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Commit Graph

4475 Commits

Author SHA1 Message Date
quantumstate f2ea307507 Moved warning and debug messages to below the top bar.
This stops them obscuring the useful inormation in the bar.

This was SVN commit r10494.
2011-11-09 17:01:57 +00:00
Ykkrosh b090ec48ce Add query counter bits to hwdetect
This was SVN commit r10493.
2011-11-09 13:10:34 +00:00
Ykkrosh cfb79c3062 # Add GPU performance profiling support.
Add some profiler region attributes.
Render events in profile visualiser.
Change profiler from GPL to MIT.

This was SVN commit r10492.
2011-11-09 13:09:01 +00:00
Ykkrosh 8fba3f92b1 Allow better hwdetect debugging
This was SVN commit r10491.
2011-11-09 11:54:05 +00:00
historic_bruno ab347de754 Fixes PMD converter's handling of static prop points. Coordinate conversion was not performed correctly according to the model's up-axis orientation. Fixes #886, #243.
This was SVN commit r10484.
2011-11-09 00:10:14 +00:00
Ykkrosh cb27a680bf Fix profiler shutdown order
This was SVN commit r10483.
2011-11-09 00:09:19 +00:00
Ykkrosh 8f3255f9c8 Fix tests and Atlas with new profiler
This was SVN commit r10471.
2011-11-05 23:09:31 +00:00
Ykkrosh b13f1cade5 # UI for new profiling tool
This was SVN commit r10467.
2011-11-04 01:43:46 +00:00
Ykkrosh 09a02c96d5 Add initial code annotations for the new profiling tool
This was SVN commit r10466.
2011-11-04 01:35:50 +00:00
Ykkrosh 9965f43067 # Engine support for new profiling tool
This was SVN commit r10465.
2011-11-04 01:33:07 +00:00
Ykkrosh 4ef66a6950 Provide JSON-compatible string escaping
This was SVN commit r10464.
2011-11-04 01:18:34 +00:00
Ykkrosh 9cbf587e59 Import Mongoose HTTP server library
This was SVN commit r10463.
2011-11-03 23:36:54 +00:00
historic_bruno 0db6cfd2f7 Fixes crash in Atlas camera handlers, focus loss causes a scroll action, and seg fault if game not initialized. Fixes #988.
Fixes particles lingering in actor viewer when switching actors, by
clearing unattached particle emitters.

This was SVN commit r10457.
2011-10-30 05:09:31 +00:00
Ykkrosh 7064565ff6 # Allow saving and loading single-player games.
Support writing zip files based on in-memory data.
Fix menu sliding animations to be framerate independent.

This was SVN commit r10454.
2011-10-30 00:07:28 +00:00
Ykkrosh 21c6141cdc Preserve player colours and animations when serializing models
This was SVN commit r10453.
2011-10-29 15:30:46 +00:00
Ykkrosh b454ccca79 Fix GUI issues when reconnecting to multiplayer games
This was SVN commit r10452.
2011-10-29 14:53:13 +00:00
Ykkrosh 23ae535a1e Minor enhancements to serialization test mode
This was SVN commit r10449.
2011-10-28 13:18:16 +00:00
Ykkrosh f31a8f7181 Fix warning
This was SVN commit r10448.
2011-10-28 13:16:53 +00:00
Ykkrosh 05d7742ec8 Increase trace cache size to cope slightly better with serialization test mode
This was SVN commit r10447.
2011-10-28 13:16:30 +00:00
Ykkrosh 959b5a505c Fix bug in incremental LOS computation
This was SVN commit r10446.
2011-10-28 13:15:33 +00:00
Ykkrosh b59e27f678 Fix assertion failure in replay mode
This was SVN commit r10443.
2011-10-27 21:22:41 +00:00
Ykkrosh d57bb00ece Fix sparse array serialization
This was SVN commit r10442.
2011-10-27 20:56:32 +00:00
Ykkrosh a739b8f309 Fix some saved-game OOS errors
This was SVN commit r10441.
2011-10-27 20:12:00 +00:00
Ykkrosh 4c561dc3f9 Improve debugging of binary serialization
This was SVN commit r10440.
2011-10-27 20:10:53 +00:00
Ykkrosh bfe2126a17 # Support rejoining multiplayer games after disconnection.
This was SVN commit r10437.
2011-10-27 16:46:48 +00:00
Ykkrosh 6d071123cc Add simple functions for zlib compression with embedded length headers
This was SVN commit r10436.
2011-10-27 14:21:58 +00:00
Ykkrosh 85e16f95b1 Use debug_printf for script print() function, so it's more visible on Windows
This was SVN commit r10435.
2011-10-27 14:19:37 +00:00
Ykkrosh 18e595a5a6 Fix OOS-log paths to work on Windows
This was SVN commit r10434.
2011-10-27 14:17:39 +00:00
Ykkrosh dfc92de51b Avoid outputting non-printable-ASCII characters in the network log
This was SVN commit r10433.
2011-10-27 14:16:28 +00:00
Ykkrosh a2bba82b9d Let CFsm actions override the default state transition
This was SVN commit r10432.
2011-10-27 14:10:55 +00:00
historic_bruno ab6863c484 This was SVN commit r10430. 2011-10-26 05:41:57 +00:00
historic_bruno c82ebd7ca9 Fixes Atlas build on OS X.
This was SVN commit r10429.
2011-10-26 05:27:03 +00:00
Ykkrosh 08e37f1a71 Avoid potential aliasing violation in endian functions
This was SVN commit r10428.
2011-10-25 14:02:50 +00:00
Ykkrosh a3c03815c0 Experimental quicksave/quickload feature
This was SVN commit r10427.
2011-10-24 14:55:45 +00:00
Ykkrosh 29e4f633f1 Add initial serialization test mode.
Reduce some dependencies on CSimulation2 to provide more flexibility.

This was SVN commit r10426.
2011-10-24 14:31:05 +00:00
Ykkrosh 0f3119e36a Fix deserialization of actor components
This was SVN commit r10425.
2011-10-24 12:24:04 +00:00
Ykkrosh f4ed019c46 Avoid hypotf
This was SVN commit r10421.
2011-10-23 12:27:34 +00:00
Ykkrosh bd73308d49 Avoid apparent bug in VirtualBox's GL implementation
This was SVN commit r10419.
2011-10-22 10:25:09 +00:00
historic_bruno d966c5e10b Fixes Atlas map saving to force PMP extension on all OSes. See #889.
Fixes Atlas map loading to more gracefully handle missing files. Atlas
should no longer crash if a map was not found in VFS. Fixes #986.

This was SVN commit r10416.
2011-10-20 23:45:27 +00:00
janwas ff256528f2 sync with work. faster PopulationCount; avoid invalid param handler when debug string length exceeded; return error instead of dialog box when waio_Preallocate fails
This was SVN commit r10414.
2011-10-19 10:58:02 +00:00
janwas 8af8326563 replace old pool_allocator/RawPoolAllocator with ProxyAllocator that draws upon the new-style Arena (more efficient, avoids slow VirtualAlloc)
This was SVN commit r10410.
2011-10-16 10:37:21 +00:00
historic_bruno 1c081135ad Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969.
Updates testbot and Jubot to support basic build restrictions.

This was SVN commit r10408.
2011-10-16 02:55:58 +00:00
janwas 6c102ea712 add instrumentation to diagnose failed VM commit
This was SVN commit r10405.
2011-10-15 22:03:42 +00:00
janwas 3624f7c417 fix: pthread_self now returns a unique value in each thread (before, it was using the windows pseudo handle functionality)
This was SVN commit r10404.
2011-10-15 20:12:59 +00:00
janwas f0df97d773 add support for retrieving all WMI class instances (required for detecting multiple graphics and sound cards)
fixes #998

This was SVN commit r10399.
2011-10-13 18:53:59 +00:00
janwas 0fa54bc56a fix compile error due to GCC restriction.
thanks to daniel.santos for reporting and alex for creating the
ticket/notifying me.
fixes #992

[heh, the amount of comments are proportional to the trouble caused by
this code :S ran into VC++ compile errors when __declspec came after
void* return type *sigh*]

This was SVN commit r10385.
2011-10-10 20:08:04 +00:00
janwas 8ac994e4e6 sync with work: add and use NOTHROW; export file_system functions; throw Status from File ctor; add WARN_THROW equivalents of WARN_RETURN
This was SVN commit r10384.
2011-10-10 10:04:36 +00:00
janwas a106b9da0b apic: avoid warning message for ancient single-core, non-HT processors. fixes #985
wvm: improve diagnostics if allocation failed

This was SVN commit r10374.
2011-10-08 16:53:57 +00:00
janwas 39e5cb5dc9 proper fix for brain-dead Linux affinity API (that code was disabled in #547)
refs #985

This was SVN commit r10373.
2011-10-08 16:42:30 +00:00
historic_bruno 0e39511b3a Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977.
Changes to rmgen API for consistency and support of 3D
position/rotation.

This was SVN commit r10326.
2011-09-26 21:36:33 +00:00