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forked from mirrors/0ad
Commit Graph

27 Commits

Author SHA1 Message Date
Gee 8ebbb0bf35 Added IsRootParent function to check if the absolute property should be ignored or not.
This was SVN commit r2502.
2005-07-20 23:49:39 +00:00
Gee 1e8d354404 This was SVN commit r2115. 2005-04-07 09:13:10 +00:00
Ykkrosh 0eb78450c0 Maybe fixed GUI event-handler function things. Other minor changes and fixes.
This was SVN commit r2096.
2005-03-30 22:33:10 +00:00
Ykkrosh 249aaf436f Allowed JS access to GUI object event handlers, via object.onPress etc.
Stopped crashes when ordering entities without bounding boxes.

This was SVN commit r2079.
2005-03-29 22:04:38 +00:00
Gee 4113aa0a36 GUI Update. Mostly with Input Control Beta :)
This was SVN commit r1904.
2005-02-05 07:25:16 +00:00
janwas faff797cd6 include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
input.h now includes SDL (no more macro hackery to avoid the dependency)

This was SVN commit r1837.
2005-01-27 15:31:06 +00:00
Ykkrosh 0382cdd9b1 More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
Fixed space/tab inconsistencies in (though not between) GUI XML files.

This was SVN commit r1554.
2004-12-23 13:56:34 +00:00
Ykkrosh 659a9ea57a Initial (incomplete) tooltip code
This was SVN commit r1540.
2004-12-21 13:37:24 +00:00
Ykkrosh c19f3608a5 Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs)
This was SVN commit r1507.
2004-12-15 21:24:46 +00:00
Ykkrosh 80b1876b77 Reduced GUI's exception usage (=> shortened debug-mode start time by a couple of seconds)
This was SVN commit r1494.
2004-12-13 12:07:12 +00:00
MarkT d33d2e4450 Added some support for user profiles
This was SVN commit r1270.
2004-10-23 14:39:28 +00:00
Gee f4b410ff82 A bunch of updates:
- Added *unfinished* control input.
- The GUI captures the events now, so that you can't press anything in
the game if the GUI is infront of it. The GUI needs some cleaning up
though.
- Made the type 'empty' unpressable, because all those "0 0 100% 100%"
empties were just like pieces of glass making the user unable to select
anything in the game.
- A bunch of other updates I made like weeks ago and never committed.

This was SVN commit r1234.
2004-10-14 10:09:26 +00:00
Gee f2a615f0a3 Updates, mostly about centering text.
This was SVN commit r1099.
2004-09-02 03:02:32 +00:00
Gee 924b0bf1b4 Major fixes and updates. Let me know if I screwed up resolving conflicts.
This was SVN commit r1085.
2004-08-31 02:09:58 +00:00
Ykkrosh fe1bee706b Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc.
This was SVN commit r814.
2004-07-24 14:04:40 +00:00
Ykkrosh 073a683e56 gcc fixes
This was SVN commit r694.
2004-07-10 21:23:06 +00:00
Ykkrosh af9c336b43 JS GUI interface
This was SVN commit r666.
2004-07-08 15:23:47 +00:00
janwas 4258ba245d while working on cstr, search and destroy made "CStr &x" -> "CStr& x". didn't intend to hit gui code, but ok :)
This was SVN commit r534.
2004-06-18 14:07:06 +00:00
Gee e326ebae46 major update
This was SVN commit r290.
2004-05-29 04:06:50 +00:00
Gee e21ebb37f5 Major updates
This was SVN commit r141.
2003-12-27 06:26:03 +00:00
Gee 512bfd4067 no message
This was SVN commit r128.
2003-12-01 07:06:55 +00:00
Gee 1e33ef7eb2 Added "&" to some function pointers that was being complained at by GCC
This was SVN commit r116.
2003-11-27 19:08:03 +00:00
Gee 953f72a91c no message
This was SVN commit r94.
2003-11-25 03:21:11 +00:00
Gee 6d86a928a3 no message
This was SVN commit r92.
2003-11-25 02:47:12 +00:00
olsner a7b2cfe0fc templated friend declaration with ifdef guards
This was SVN commit r88.
2003-11-25 02:19:00 +00:00
Gee 90bbd48a14 no message
This was SVN commit r77.
2003-11-24 17:13:37 +00:00
Gee 5122b0f906 no message
This was SVN commit r74.
2003-11-24 02:18:41 +00:00