patch from historic_bruno.
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This was SVN commit r8431.
2010-10-21 21:22:40 +00:00
Ykkrosh
e188683bab
Preserve cursor-grabbing across alt-tabs on Windows (probably fixes #508 ).
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This was SVN commit r8430.
2010-10-21 21:09:41 +00:00
Ykkrosh
a596323ea6
Avoid bogus GCC warnings about uninitialised values
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This was SVN commit r8429.
2010-10-21 20:33:27 +00:00
Ykkrosh
c0a7a36f7a
Use JSFastNative API in more places, for improved compatibility with future SpiderMonkey versions.
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Remove some unnecessary script-exposed functions, and move some more
into the Engine namespace.
This was SVN commit r8428.
2010-10-21 19:54:59 +00:00
Ykkrosh
4b3f1e8aaa
Allow camera closer to edge of map when zoomed in
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This was SVN commit r8401.
2010-10-17 16:26:02 +00:00
Ykkrosh
6a15b78c98
Increase multiplayer turn length to mask the effects of latency.
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This was SVN commit r8400.
2010-10-17 16:07:43 +00:00
janwas
d11bc41d9a
move support for GL swap control into wsdl (based on patch from wacko)
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fixes #523
This was SVN commit r8399.
2010-10-17 08:55:47 +00:00
Ykkrosh
0666dd6074
Uglily initialise player civ assignments to match their starting civ centre
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This was SVN commit r8384.
2010-10-16 23:07:20 +00:00
Ykkrosh
fe5bd12301
Fix --without-pch build
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This was SVN commit r8375.
2010-10-16 17:10:00 +00:00
Ykkrosh
ee55b92667
Avoid wasting address space on currently-broken cache (see #611 ).
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This was SVN commit r8371.
2010-10-15 23:20:28 +00:00
Ykkrosh
094ccc6a98
Fix playing of sound files in archives (by disabling proper streaming).
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This was SVN commit r8370.
2010-10-15 23:06:14 +00:00
Ykkrosh
835609df20
Change S3TC warning yet again, to point to a web page with more information. Also stop hard-coding the message.
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This was SVN commit r8367.
2010-10-15 12:29:20 +00:00
Ykkrosh
a1a7264aec
Set force_s3tc_enable automatically for greater chance of compressed texture support on Linux (see #575 ).
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This was SVN commit r8356.
2010-10-15 00:06:48 +00:00
janwas
2270961d14
VC2010 fix
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This was SVN commit r8353.
2010-10-14 09:39:41 +00:00
Ykkrosh
3d2b17f1bf
Fix some warnings on Windows
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This was SVN commit r8352.
2010-10-13 21:58:31 +00:00
Ykkrosh
7b59550cc3
Fix #612 (passing a program object to glDeleteShader via pglDeleteObjectARB)
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This was SVN commit r8344.
2010-10-13 16:45:27 +00:00
janwas
6f62ef3f3c
better ChooseCacheSize: always clamp to 500 MB, remove assertion (refs #611 )
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This was SVN commit r8329.
2010-10-11 07:03:53 +00:00
Ykkrosh
ab6702ffaa
Fix typo in comment
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This was SVN commit r8326.
2010-10-10 19:14:22 +00:00
janwas
fecac5a7be
# add support for streaming sounds, not just loading them entirely into memory (avoids stalls when switching music tracks)
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very belated revision/integration of Heron/Kyniker's patch (thanks!)
ogg fixes: ensure file remains open by holding a shared_ptr. avoid
returning 0 (success) when bytesRead==requestedSize.
closes #100
This was SVN commit r8322.
2010-10-10 12:08:51 +00:00
janwas
c9cc7d9784
skip populating directories when mounting and scanning archives => reduces startup time by about half a second when archives are present.
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also disable archive stats (currently unused) and refactor directory
creation/association logic.
This was SVN commit r8321.
2010-10-10 10:22:11 +00:00
janwas
48360edf21
noticed during testing that the file cache is much smaller than our dataset; added logic to choose a decent size. rebuild-workspaces required.
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wversion: move into separate component from wutil to allow inclusion
from GameSetup without pulling in windows.h (causes conflicts)
This was SVN commit r8319.
2010-10-09 21:14:08 +00:00
janwas
c9ebacaa36
fix assertion under heavy cache usage due to 32-bit overflow (c.f. http://www.wildfiregames.com/forum/index.php?showtopic=13622 )
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This was SVN commit r8317.
2010-10-09 18:12:11 +00:00
janwas
7f0b055907
warn when VFS directory creation fails due to an existing file of the same name (was seeing a crash due to a Zip file I had created in the cache directory)
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This was SVN commit r8316.
2010-10-09 17:53:25 +00:00
Ykkrosh
a4e47abf34
Stop suggesting the now-unnecessary libtxc_dxtn when S3TC support is missing
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This was SVN commit r8315.
2010-10-09 16:07:41 +00:00
Ykkrosh
5d1ad60d18
Fix aliasing error in NVTT ( fixes #605 ).
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Bump texture cache version number, to invalidate potentially-incorrect
cached textures.
This was SVN commit r8313.
2010-10-08 23:34:55 +00:00
Ykkrosh
46d5fff269
Use zipped data files and pre-converted textures in release distributions
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This was SVN commit r8306.
2010-10-07 19:57:31 +00:00
Ykkrosh
8dda4db8d8
Remove obsolete pmdexp tool
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This was SVN commit r8303.
2010-10-07 18:50:49 +00:00
Ykkrosh
0436dc4cb9
Fix memory leak
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This was SVN commit r8302.
2010-10-07 18:42:35 +00:00
Ykkrosh
0c170e2e01
Add test for NVTT bug
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This was SVN commit r8300.
2010-10-07 10:56:38 +00:00
Ykkrosh
7b82173bad
Avoid potential integer overflow in pathfinder
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This was SVN commit r8298.
2010-10-06 23:50:07 +00:00
Ykkrosh
de673be78a
Fix likely cause of "unexpected PathResult" warnings
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This was SVN commit r8297.
2010-10-06 22:17:34 +00:00
Ykkrosh
9dfa21b558
Fix off-by-one error (glDrawRangeElements expects the *inclusive* upper bound of indexes)
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This was SVN commit r8288.
2010-10-05 15:54:04 +00:00
Ykkrosh
f2e96f3f3c
Reduce brightness of fogged objects.
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This was SVN commit r8273.
2010-10-04 17:35:13 +00:00
Ykkrosh
ab77ec40e4
Fix highlighting of obstructed building placement previews.
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Prevent building in non-visible areas.
Fixes #594 .
This was SVN commit r8272.
2010-10-04 17:34:33 +00:00
Ykkrosh
6b5b35c245
Remove BFD-based debugging code, to avoid the runtime dependency on binutils.
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Fixes #581 .
This was SVN commit r8271.
2010-10-04 17:21:55 +00:00
Ykkrosh
caba7cbe8f
Fix #586 (setting sound.mastergain to 0), based on patch from historic_bruno
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This was SVN commit r8270.
2010-10-04 12:07:17 +00:00
Ykkrosh
d77e70389b
Fix #585 (Windows support for font builder), based on patch from historic_bruno
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This was SVN commit r8269.
2010-10-04 12:00:22 +00:00
Ykkrosh
795be260be
Improve docs
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This was SVN commit r8268.
2010-10-04 11:38:43 +00:00
Ykkrosh
aa32677784
Restore highlighting of units on hover.
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Optimise overlay code a bit.
This was SVN commit r8253.
2010-10-03 16:48:52 +00:00