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685 Commits

Author SHA1 Message Date
janwas 7a6109f474 debug_SkipNextError changed to debug_SkipErrors (allow skipping multiple instances of the same error code until the next debug_StopSkippingErrors, which returns the number that were skipped)
also:
- add listing of error codes to avoid collisions
- cpu: add cpu_MemoryBarrier
- wchar: warn whenever a character is replaced/invalid bytes are
encountered

This was SVN commit r7189.
2009-11-10 15:48:41 +00:00
janwas f432d9d18b fix dehydra warnings (some of which were dangerous pass-user-string-as-format-string vulnerabilities)
This was SVN commit r7177.
2009-11-07 09:32:19 +00:00
janwas 9662666403 more string drudgery
- sprintf, snprintf -> sprintf_s (ensures 0-termination of result)
- use %s instead of %hs with sprintf_s to avoid GCC warnings
- convert h_mgr's to_string to unicode

This was SVN commit r7170.
2009-11-06 10:59:10 +00:00
janwas 4c44602ea0 add support for hotloading (i.e. reacting to directory change notifications and reloading the affected files)
also clean up VFS a bit.
ogl_tex now tolerates deleting/renaming texture files that are in use
(except for a warning message which can be 'continue'd)

This was SVN commit r7166.
2009-11-04 22:35:54 +00:00
janwas 77d2c67ada misc. string fixes
convert remaining %s to %hs or %ls
use WPRINTF_ARGS on unicode printf functions
fix: __func__ can't be widened via preprocessor (-> revert to char*)
convert remaining external_[directory|file_string to string()
Util: don't mix fwprintf and fprintf
Formation: fix dangling pointer (storing result of c_str())

This was SVN commit r7164.
2009-11-04 15:29:28 +00:00
janwas da3030cfe6 more unicode/string cleanup:
- swprintf -> swprintf_s
- use secure_crt's _wfopen_s instead of conversion+fopen
- centralize all MBS <-> WCS conversion in new wchar.cpp (requires
workspace rebuild)
- remove no longer needed os_path
- remove unnecessary fs::wpath / VfsPath constructor casts
- fixed buffer size parameters -> ARRAY_SIZE

This was SVN commit r7162.
2009-11-03 22:27:25 +00:00
janwas 8a52113e60 huge cleanup and conversion of most string handling (especially paths) to unicode
please note: format strings must be %hs for char* arguments and %ls for
wchar_t*

This was SVN commit r7161.
2009-11-03 21:46:35 +00:00
Ykkrosh e257bef5da Fix even more 64-bit warnings
This was SVN commit r7152.
2009-10-05 16:15:51 +00:00
janwas b5c7e3edac fix: output distance information in case of error to aid in diagnosis
This was SVN commit r7133.
2009-09-07 21:06:44 +00:00
Ykkrosh cd6a926c14 Fix #293 (Lots of printf format string errors), based on patch from Cygal
This was SVN commit r7113.
2009-08-14 18:42:39 +00:00
janwas 92786e368b use a simple linear distance model for attenuation
This was SVN commit r7112.
2009-08-12 21:28:10 +00:00
janwas 4c4fec0644 # fix sound error on Linux
Linux OpenALsoft implementations weren't resetting source state
correctly when stopping/clearing buffer queue, leading to errors when
the source was reused. workaround: use 'rewind' to ensure the buffer
state is updated.
closes #297 (please reopen if the problem persists)

This was SVN commit r7111.
2009-08-12 20:27:37 +00:00
janwas 119eb08b47 fix potential bug when reusing OpenAL sources (rollover wasn't always set)
This was SVN commit r7108.
2009-08-11 20:26:50 +00:00
janwas 7bbb4d4777 add more detailed OpenAL error reporting (the line number of AL_CHECK invocation, to allow exact determination of the faulting function)
This was SVN commit r7094.
2009-08-08 16:12:02 +00:00
Ykkrosh 5c8861adf4 Remove redundant -L linker arguments on non-Windows.
Fix some compiler warnings.
Fix missing non-PCH headers.

This was SVN commit r7083.
2009-08-07 17:22:05 +00:00
Ykkrosh 4a4269824b Add more vararg error-checking annotation
This was SVN commit r7073.
2009-08-04 16:08:41 +00:00
Ykkrosh d83945e1e7 Annotate functions that have printf-style format strings, for compile-time type checking (see #293)
This was SVN commit r7072.
2009-08-04 13:31:41 +00:00
janwas 05d73edd2f # hopefully fix sound error when exiting
as per http://www.wildfiregames.com/forum/index.php?showtopic=12483
thanks to Ykkrosh and oliver!

This was SVN commit r7029.
2009-07-21 18:13:01 +00:00
janwas 663fcfeb9a # macosx compile fix
(OpenAL ALC string definition differs on Windows vs OSX)

This was SVN commit r7000.
2009-07-16 16:48:06 +00:00
Ykkrosh e33f3f5e64 Use the correct names for core shader functions in GL 2.0 implementations
This was SVN commit r6985.
2009-07-14 13:34:31 +00:00
Ykkrosh 1743645fd3 Simplify the overly-complex CppDoc-breaking file headers
This was SVN commit r6832.
2009-04-18 17:51:05 +00:00
Ykkrosh 214b0e6683 Removed outdated licensing information
This was SVN commit r6831.
2009-04-18 17:17:34 +00:00
Ykkrosh c9fa7f13d9 Add GPL header
This was SVN commit r6830.
2009-04-18 17:00:33 +00:00
Ykkrosh 7a4dd7b473 Set svn:eol-style=native
This was SVN commit r6828.
2009-04-18 16:14:48 +00:00
Ykkrosh 228859da99 # Fix water-related crash on some video drivers
Detect some errors loading fancy-water fragment shader, and disable
fancy water.
Fixes crash with Mesa on 945GM (which doesn't support fragment shaders,
though it advertises the extensions).

This was SVN commit r6773.
2009-03-24 21:00:41 +00:00
janwas 387722d41e # code cleanup/fixes
improvements from work:
- no longer export classes; instead inline functions where it makes
sense (e.g. the scope timers) or export the member functions directly
- fix icc11 warnings
- add some comments

This was SVN commit r6531.
2008-12-16 21:13:04 +00:00
janwas aea2368300 fixes to stack trace code under x64 (from work):
- displaying symbol values requires stack pointer, not frame pointer
- update debug_IsPointerBogus
- skip-n-frames code changed to skip-all-frames-up-to-func (more
reliable in the face of inlining)

debug.cpp: cleanup

This was SVN commit r6410.
2008-09-27 10:05:11 +00:00
janwas 33ca85cb4c add additional instrumentation to vsrc_latch to diagnose sound bug (see http://www.wildfiregames.com/forum/index.php?showtopic=11999)
This was SVN commit r6400.
2008-09-18 18:28:14 +00:00
janwas c4654fd8fa bits: avoid sign conversion warning
debug: cleanup
ogl_tex, tex: use full-width types to avoid truncation warnings
wdbg_sym.cpp: skip __suppress and __profile symbols; add additional hex
display for floats; cleanup
wdll_ver.cpp: cppdoc+cleanup (remove non-reentrant C interface, replace
with std::string)
sysdep: add cppdoc

everything else: flag parameters are now consistently size_t instead of
int (avoids warnings, allows slightly better code on x64)

This was SVN commit r6392.
2008-09-18 11:27:55 +00:00
Ykkrosh 0f9294ce17 Fixed some strict aliasing warnings
This was SVN commit r6252.
2008-07-19 00:36:42 +00:00
janwas fe6370aff8 more dehydra. disabled lockfree module (not in use).
This was SVN commit r6240.
2008-07-17 17:00:00 +00:00
janwas 1de82c5efe add cppdoc (and fix a warning in ogl_shader)
This was SVN commit r6204.
2008-07-05 18:46:12 +00:00
janwas a3696c0b91 premake: detect processor architecture from script
lib/sysdep: clean up by moving OS and cpu-arch folders into "os" and
"arch" folders

This was SVN commit r6162.
2008-06-30 17:34:18 +00:00
olsner d513f3a579 Fixed logging of boost::basic_path and a type-punned pointer
This was SVN commit r6152.
2008-06-29 09:59:26 +00:00
janwas e62deac770 get rid of some instances of type punning (dangerous in the face of aliasing optimizations)
This was SVN commit r6140.
2008-06-28 17:51:18 +00:00
olsner 26737d624e Indicate load_sys_cursor failed if compiling without system cursor support
This was SVN commit r6138.
2008-06-28 17:28:06 +00:00
Ykkrosh 504ec69508 Fixed some integer type conversion warnings.
This was SVN commit r6130.
2008-06-28 01:09:45 +00:00
janwas e943dbf44b fixes
wsdl: check handles before using, prevent bogus error message due to
stupid MapWindowPoints return value
cursor: robustify, add CppDoc

This was SVN commit r6096.
2008-06-22 11:11:59 +00:00
janwas b478fde5a1 add support for positional sound and "omnipresent" interface sounds
snd_mgr: remove support for sound cones (will not be used); only set
VSrc rolloff factor if relative flag is set
main: hack: flip listener up vector to 'fix' L/R flip (cause is unknown,
coord systems appear to be correct)

This was SVN commit r6092.
2008-06-21 20:06:30 +00:00
janwas c0ed950657 had to remove uint and ulong from lib/types.h due to conflict with other library.
this snowballed into a massive search+destroy of the hodgepodge of
mostly equivalent types we had in use (int, uint, unsigned, unsigned
int, i32, u32, ulong, uintN).

it is more efficient to use 64-bit types in 64-bit mode, so the
preferred default is size_t (for anything remotely resembling a size or
index). tile coordinates are ssize_t to allow more efficient conversion
to/from floating point. flags are int because we almost never need more
than 15 distinct bits, bit test/set is not slower and int is fastest to
type. finally, some data that is pretty much directly passed to OpenGL
is now typed accordingly.

after several hours, the code now requires fewer casts and less
guesswork.

other changes:
- unit and player IDs now have an "invalid id" constant in the
respective class to avoid casting and -1
- fix some endian/64-bit bugs in the map (un)packing. added a
convenience function to write/read a size_t.
- ia32: change CPUID interface to allow passing in ecx (required for
cache topology detection, which I need at work). remove some unneeded
functions from asm, replace with intrinsics where possible.

This was SVN commit r5942.
2008-05-11 18:48:32 +00:00
janwas 58360a629c - fix incorrect use of block vs. sector aligned (both offset and length must be block-aligned to allow proper caching)
- use helper functions to reduce occurrences of BLOCK_SIZE and
SECTOR_SIZE
- wmi: provide for shutting it down (gets rid of its two threads); only
initialize if actually needed (costs 200ms)
- ogl_tex: don't complain if there's no gfx_card info (due to not having
used wmi)

This was SVN commit r5572.
2008-01-20 21:52:54 +00:00
janwas aebf8cbf68 fix VFS bug preventing directories from being created:
- vfs_lookup: currentPath was of wrong type; simplified and fix create
logic
- archive_zip: fix: correctly handle filenames with /
- vfs: remove workaround for above bug
- io: temporarily disable block caching (works around problem with zip
file created by 7z)

add and use new wdbg_heap module (WIP)
remove mmgr

This was SVN commit r5571.
2008-01-20 16:53:09 +00:00
janwas 9269be9ee3 remove mmgr and macros that redefine malloc/new/free
(see http://www.wildfiregames.com/forum/index.php?showtopic=11450&hl= )

clean up debug module
. no longer include platform-dependent header (-> less rebuilds)
. DISPLAY_ERROR -> DEBUG_DISPLAY_ERROR
. parts of config.h that don't affect all files moved to config.2 (->
fewer full rebuilds)
. remove creaky symbol cache (no longer needed for mmgr)
. remove TLS thread naming stuff (can use debugger's thread window
instead; no need for platform independence there)

wdbg: remove thread suspension and breakpoint APIs (not needed)

acpi: fix: u64 -> uintptr_t

wutil: fix WinScopedLock, use that instead of direct lock() functions

misc:
. get rid of SAFE_STRCPY, replace with strcpy_s
. remove _getcwd (shouldn't be used)

This was SVN commit r5563.
2008-01-19 11:33:11 +00:00
janwas 8e341c2d6b shared_ptr: use Philip's idea of making the Deleter's operator() a template instead of its enclosing class. in code, use DummySharedPtr() instead of passing a DummyDeleter
h_mgr: compile fix for windows memory tracker (see forum thread)
timer: add assert to catch incorrect behaviour as reported by philip

This was SVN commit r5544.
2008-01-10 19:29:52 +00:00
Ykkrosh 5d50893c00 Fixed h_mgr crash on Linux
This was SVN commit r5541.
2008-01-10 00:50:05 +00:00
Ykkrosh 607094333a Added ArrayDeleter for shared_ptr(new[])
This was SVN commit r5540.
2008-01-08 23:38:52 +00:00
janwas a859562ea7 improvements and fixes:
- properly differentiate between buffer/offset alignment and length
alignment (relevant since block size has been increased to 256k)
- use VfsPath for most game paths instead of CStr
- clean up timer interface and implementation
- self-tests no longer crash
- file_cache.cpp: fix for the case where allocation fails (prevent
deleter from seeing a null pointer)
- allocators: move all shared_ptr-related stuff to its own component;
add DummySharedPtr
- codec: disable checksums (important for performance at work)
- File: made into an interface class to avoid export problems. not
entirely sure about this..
- vfs_path.h, path.h, os_path.h: proper fix for using
fs::change_extension and similar utility functions with derivatives of
basic_path
- lib_api: automatically link against import lib if building lib/ as a
DLL
- path_util: remove unused functions (this component is deprecated)
- compiler.h: add INLINE
- Xeromyces.cpp: pass PIVFS so that GetXMBPath works in self-test
(should do this mostly everywhere rather than have one singleton g_VFS)

This was SVN commit r5537.
2008-01-07 20:03:19 +00:00
Ykkrosh 3273a8425c Partial Linux build fixes
This was SVN commit r5536.
2008-01-07 15:32:32 +00:00
janwas ad55f9f1bc pending improvements and partial fixes to self-tests
fix: g_frequencyFilter is now in globals.cpp instead of in main (since
other modules access it and main.cpp isn't included in the self-test)
fix: globals.h now avoids dragging sdl.h into other projects
allocators: got rid of references to the old master header (must now
include the specific header, e.g. dynarray.h)

This was SVN commit r5534.
2008-01-03 22:07:18 +00:00
janwas 9cea581f43 config: add means of enabling/disabling wsdl (and cautionary note about SDL on windows)
wsdl: fix mouse trouble related to shutdown, use wmi instead of ddraw,
disable low-level kbd hook (not needed), cleanup

This was SVN commit r5533.
2007-12-29 16:45:22 +00:00