Nuke the more options window
Create 3 tabs containing all options from more options and map options,
giving more space for new options
Rename options => settings in gamesetup
Reviewed By: elexis
Comments By: ffffffff and gentz
Differential Revision: https://code.wildfiregames.com/D1027
This was SVN commit r20945.
Original patch from Sandarac, reworked by elexis and finalized by mimo
Discussed with elexis
Differential Revision: https://code.wildfiregames.com/D1159
This was SVN commit r20671.
Save the latest page and graph in the summary screen
Implement a hotkey to open and close the summary screen for the
replaymenu and ingame.
Patch By: ffffffff
Comments By: elexis
Differential Revision: https://code.wildfiregames.com/D810
This was SVN commit r20644.
Move default Heal range visualization texture properties to the template
and only display Heal ranges if the template was given.
Differential Revision: https://code.wildfiregames.com/D1128
Refs #3915, #4349, D238, D432, D568
This was SVN commit r20624.
This new hotkey, by default assigned to alt, makes it so that only one
unit receives the order.
This can be used to easily order a group of units to build different
buildings at the same time, or attack different enemies.
It's intended to make the usual "select a unit, order, select another
unit, order" micro much faster.
Reviewed By: Imarok
Differential Revision: https://code.wildfiregames.com/D308
This was SVN commit r20441.
Allows lobby players to host games without having to configure their
router.
Differential Revision: https://code.wildfiregames.com/D364Fixes#2305
Patch By: fcxSanya.
StunClient based on code by SuperTuxKart, relicensed with approval of
the according authors hilnius, hiker, Auria, deveee, Flakebi, leper,
konstin and KroArtem.
Added rfc5245 (ejabberd) support, a GUI option, refactoring and segfault
fixes by myself.
Tested By: user1, Sandarac, Sestroretsk1714, Vladislav, Grugnas,
javiergodas
Partially Reviewed By: leper, Philip, echotangoecho
This was SVN commit r19703.
Thus the controller doesn't have to unassign every unwanted client
immediately in order to minimize frustration for those clients.
Option to automatically assign joining buddies to playerslots as a
better approximation for frequent players.
Differential Revision: https://code.wildfiregames.com/D546
Reviewed By: fpre
This was SVN commit r19666.
This improves our international keyboard until we completely rework the
hotkey system which seems to be quite legacy at this point.
Reviewed by Itms.
Differential Revision: https://code.wildfiregames.com/D303
This was SVN commit r19624.
Make it way more accurate by excluding the SDL_Wait time and microsecond
precision.
Differential Revision: https://code.wildfiregames.com/D109
Refs #2882
Reviewed By: Vladislav
This was SVN commit r19507.
Thereby remove the only hardcoded reference of options.json from
options.js.
Rename Gain to Volume, refs #4039.
Differential Revision: https://code.wildfiregames.com/D398
Reviewed By: Vladislav
This was SVN commit r19482.
Remove the equivalent AI chat notifications.
Differential Revision: https://code.wildfiregames.com/D354
Patch By: Polakrity
Fixes#3512
This was SVN commit r19445.
The dialog is resized automatically and can be opened with a new hotkey.
Patch By: s0600204
Differential Revision: https://code.wildfiregames.com/D88Fixes#4366
Refs #3934
This was SVN commit r19354.
Add a new options panel for the chat notifications (attack, barter,
tribute), so that players and observers can disable them if they appear
too noisy.
Patch By: Sandarac
Differential Revision: https://code.wildfiregames.com/D106
This was SVN commit r19237.
Remove "new" keyword from Alpha 21 maps.
Remove "new pathfinder" hint from Alpha 19, as reported by fcxSanya.
Show chat timestmaps by default.
This was SVN commit r18919.
The hotkey introduced in 5135bcb899 was likely a workaround for the
custom windows SDL (wsdl) implementation which is no longer in use.
This was SVN commit r18830.
Rename session chatPanel style to chatPanelOverlay and merge other
chatPanel styles in common/.
Fix a singleplayer bug where messages send by the player wouldn't be
shown in the chat overlay due to a missing guid != "local" check.
Save the user preference whether to show the history to the user config
file.
Remove /enemy /ally and /observer aliases for simplicity.
This was SVN commit r18775.