Ykkrosh
16a4eb36dd
Various minor optimisations.
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Enable SpiderMonkey method JIT in Release mode.
Add Engine.ProfileStart/Engine.ProfileStop functions for scripts.
Fix AI to clone initial entity data and shared metadata.
This was SVN commit r9003.
2011-03-03 00:16:14 +00:00
Ykkrosh
794584ea11
Optimise tile-based pathfinder, particularly for large maps.
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This was SVN commit r9000.
2011-02-28 00:35:53 +00:00
Ykkrosh
11a20e1bcf
# Handle terrain passability and movement costs in pathfinder.
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Simplify terrain code (remove Handle indirection).
Delete unused terrain properties.
This was SVN commit r7590.
2010-05-27 23:31:03 +00:00
Ykkrosh
ff17691d4f
Add STL-compatible pool allocator.
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Use pool allocator in serialization code.
This was SVN commit r7584.
2010-05-25 19:24:14 +00:00
Ykkrosh
0f0a3774d0
Split collision detection out of pathfinder so it can be used more widely.
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Support collision detection of footprints.
This was SVN commit r7359.
2010-03-17 23:01:12 +00:00